I probably need to balance the guys more lol. What I found by testing with my friend is that going first the deck was too oppressive, but going second the deck dies to a single interruption. So my first change buffed the going second aspect which coincidentally buffed going first, the deck became nearly unbearable to play against. So nerf after nerf I hard tuned this deck. The current iteration has yet to be tested after nerfing the main evilness (Bloodmoon) and its impact on other cards. I believe it should be better but i still need to test a few more things. Maybe more restrictions or more nerfs but I believe I got it to a point where its more interactive then oppressive but let me know your thoughts. The deck does have ways to play through a droll but its a 50/50 depending on your hand.
https://www.duelingbook.com/deck?id=20253750