Almagicians (OCG: アルマジシャン/아르매지션)

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DarwisBellium92
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Re: Almagicians (OCG: アルマジシャン/아르매지션)

Post #61 by DarwisBellium92 » Fri Oct 28, 2022 1:18 pm

greg503 wrote:
parhelia_0000 wrote:
DarwisBellium92 wrote:Yeah, i see ALL your fucking broken archetypes!
As a ygo custom card pioneer its a no. Muahahah xD
You have to learn to moderate but you don't, then you would cry against my archetypes. xD

I call it "joining the 2022 modern meta." Welcome to the modern days of Yugioh where it's either you dominate the board turn 1 or just lose. I learned to get used to it. The question is, will you?

So you admit you haven't played a duel in the real format for years

Greg503, take care of silencing this loser :ugeek:
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Post #62 by parhelia_0000 » Fri Oct 28, 2022 1:31 pm

DarwisBellium92 wrote:
greg503 wrote:
parhelia_0000 wrote:I call it "joining the 2022 modern meta." Welcome to the modern days of Yugioh where it's either you dominate the board turn 1 or just lose. I learned to get used to it. The question is, will you?

So you admit you haven't played a duel in the real format for years

Greg503, take care of silencing this loser :ugeek:


For those of you ignorant bitches who can't learn to read my posts...

parhelia_0000 wrote:
Fredblade wrote:Up to this point I've given up on taking anything he makes seriously, he's completely delusional about "muh meta decks" and it's not willing to listen to feedback. If he likes to play "muh meta decks" so much why doesn't he just go and play ranked where wins actually matter?... oh wait, I know the answer, it's because he can't bring his OP customs there, that's why, you have to play real decks with real cards that can be countered and lose. He's so insecure and petty about losing, he just became yet another Aromagirl clone by making everything have protection and floodgate effects. Claims customs have become toxic yet he's also part of the problem.

https://www.duelingbook.com/replay?id=37528-43879635
https://www.duelingbook.com/replay?id=37528-43880313
https://www.duelingbook.com/replay?id=37528-43940146

And you were saying?

These are replays of duels I've done in the recent weeks. And yes, these are rated. So stop assuming that I haven't played ranked.

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Post #63 by DarwisBellium92 » Fri Oct 28, 2022 1:37 pm

parhelia_0000 wrote:
DarwisBellium92 wrote:
greg503 wrote:So you admit you haven't played a duel in the real format for years

Greg503, take care of silencing this loser :ugeek:


For those of you ignorant bitches who can't learn to read my posts...

No you are ignorant, i read your complaining posts xD

Tsk, I have already put you on my blacklist and remain you a loser xD
Last edited by DarwisBellium92 on Fri Oct 28, 2022 1:39 pm, edited 1 time in total.
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Post #64 by parhelia_0000 » Fri Oct 28, 2022 1:39 pm

DarwisBellium92 wrote:
parhelia_0000 wrote:
DarwisBellium92 wrote:Greg503, take care of silencing this loser :ugeek:


For those of you ignorant bitches who can't learn to read my posts...

No you are ignorant, i read your complaining posts xD

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Post #65 by DarwisBellium92 » Fri Oct 28, 2022 1:41 pm

I waste time with this loser.

Greg, Renji and lil Oldman is your turn, my work is done.
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Post #66 by parhelia_0000 » Fri Oct 28, 2022 1:50 pm

DarwisBellium92 wrote:I waste time with this loser.

Greg, Renji and lil Oldman is your turn, my work is done.

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Post #67 by Slitina » Fri Oct 28, 2022 2:59 pm

When you have to retort to “shut up” memes because you have nothing to say back.
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Post #68 by Lil Oldman » Fri Oct 28, 2022 3:01 pm


The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy.
Strategy
His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed.
For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted
A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower.
Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough.
Last edited by Lil Oldman on Fri Oct 28, 2022 3:06 pm, edited 1 time in total.
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Post #69 by parhelia_0000 » Fri Oct 28, 2022 3:05 pm

Slitina wrote:When you have to retort to “shut up” memes because you have nothing to say back.

No, it's just that this excuse of a human being is refusing to read the evidence that proves otherwise and I'm just not going to entertain someone who's just going to continue to deny the evidence that I provide that debunks their theory.

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Post #70 by Slitina » Fri Oct 28, 2022 3:11 pm

parhelia_0000 wrote:
Slitina wrote:When you have to retort to “shut up” memes because you have nothing to say back.

No, it's just that this excuse of a human being is refusing to read the evidence that proves otherwise and I'm just not going to entertain someone who's just going to continue to deny the evidence that I provide that debunks their theory.

That’s crazy your practically doing the same thing as in like denying your cards are clearly broken and being like my cards are “meta standards” so you aren’t any different.
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Post #71 by parhelia_0000 » Fri Oct 28, 2022 3:16 pm

Slitina wrote:
parhelia_0000 wrote:
Slitina wrote:When you have to retort to “shut up” memes because you have nothing to say back.

No, it's just that this excuse of a human being is refusing to read the evidence that proves otherwise and I'm just not going to entertain someone who's just going to continue to deny the evidence that I provide that debunks their theory.

That’s crazy your practically doing the same thing as in like denying your cards are clearly broken and being like my cards are “meta standards” so you aren’t any different.

At least I'm not stupid and ignorant like that Darwis-whatever dude. I provide realistic evidence, such as the evidence that I actually play in ranked, or did you skip over that post I made before?

https://www.duelingbook.com/replay?id=37528-43879635
https://www.duelingbook.com/replay?id=37528-43880313
https://www.duelingbook.com/replay?id=37528-43940146

Here, once again, is proof that I actually DO play in ranked. So stop assuming.

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Post #72 by greg503 » Fri Oct 28, 2022 3:32 pm

parhelia_0000 wrote:
Slitina wrote:
parhelia_0000 wrote:No, it's just that this excuse of a human being is refusing to read the evidence that proves otherwise and I'm just not going to entertain someone who's just going to continue to deny the evidence that I provide that debunks their theory.

That’s crazy your practically doing the same thing as in like denying your cards are clearly broken and being like my cards are “meta standards” so you aren’t any different.

At least I'm not stupid and ignorant like that Darwis-whatever dude. I provide realistic evidence, such as the evidence that I actually play in ranked, or did you skip over that post I made before?

https://www.duelingbook.com/replay?id=37528-43879635
https://www.duelingbook.com/replay?id=37528-43880313
https://www.duelingbook.com/replay?id=37528-43940146

Here, once again, is proof that I actually DO play in ranked. So stop assuming.

And of course you play Runick Mine
Buy Floowandereeze

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Post #73 by parhelia_0000 » Fri Oct 28, 2022 3:37 pm

greg503 wrote:
parhelia_0000 wrote:
Slitina wrote:That’s crazy your practically doing the same thing as in like denying your cards are clearly broken and being like my cards are “meta standards” so you aren’t any different.

At least I'm not stupid and ignorant like that Darwis-whatever dude. I provide realistic evidence, such as the evidence that I actually play in ranked, or did you skip over that post I made before?

https://www.duelingbook.com/replay?id=37528-43879635
https://www.duelingbook.com/replay?id=37528-43880313
https://www.duelingbook.com/replay?id=37528-43940146

Here, once again, is proof that I actually DO play in ranked. So stop assuming.

And of course you play Runick Mine

Because it's a deck that wins duels. You got a problem with that? For the record, Mine decks actually won official tournaments.

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Post #74 by Slitina » Fri Oct 28, 2022 5:52 pm

parhelia_0000 wrote:
greg503 wrote:
parhelia_0000 wrote:At least I'm not stupid and ignorant like that Darwis-whatever dude. I provide realistic evidence, such as the evidence that I actually play in ranked, or did you skip over that post I made before?

https://www.duelingbook.com/replay?id=37528-43879635
https://www.duelingbook.com/replay?id=37528-43880313
https://www.duelingbook.com/replay?id=37528-43940146

Here, once again, is proof that I actually DO play in ranked. So stop assuming.

And of course you play Runick Mine

Because it's a deck that wins duels. You got a problem with that? For the record, Mine decks actually won official tournaments.

Image

I never assumed you didn’t play ranked but from the screenshot and what you said, it tells me you play decks that win. You are someone who is so insecure about losing. You take what’s currently winning and play it all because you want to win. Nothing wrong with that but when you can’t accept the fact you have to lose and make customs that give you an easy win it’s at this point it’s a problem.
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Post #75 by DarwisBellium92 » Fri Oct 28, 2022 6:03 pm

parhelia_0000 wrote:
Slitina wrote:
parhelia_0000 wrote:No, it's just that this excuse of a human being is refusing to read the evidence that proves otherwise and I'm just not going to entertain someone who's just going to continue to deny the evidence that I provide that debunks their theory.

That’s crazy your practically doing the same thing as in like denying your cards are clearly broken and being like my cards are “meta standards” so you aren’t any different.

At least I'm not stupid and ignorant like that Darwis-whatever dude. I provide realistic evidence, such as the evidence that I actually play in ranked, or did you skip over that post I made before?

Still complaining?
Slitina is right in your behavior.

That stupid and ignorant YOU ARE! You don't understand shit about custom cards and meta.

You are the CrystalMusic 3.0
Im cardmaker pioneer with 15 years experience, KONAMI member illustrator and 360 degrees artist
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Post #76 by parhelia_0000 » Fri Oct 28, 2022 6:43 pm

DarwisBellium92 wrote:
parhelia_0000 wrote:
Slitina wrote:That’s crazy your practically doing the same thing as in like denying your cards are clearly broken and being like my cards are “meta standards” so you aren’t any different.

At least I'm not stupid and ignorant like that Darwis-whatever dude. I provide realistic evidence, such as the evidence that I actually play in ranked, or did you skip over that post I made before?

Still complaining?
Slitina is right in your behavior.

That stupid and ignorant YOU ARE! You don't understand shit about custom cards and meta.

You are the CrystalMusic 3.0

Oh please, stop comparing me to that trash dumpster of a "duelist." At least I don't force people to play competitively or GTFO, and I certainly don't change the rules of the game. I don't stoop so low like that.

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Post #77 by DarwisBellium92 » Fri Oct 28, 2022 6:55 pm

parhelia_0000 wrote:
DarwisBellium92 wrote:
parhelia_0000 wrote:At least I'm not stupid and ignorant like that Darwis-whatever dude. I provide realistic evidence, such as the evidence that I actually play in ranked, or did you skip over that post I made before?

Still complaining?
Slitina is right in your behavior.

That stupid and ignorant YOU ARE! You don't understand shit about custom cards and meta.

You are the CrystalMusic 3.0

Oh please, stop comparing me to that trash dumpster of a "duelist." At least I don't force people to play competitively or GTFO, and I certainly don't change the rules of the game. I don't stoop so low like that.

You're lying, instead you are and like, CrystalMusic 3.0
Hahahhah
Pathetic :lol:
Im cardmaker pioneer with 15 years experience, KONAMI member illustrator and 360 degrees artist
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Post #78 by Lil Oldman » Fri Oct 28, 2022 7:06 pm

"A tapeworm is pretty similar to a pinworm, but the tapeworm went off to do it's own thing.
They are both still both parasites."
"Complacency? How rude. I live the stifling life of a high school student in our problematic modern society."
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Post #79 by greg503 » Fri Oct 28, 2022 10:00 pm

parhelia_0000 wrote:
DarwisBellium92 wrote:
parhelia_0000 wrote:At least I'm not stupid and ignorant like that Darwis-whatever dude. I provide realistic evidence, such as the evidence that I actually play in ranked, or did you skip over that post I made before?

Still complaining?
Slitina is right in your behavior.

That stupid and ignorant YOU ARE! You don't understand shit about custom cards and meta.

You are the CrystalMusic 3.0

Oh please, stop comparing me to that trash dumpster of a "duelist." At least I don't force people to play competitively or GTFO, and I certainly don't change the rules of the game. I don't stoop so low like that.

But you do force them to lose unless they make even more degenerate decks
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Post #80 by parhelia_0000 » Fri Oct 28, 2022 11:36 pm

DarwisBellium92 wrote:
parhelia_0000 wrote:
DarwisBellium92 wrote:Still complaining?
Slitina is right in your behavior.

That stupid and ignorant YOU ARE! You don't understand shit about custom cards and meta.

You are the CrystalMusic 3.0

Oh please, stop comparing me to that trash dumpster of a "duelist." At least I don't force people to play competitively or GTFO, and I certainly don't change the rules of the game. I don't stoop so low like that.

You're lying, instead you are and like, CrystalMusic 3.0
Hahahhah
Pathetic :lol:

Do you even have any empirical proof that I'm CrystalMusic's alt? Please present the proof here or shut the fuck up.

#EvidenceOrShutTheFuckUp

greg503 wrote:
parhelia_0000 wrote:
DarwisBellium92 wrote:Still complaining?
Slitina is right in your behavior.

That stupid and ignorant YOU ARE! You don't understand shit about custom cards and meta.

You are the CrystalMusic 3.0

Oh please, stop comparing me to that trash dumpster of a "duelist." At least I don't force people to play competitively or GTFO, and I certainly don't change the rules of the game. I don't stoop so low like that.

But you do force them to lose unless they make even more degenerate decks

I mean, it's their own fault that most of them aren't maindecking hand traps such as Ash Blossom, Nibiru, Gamma, etc. I mean, did they even study the modern meta of today?


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