2+ monsters
Unaffected by Trap effects. Gains 100 ATK for each Trap in the GYs. Once per turn: You can target 1 Set Spell/Trap your opponent controls; toss a coin and call it. If you call it right, take control of that target. If you call it wrong, reveal that target, force its activation, then negate its effect if the activation timing is incorrect, and if you do, destroy it.
Trapdemon Malukah
Trapdemon Malukah
Here's a Link Monster that steals your opponent's backrow! Simply, you flip a coin, and if you call it right, you get to steal it, but if not, it forces the activation of the card instead, similar to the way Bait Doll works. Additionally, it is unaffected by Trap effects, so even if you call wrong, you are protected from annoying cards, also it gains ATK equal to the number of Traps in the GYs of both players.
All my custom cards are available on Duel Portal. It's like Dueling Book, but for custom cards! Check it out: https://duel-portal.com/
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