Tag Duel Specifics
Posted: Tue Apr 23, 2019 7:45 am
Hosting/Joining a Tag Duel:
In the Hosting options, there will be a checkbox labeled "Tag Duel". When a user hosts a game with Tag Duel selected, their join button will have a Tag Partner symbol on it. When they accept a user who clicks on their button, their button will disappear and then a new button with both the original host and his partner's names will appear, with a Tag Duel symbol on it. While their button exists, the original host of that button will be able to click on other Tag Duel buttons, or accept another team who clicks on their button.
The Teams:
The 4 players are defined as followed:
Player1 - The host of the button that accepted the incoming team's duel request
Player2 - The host of the button that requested to join the other team's duel
Player3 - Player1's partner
Player4 - Player2's partner
Turn Order:
If Player1 goes first:
On Player1's turn, he faces Player2.
The next turn goes to Player 4, who faces Player1.
The next turn goes to Player 3, who faces Player4.
The next turn goes to Player 2, who faces Player3.
And back to Player1.
If Player2 goes first:
On Player2's turn, he faces Player1.
The next turn goes to Player 3, who faces Player2.
The next turn goes to Player 4, who faces Player3.
The next turn goes to Player 1, who faces Player4.
And back to Player2.
Game Specifics:
Each team will share 16000 life points.
Each team will share 5 Main Monster Zones, 5 Spell/Trap Zones, 1 Graveyard, and 1 Banished pile.
Each player will have their own Deck and Extra Deck.
Each player will be able to see their partner's cards.
Only one teammate will be able to play at a time.
While your teammate is the active player, you will NOT be able to use or view cards in your own hand, Deck, or Extra Deck.
Player3 and Player4 will not see, or know what cards are in their hand until their first turns.
In the Hosting options, there will be a checkbox labeled "Tag Duel". When a user hosts a game with Tag Duel selected, their join button will have a Tag Partner symbol on it. When they accept a user who clicks on their button, their button will disappear and then a new button with both the original host and his partner's names will appear, with a Tag Duel symbol on it. While their button exists, the original host of that button will be able to click on other Tag Duel buttons, or accept another team who clicks on their button.
The Teams:
The 4 players are defined as followed:
Player1 - The host of the button that accepted the incoming team's duel request
Player2 - The host of the button that requested to join the other team's duel
Player3 - Player1's partner
Player4 - Player2's partner
Turn Order:
If Player1 goes first:
On Player1's turn, he faces Player2.
The next turn goes to Player 4, who faces Player1.
The next turn goes to Player 3, who faces Player4.
The next turn goes to Player 2, who faces Player3.
And back to Player1.
If Player2 goes first:
On Player2's turn, he faces Player1.
The next turn goes to Player 3, who faces Player2.
The next turn goes to Player 4, who faces Player3.
The next turn goes to Player 1, who faces Player4.
And back to Player2.
Game Specifics:
Each team will share 16000 life points.
Each team will share 5 Main Monster Zones, 5 Spell/Trap Zones, 1 Graveyard, and 1 Banished pile.
Each player will have their own Deck and Extra Deck.
Each player will be able to see their partner's cards.
Only one teammate will be able to play at a time.
While your teammate is the active player, you will NOT be able to use or view cards in your own hand, Deck, or Extra Deck.
Player3 and Player4 will not see, or know what cards are in their hand until their first turns.