(CAC) Stalagtile Archetype (16/16)

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Kiyousa Fujin
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(CAC) Stalagtile Archetype (16/16)

Post #1 by Kiyousa Fujin » Wed Jan 02, 2019 5:14 pm

Stalagtile is a portmanteau of "stalagmite" and "reptile" and consists of EARTH Reptile monsters that can use "Stalagtile Counters" to either gain card advantage or weaken/disrupt your opponent's field. The card advantage effects are mainly used during your turn. Whereas, the disruption effects are mainly during either player's turn.

Monsters
Stalagtile Basaturtle
EARTH / Reptile / Effect
Level 3
0 / 2000
If this card is Normal or Special Summoned: You can place 1 Stalagtile Counter on this card. During your Main Phase: You can remove 1 Stalagtile Counter from 1 "Stalagtile" monster you control; add 1 "Stalagtile" monster from your Deck to your hand, except "Stalagtile Basaturtle". (Quick Effect): You can remove 2 Stalagtile Counters from anywhere on your field, then target 1 monster you control; until the end of this turn, that monster cannot be destroyed by battle. You can only use each effect of "Stalagtile Basaturtle" once per turn.

Stalagtile Andezard
EARTH / Reptile / Effect
Level 4
1200 / 2000
(Quick Effect): You can discard this card; place 1 Stalagtile Counter on 1 face-up "Stalagtile" monster you control. During your Main Phase: You can remove 1 Stalagtile Counter from 1 "Stalagtile" monster you control, then target 1 "Stalagtile" monster in your GY, except "Stalagtile Andezard"; add that target to your hand, but it cannot be Normal Summoned/Set or Special Summoned this turn. If this card is sent from the field to the GY by your opponent's card (either by battle or card effect): You can remove 2 Stalagtile Counters from anywhere on your field, then target 1 monster your opponent controls; it loses 800 ATK/DEF. You can only use each effect of "Stalagtile Andezard" once per turn.

Stalagtile Gabbrodile
EARTH / Reptile / Effect
Level 5
1900 / 2000
If this card is in your hand: You can remove 1 Stalagtile Counter from 1 "Stalagtile" monster you control; Special Summon this card in Defense Position, then place 1 Stalagtile Counter on this card. During your Main Phase: You can target 1 monster you control; place 1 Stalagtile Counter on it. When this card is destroyed by a card effect and sent to the GY: You can Special Summon this card, but reduce its ATK/DEF to 0. You can only use each effect of "Stalagtile Gabbrodile" once per turn.

Stalagtile Obsigecko
EARTH / Reptile / Effect
Level 2
700 / 2000
When this card is flipped face-up: You can place 1 Stalagtile Counter on 1 face-up "Stalagtile" monster you control. While you have 3 or more Stalagtile Counters on your field, your opponent cannot target monsters you control with Stalagtile Counters for attacks, except this one. (Quick Effect): You can target 1 "Stalagtile" monster you control with a Stalagtile Counter; remove 1 Stalagtile Counter from that card, and if you do, Special Summon 1 "Stalagtile" monster from your Deck with a different name from the targeted monster in Attack Position, or face-up or face-down Defense Position, except "Stalagtile Obsigecko". You can only use this effect of "Stalagtile Obsigecko" once per turn.

Stalagtile Pegmatisnake
EARTH / Reptile / Effect
Level 4
1400 / 2000
If this card is Normal or Special Summoned: You can add 1 "Stalagtile" Spell/Trap from your Deck to your hand, then place 1 Stalagtile Counter on 1 monster you control. During your Main Phase: You can remove 1 Stalagtile Counter from 1 "Stalagtile" monster you control; draw 1 card. (Quick Effect): You can remove 2 Stalagtile Counters from anywhere on your field, then target 1 monster on the field; return that target to the hand. You can only use each effect of "Stalagtile Pegmatisnake" once per turn.

Stalagtile Lavalacer
EARTH / Reptile / Effect
Level 2
500 / 2000
When this card is Summoned: You can send 1 "Stalagtile" card from your Deck to the GY; place 1 Stalagtile Counter on 1 monster you control. If a "Stalagtile" monster you control with Stalagtile Counter battles an opponent's monster, you can send that opponent's monster to the GY at the start of the Damage Step, and if you do, remove 2 Stalagtile Counters from anywhere on your field. If this card is destroyed by battle and sent to the GY: You can Special Summon this card, but reduce its ATK/DEF to 0. You can only use each effect of "Stalagtile Lavalacer" once per turn.

Stalagtile Mudskink
EARTH / Reptile / Effect
Level 3
1000 / 2000
If you control a monster with a Stalagtile Counter, you can Special Summon this card (from your hand). You can only Special Summon "Stalagtile Mudskink" once per turn this way. While you have 3 or more Stalagtile Counters on your field, each "Stalagtile" monster you control with a Stalagtile Counter cannot be destroyed by your opponent's card effects once per turn, except this card. (Quick Effect): You can remove 1 Stalagtile Counter from anywhere on your field, then target 1 Spell/Trap your opponent controls; destroy it. You can only use this effect of "Stalagtile Mudskink" once per turn.

Stalagtile Ambesauria
EARTH / Reptile / Effect
Level 7
2300 / 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by removing 2 Stalagtile Counters from anywhere on your field. Once per turn: You can place 1 Stalagtile Counter on 1 monster you control. When this card destroys an opponent's monster by battle: You can remove 2 Stalagtile Counters from anywhere on your field; discard 1 random card from your opponent's hand. During your opponent's End Phase (Quick Effect): You can remove 2 Stalagtile Counters from anywhere on your field; discard 1 random card from your opponent's hand, and if you do, place 1 Stalagtile Counter on this card. This effect can only be used once while this card is face-up on the field.

Stalagtile Sinterdiapsid
EARTH / Reptile / Link / Effect
LINK-2 / 2000 ATK
Link Markers: BL, BR

2 "Stalagtile" monsters
If this card is Link Summoned: You can place 1 Stalagtile Counter on all monsters currently on the field. You can activate 1 of these following effects. ● You can remove 2 Stalagtile Counters from anywhere on the field, then target 1 face-up monster your opponent controls with a Stalagtile Counter: Take control of that target to your zone this card points to until the end of this turn, but it cannot be used as Link Material.
● You can remove 2 Stalagtile Counters from anywhere on the field, then target 1 card on the field; destroy it.
You can only use each effect of "Stalagtile Sinterdiapsid" once per turn.

Stalagtile Aegismine
EARTH / Reptile / Xyz / Effect
Rank 3
2100 / 2000

2 Level 3 Reptile monsters
If this card is Xyz Summoned: You can place 1 Stalagtile Counter on all monsters currently on the field. You can only use this effect of "Stalagtile Aegismine" once per turn. Once per turn (Quick Effect): You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; it loses 800 ATK/DEF. Monsters you control with Stalagtile Counters gain 500 ATK/DEF.


Spells/Traps
Stalagtile Cooling
Spell / Quickplay
Place 1 Stalagtile Counter on all monsters you currently control. You can only activate 1 "Stalagtile Cooling" per turn.

Stalagtile Formation
Spell / Normal
Add 1 "Stalagtile" monster from your Deck to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; place 1 Stalagtile Counter on 1 monster you control. You can only use each effect of "Stalagtile Formation" once per turn.

Stalagtile Habitat
Spell / Continuous
All "Stalagtile" monsters you control gain 500 ATK/DEF. If a "Stalagtile" monster(s) you control would be destroyed by your opponent's card (either by battle or card effect) (Quick Effect): You can remove 3 Stalagtile Counters from anywhere on the field; those monsters are not destroyed. You can only use this effect of "Stalagtile Habitat" once per turn.

Stalagtile Instinct
Trap / Continuous
Once per turn: You can place 1 Stalagtile Counter on 1 monster you control. During your Main Phase, you can Normal Summon 1 "Stalagtile" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can send this card to the GY, then target 1 "Stalagtile" monster you control with a Stalagtile Counter: Special Summon 1 "Stalagtile" monster from your GY with a different name from the targeted monster in Attack Position, or face-up or face-down Defense Position, and if you do, remove 1 Stalagtile Counter from the targeted monster. You can only use this effect of "Stalagtile Instinct" once per turn.

Stalagtile Predation
Trap / Counter
When a card or effect is activated: You can remove 2 Stalagtile Counters from anywhere on the field; negate the activation, and if you do, destroy that card, then place 1 Stalagtile Counter on 1 monster you control (if any). If all monsters you control are "Stalagtile" monsters, you can activate this card from your hand.

Stalagtile Mentality
Trap / Continuous
When this card is activated: You can place 3 Stalagtile Counters on 1 "Stalagtile" monster you control. If all monsters you control are "Stalagtile" monsters: You can send this card to the GY, then target 1 "Stalagtile" monster you control with 2 or more Stalagtile Counters; remove up to 3 Stalagtile Counters from the targeted monster, and if you do, draw the same amount of cards, but discard 1 card. If a "Stalagtile" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Stalagtile Mentality" once per turn.

-Idk if the Link 2 is powerful or not considering its position.

Maiden-Chan
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Post #2 by Maiden-Chan » Sun Feb 10, 2019 12:07 pm

the Link 2 is really powerful.U must limit to putting Stalagtile counter on just 1 monster ur opponent control


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