Emergent Rescue Mech: Generic Battle Handtrap
Posted: Fri Oct 11, 2019 1:56 am
https://www.duelingbook.com/card?id=1046146
Emergent Rescue Mech
Level 6
LIGHT / Machine / Effect
During the Battle Phase, if exactly 1 monster on the field is destroyed by battle or card effect and sent to the GY (Quick Effect): You can Special Summon this card from your hand in Defense Position, and if you do, Special Summon that monster from the GY, but its ATK/DEF become 0, also its effects are negated. You can only use this effect of "Emergent Rescue Mech" once per turn.
ATK / 500 | DEF / 2600
Being a handtrap, it's rather slow by default. However, since it's a Level 6 LIGHT Machine with 500 ATK, it's a Machine Dupe target that can be used to hard summon CyDra Infinity. That gives it some rather nifty utility regardless, I think.
Feel free to use in whatever you see fit.
Thoughts/Critiques?
Emergent Rescue Mech
Level 6
LIGHT / Machine / Effect
During the Battle Phase, if exactly 1 monster on the field is destroyed by battle or card effect and sent to the GY (Quick Effect): You can Special Summon this card from your hand in Defense Position, and if you do, Special Summon that monster from the GY, but its ATK/DEF become 0, also its effects are negated. You can only use this effect of "Emergent Rescue Mech" once per turn.
ATK / 500 | DEF / 2600
Being a handtrap, it's rather slow by default. However, since it's a Level 6 LIGHT Machine with 500 ATK, it's a Machine Dupe target that can be used to hard summon CyDra Infinity. That gives it some rather nifty utility regardless, I think.
Feel free to use in whatever you see fit.
Thoughts/Critiques?