WOLFINSTRUMENTALS wrote:Christen57 wrote:WOLFINSTRUMENTALS wrote:Both the two first entries seem very pretentious. Not using Divine cards, says who? Some of the guidelines are great but having the pornographic one below all the rest is odd.
What do you mean by pretentious?
Also, Divine attribute and Divine-Beast type were meant for Egyptian Gods and their related cards, so it just wouldn't be right to give random custom monsters, completely unrelated to the Egyptian Gods, the Divine attribute / Divine-Beast typing.
Pretentious like you are some sort of divine authority on creating no divine cards at all. Like it should be a rule or some sort. By that logic, we cannot use any type without having a few good reasons depicting from the anime to do so, which is a nice rule but how you wrote it shows like you're showing off little.
I mean there's nothing impeding you of making a divine deck but even Konami in their 25 years of making this game has never made a Divine Beast card that isn't an Egiptian God or a form of them; even cards that are stated to have a divine status in the anime such as the GX Sacred Beasts and the 5D's Aesir Gods get their types changed to be just regular monsters when printed into the actual game.
Part of making good customs is to make something feel believable, maybe artwork and theme wise might be difficult to do unless you're a very talented artist, but otherwise you have to make up with what you have access to; but you can certainly make your customs feel believable from a mechanical standpoint, and that means respecting some of the "unspoken rules" of card design.
In short, you can make divine beast cards if you want, it's just that people aren't going to think you're doing something cool, but rather something childish.