Re: Custom Archetype Engine: The Grand Illusionist
Posted: Sat Mar 11, 2023 3:59 am
Added 4 new cards. Two new Conjurer's join the act!
I'm always open to suggestions on balancing all these cards. I've now added 11 cards since my big revision of the first 14. Are all 4 Summoning mechanics benefiting equally? Am I missing some key piece? Are any of these cards too generic? Are there broken combos any of these cards enable? I've been having a blast coming up with all these.
I'm always open to suggestions on balancing all these cards. I've now added 11 cards since my big revision of the first 14. Are all 4 Summoning mechanics benefiting equally? Am I missing some key piece? Are any of these cards too generic? Are there broken combos any of these cards enable? I've been having a blast coming up with all these.