Deck Spotlight: Animacars
Posted: Mon Dec 26, 2022 11:25 am
ANIMACARS
https://www.duelingbook.com/deck?id=11138350
Year of Origin: 2018
Is it real?: Yes...But it's VERY obscure!
Ace Monster: Elephant Animacar
The Main Races: Machine
The Main Attributes: LIGHT
Extra Monsters: Xyz
Attack: 4/5
Defence: 4/5
Strategy: 3/5
Intellect: 5/5
Luck: 4/5
THE STORY:
On a mysterious island far away, mechanical animals with elements of cars roam the land freely. Just like a certain canine rescue team, they are called to save those in dire danger, even if their manager constantly changes. Over time, they've gradually become smarter, to the point that they can even talk!
STRATEGY:
No Spell/Trap cards? No problem! The Animacars call back to the early decks of Yu-Gi-Oh, tribute summoning their strong monsters instead of Special Summoning them. In fact, the Animacars's effects rely on enemy Special Summoning for some of their effects, such as Rabbit Animacar being able to bounce cards on an enemy Special Summon, Giraffe Animacar banishing all monsters that were Special Summoned the turn it was flipped, and Shark Animacar gets rid of enemy Link monsters, and can bait a monster out for an easy attack!
Of course, to bring out your strong monsters, you'll need to do some Special Summoning yourself, and that is where the low level monsters come in. Corgi Animacar can search and summon level 6 or lower Animacars, and can tribute summon any LIGHT Machine during either player's turn when your opponent Special Summons a monster, Crab Animacar can easily bring a high level Animacar out by Special Summoning itself, and then being treated as 2 tributes, while Collie Animacar can revive fallen Animacars and then perform an additional Normal Summon!
Should they struggle, there's also Xyz Monsters available! Penguin Animacar can revive Animacars and stop enemy effects, Liger Animacar wipes out level 4 or lower enemy monsters upon being summoned, and can Normal Summon Animacars from your deck if your opponent has more monsters than you do, and Tyrannosaurus Animacar can set up a powerful Normal Summon when your opponent summons a high level/rank/Link numbered monster, and just like Crab Animacar, it can treat itself as 2 tributes!
So the real question is: WHO is your main tribute summon? Say hello to Elephant Animacar, the team's firefighter! Not only are his stats through the roof, but he mills your opponent's deck when he is summoned based on the number of Animacars in your GY, and gets a free direct attack if he manages to make the enemy deck empty this way! He also stops Special Summoned monsters from activating their effects or be used as material, and, if he is used in a mono-LIGHT Machine deck, he stops your opponent from Link Summoning!
KILLER COMBOS:
The deck's other 2-tribute monster, Rhino Animacar, is more of support than a huge wall. He can discard himself to search an Animacar out, and bring himself back to the hand by banishing an Animacar from the GY. Oh, and did we mention he's a dreaded Hand Trap too, able to protect your Animacars from destruction!
Battle Phase Traps getting your Animacars down? Then, when your Animacar is destroyed by a card effect, you can bring out Bull Animacar: While his stats are'nt really that good, he powers up all Animacars whenever your opponent Special Summons a monster!
With no Spell/Trap cards, this deck synergizes perfectly with Sekka's Light. (But not so much for the Superheavy Samurai: Sorry, Gong!)
https://www.duelingbook.com/deck?id=11138350
Year of Origin: 2018
Is it real?: Yes...But it's VERY obscure!
Ace Monster: Elephant Animacar
The Main Races: Machine
The Main Attributes: LIGHT
Extra Monsters: Xyz
Attack: 4/5
Defence: 4/5
Strategy: 3/5
Intellect: 5/5
Luck: 4/5
THE STORY:
On a mysterious island far away, mechanical animals with elements of cars roam the land freely. Just like a certain canine rescue team, they are called to save those in dire danger, even if their manager constantly changes. Over time, they've gradually become smarter, to the point that they can even talk!
STRATEGY:
No Spell/Trap cards? No problem! The Animacars call back to the early decks of Yu-Gi-Oh, tribute summoning their strong monsters instead of Special Summoning them. In fact, the Animacars's effects rely on enemy Special Summoning for some of their effects, such as Rabbit Animacar being able to bounce cards on an enemy Special Summon, Giraffe Animacar banishing all monsters that were Special Summoned the turn it was flipped, and Shark Animacar gets rid of enemy Link monsters, and can bait a monster out for an easy attack!
Of course, to bring out your strong monsters, you'll need to do some Special Summoning yourself, and that is where the low level monsters come in. Corgi Animacar can search and summon level 6 or lower Animacars, and can tribute summon any LIGHT Machine during either player's turn when your opponent Special Summons a monster, Crab Animacar can easily bring a high level Animacar out by Special Summoning itself, and then being treated as 2 tributes, while Collie Animacar can revive fallen Animacars and then perform an additional Normal Summon!
Should they struggle, there's also Xyz Monsters available! Penguin Animacar can revive Animacars and stop enemy effects, Liger Animacar wipes out level 4 or lower enemy monsters upon being summoned, and can Normal Summon Animacars from your deck if your opponent has more monsters than you do, and Tyrannosaurus Animacar can set up a powerful Normal Summon when your opponent summons a high level/rank/Link numbered monster, and just like Crab Animacar, it can treat itself as 2 tributes!
So the real question is: WHO is your main tribute summon? Say hello to Elephant Animacar, the team's firefighter! Not only are his stats through the roof, but he mills your opponent's deck when he is summoned based on the number of Animacars in your GY, and gets a free direct attack if he manages to make the enemy deck empty this way! He also stops Special Summoned monsters from activating their effects or be used as material, and, if he is used in a mono-LIGHT Machine deck, he stops your opponent from Link Summoning!
KILLER COMBOS:
The deck's other 2-tribute monster, Rhino Animacar, is more of support than a huge wall. He can discard himself to search an Animacar out, and bring himself back to the hand by banishing an Animacar from the GY. Oh, and did we mention he's a dreaded Hand Trap too, able to protect your Animacars from destruction!
Battle Phase Traps getting your Animacars down? Then, when your Animacar is destroyed by a card effect, you can bring out Bull Animacar: While his stats are'nt really that good, he powers up all Animacars whenever your opponent Special Summons a monster!
With no Spell/Trap cards, this deck synergizes perfectly with Sekka's Light. (But not so much for the Superheavy Samurai: Sorry, Gong!)