so i hear feather duster is being removed from the ban list

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so i hear feather duster is being removed from the ban list

Post #1 by CrystalMusic » Fri Sep 11, 2020 6:47 pm

ok, who in the heck is in charge of the ban list at konami???
raigeki is bad enough but now feather duster?

sarcasm: oh lets unban the 2 cards that = FREE BOARD WIPE! what could possibly go wrong?

crap like this is why i still run horus the black flame dragon lv8, and if this rumor is true, yall better be prepared to see much more Horus The Black Flame Dragon LV8 in my duels.
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Post #2 by greg503 » Fri Sep 11, 2020 8:04 pm

I don't think you understand. The OCG has had Feather Duster at 1 for at least a year and it has not proven a problem card. You need to look up the definition of power creep, and stop caring about the banlist of a format that you refuse to play. Just add "no feather duster" to your profile's rules list and move on.
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Post #3 by Renji Asuka » Fri Sep 11, 2020 9:38 pm

You don't even play the actual game CrystalMusic, why should you care about the banlist?
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Post #4 by LightCaster » Sat Sep 12, 2020 1:19 am

CrystalMusic wrote:ok, who in the heck is in charge of the ban list at konami???
raigeki is bad enough but now feather duster?

sarcasm: oh lets unban the 2 cards that = FREE BOARD WIPE! what could possibly go wrong?

crap like this is why i still run horus the black flame dragon lv8, and if this rumor is true, yall better be prepared to see much more Horus The Black Flame Dragon LV8 in my duels.


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Post #5 by KTeknis » Sat Sep 12, 2020 3:09 am

Oh, what did you say? Feather's Duster goin Limited? Cool stuff.
Also I checked the banlist, and saw Heavy Storm is still going to be banned, while Feather Duster would be Limited. Interesting, maybe because of those S/T that have effect when destroyed?
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Post #6 by Lil Oldman » Sat Sep 12, 2020 3:19 am

I feel that from all banlist changes, father duster is the weakest one a long side with double iris.
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Post #7 by Debt » Sat Sep 12, 2020 4:21 am

Japan has had feather duster since Jan 2015. It's fine

Aren't you the one who says that if something can be negated means it's fine so why shouldn't it come back according to your logic?
Last edited by Debt on Sat Sep 12, 2020 9:44 pm, edited 1 time in total.

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Post #8 by Darkraiclone » Sat Sep 12, 2020 4:59 pm

Actually, Harpie's Feather Duster coming off the banlist is kind of a good thing. Especially given the amount of back row removal we have now including Lightning Storm, and it just adds as an extra counter to cards like Mystic Mine.
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Post #9 by CrystalMusic » Sat Sep 12, 2020 5:52 pm

greg503 wrote:I don't think you understand. The OCG has had Feather Duster at 1 for at least a year and it has not proven a problem card. You need to look up the definition of power creep, and stop caring about the banlist of a format that you refuse to play. Just add "no feather duster" to your profile's rules list and move on.


why would i add no feather duster when you all know i always run counter traps to stop spells and traps?
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Post #10 by CrystalMusic » Sat Sep 12, 2020 5:53 pm

Darkraiclone wrote:Actually, Harpie's Feather Duster coming off the banlist is kind of a good thing. Especially given the amount of back row removal we have now including Lightning Storm, and it just adds as an extra counter to cards like Mystic Mine.


finally something i can agree on. I HATE mystic mine. idk what konami was thinking when they made that card.
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Post #11 by Darkraiclone » Sat Sep 12, 2020 8:50 pm

CrystalMusic wrote:
greg503 wrote:I don't think you understand. The OCG has had Feather Duster at 1 for at least a year and it has not proven a problem card. You need to look up the definition of power creep, and stop caring about the banlist of a format that you refuse to play. Just add "no feather duster" to your profile's rules list and move on.


why would i add no feather duster when you all know i always run counter traps to stop spells and traps?

But wouldn't your counter traps stop Harpie's Feather Duster? I mean all it does is blow up back row, it's not Like Dark Ruler No More where you can't activate Spells/Traps in response to it.
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Post #12 by Darkraiclone » Sat Sep 12, 2020 8:52 pm

CrystalMusic wrote:
Darkraiclone wrote:Actually, Harpie's Feather Duster coming off the banlist is kind of a good thing. Especially given the amount of back row removal we have now including Lightning Storm, and it just adds as an extra counter to cards like Mystic Mine.


finally something i can agree on. I HATE mystic mine. idk what konami was thinking when they made that card.

You actually agreed with someone on something? Huh, I believe hell just became a winter wonderland.
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Post #13 by greg503 » Sun Sep 13, 2020 12:15 am

CrystalMusic wrote:
greg503 wrote:I don't think you understand. The OCG has had Feather Duster at 1 for at least a year and it has not proven a problem card. You need to look up the definition of power creep, and stop caring about the banlist of a format that you refuse to play. Just add "no feather duster" to your profile's rules list and move on.


why would i add no feather duster when you all know i always run counter traps to stop spells and traps?

So why were you talking about adding Horus LV8 into the mix? Anyways, there's this Level 5 Synchro Monster called Naturia Beast that negates any number of Spells per turn and the cost of milling yourself for 2. Additionally, it is further balanced by requiring all EARTH monsters as materials. (There is also Barkion which is a Level 6 that negates Traps by banishing 2 cars from your GY, and Exterio, the Fusion of Beast and Barkion that negates both card types and has a cost mixed from both of its materials that makes it more infinite).
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Post #14 by Debt » Sun Sep 13, 2020 12:26 am

greg503 wrote:So why were you talking about adding Horus LV8 into the mix? Anyways, there's this Level 5 Synchro Monster called Naturia Beast that negates any number of Spells per turn and the cost of milling yourself for 2. Additionally, it is further balanced by requiring all EARTH monsters as materials. (There is also Barkion which is a Level 6 that negates Traps by banishing 2 cars from your GY, and Exterio, the Fusion of Beast and Barkion that negates both card types and has a cost mixed from both of its materials that makes it more infinite).


Because Crystal is a terrible player. He can't even grasp the idea of card advantage and he can't conceive of a duel where he doesn't draw through his entire deck naturally. He really does believe he's being robbed if he can't use every card in his deck in every single one of his duels which is why he has an absolute tantrum anytime he gets milled or is forced to discard.

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Post #15 by Slitina » Sun Sep 13, 2020 1:12 am

No wonder why some of his cards say cannot be discarded or unaffected by costs and conditions which DO NOT WORK IN ANY SHAPE OR FORM.
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Post #16 by CrystalMusic » Sun Sep 13, 2020 1:28 am

greg503 wrote:
CrystalMusic wrote:
greg503 wrote:I don't think you understand. The OCG has had Feather Duster at 1 for at least a year and it has not proven a problem card. You need to look up the definition of power creep, and stop caring about the banlist of a format that you refuse to play. Just add "no feather duster" to your profile's rules list and move on.


why would i add no feather duster when you all know i always run counter traps to stop spells and traps?

So why were you talking about adding Horus LV8 into the mix? Anyways, there's this Level 5 Synchro Monster called Naturia Beast that negates any number of Spells per turn and the cost of milling yourself for 2. Additionally, it is further balanced by requiring all EARTH monsters as materials. (There is also Barkion which is a Level 6 that negates Traps by banishing 2 cars from your GY, and Exterio, the Fusion of Beast and Barkion that negates both card types and has a cost mixed from both of its materials that makes it more infinite).


why would i mill to to negate a spell each time when i can just negate it for free? not to mention horus has more atk and he can be easily summoned if i use Level Up! while i control LV6
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Post #17 by greg503 » Sun Sep 13, 2020 1:59 am

Because self mill allows you to use more GY effects. In addition, if you play a Beast deck (or can manage the restriction of it), Obedience Schooled allows you to summon the material necessary to make Naturia Beast from your deck for (effectively) free. Synchro Summons are easier than Tribute Summons and I doubt the consistency of having a way to summon LV6 AND have Level Up! in hand to use immediately. (Also Waking The Dragon and Cyber-Stein exist and they summon Exterio without fusing, successfully doing so all but shuts off your opponent's non-Monster Cards, just like Mystic Mine shuts off monsters) ATK is irrelevant, just run Moon Mirror Shield if you're worried about that.
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Post #18 by DuskWill » Sun Sep 13, 2020 2:00 am

CrystalMusic wrote:
greg503 wrote:
CrystalMusic wrote:
why would i add no feather duster when you all know i always run counter traps to stop spells and traps?

So why were you talking about adding Horus LV8 into the mix? Anyways, there's this Level 5 Synchro Monster called Naturia Beast that negates any number of Spells per turn and the cost of milling yourself for 2. Additionally, it is further balanced by requiring all EARTH monsters as materials. (There is also Barkion which is a Level 6 that negates Traps by banishing 2 cars from your GY, and Exterio, the Fusion of Beast and Barkion that negates both card types and has a cost mixed from both of its materials that makes it more infinite).


why would i mill to to negate a spell each time when i can just negate it for free? not to mention horus has more atk and he can be easily summoned if i use Level Up! while i control LV6

Well, for starters, milling cards can actually improve your situation, as Monsters and sometimes even Spells and Traps hitting the graveyard is far from a bad thing. Most decks actually consider the GY as a second hand, as cards there are more available for future or even instant use than in the Main Deck, or sometimes even the Extra Deck. It all depends on how your cards interact with each other to generate card advantage in the end.

Next, is the fact that Naturia Beast is instantly available, while Horus Lv 8 is not. It's comparatively low ATK is just a minor detail, as high ATK hasn't been important for control cards since... well, ever. Effects always triumphed over ATK, specially those more readily available. With a minimum of 2 EARTH synchro materials, it's already more generic and less resource demanding than Horus Lv8, which, requires either 3 specific cards (Horus Lv4 and two Level Up!), 2 specific cards (Horus Lv6 and Level Up!) and a tribute fodder or, in the absence of Level Up!, 2 cards and the assumption that Lv 6 will survive a battle and the end of the turn.

Finally, it concerns the fact that Horus Lv8 itself, as well as any "Level Up!" after its summon, are quite Garnets and you would DEFINITIVELY not want it in your hand. Not to mention their lack of interaction with MANY other cards; they will brick you often.
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Post #19 by greg503 » Sun Sep 13, 2020 2:03 am

Guess what, TCGs are about using cards that "break" the rules to gain some "unfair" advantage over your opponent. What balances them is that it goes both ways. Feather Duster punishes people who don't protect their backrow, or forces a negation. This is perfectly fair in the context of a format full of powerful monsters, which Feather Duster does not affect. If you don't like cards being "too good" than TCGs are not the style of game for you.
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Post #20 by Debt » Sun Sep 13, 2020 2:10 am

CrystalMusic wrote:why would i mill to to negate a spell each time when i can just negate it for free? not to mention horus has more atk and he can be easily summoned if i use Level Up! while i control LV6

Because Naturia Beast is easier to get out and doesn't brick your hand. Horus has seen competitive play a scant 6 times, Naturia Beast has been in a competitive list somewhere north of 100 times. If Horus was truly better than people playing for stakes would be using it.


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