Terrestroid Archetype (7/11)

Post your custom made cards in this forum
Autonomous
User avatar
Posts: 69
Joined: Sat Feb 25, 2017 9:23 am
Reputation: 1
Location: Germany
Mood:

Terrestroid Archetype (7/11)

Post #1 by Autonomous » Thu Apr 12, 2018 5:30 am

Terrestroids are an archetype of level 2 Aqua monsters who focus on switching and taking control of the opponents monsters in exchange for themselves. Their link monster requires 2 "Terrestroid" monsters to summon and can take control of any monster it points to, however the monsters are rendered useless to the controller of the link monster unless they control the trap card "Terrestrial Mind Wipe". Being dark gives them alot of generic support like Allure of Darkness and Dark Mambelle.




Terrestroid Cryo 2*
DARK/Aqua
1500/1000
If the control of this card is switched; destroy 1 card on the field, you can only use this effect of "Terrestroid Grenel" once while this card is face-up on the field. During the End Phase, if this card is in the same column as a monster your opponent controls; switch control of both this card and that monster until your next Standby Phase.

Terrestroid Systa 2*
DARK/Aqua
500/1700
If the control of this card is switched; target 1 card on the field and negate that targets effects. You can only use this effect of "Terrestroid Systa" once while this card is face-up on the field. During the End Phase, if this card is in the same column as a monster your opponent controls; switch control of both this card and that monster until your next Standby Phase.

Terrestroid Legionella 2*
DARK/Aqua
1850/1200
When this card is normal summoned you can add 1 "Terrestrial" Spell/Trap card from your deck to your hand. During the End Phase, if this card is in the same column as a monster your opponent controls; switch control of both this card and that monster until your next Standby Phase. You can only use this effect of "Terrestroid Jin" once per turn.

Terrestroid Entero 2*
DARK/Aqua
0/0
If you control a "Terrestroid" monster you can special summon this card from your hand. During the End Phase, if this card is in the same acolumn as a monster your opponent controls: switch control of both this card and that monster until your next Standy Phase. You can only use this effect of "Terrestroid Unagal" once per turn

Extraterrestroid Vanacea
Link-2/1800 (Arrow: TR, BR)
2 "Terrestroid" monsters
When this card is Link summoned, take control of all monsters this card points to. All monsters that had their control changed by this card cannot attack and their battle position cannot be changed, also they cannot be used as Synchro material, XyZ material, or Link material; these monsters cannot be tributed. If a monster attacks this defense position card, inflict piercing battle damage to the controller of this card. You can only control 1 "Extraterrestroid Qual".

Extraterrestrial Duplication
Spell/Field
All "Terrestroid" monsters gain 300 ATK and DEF. Once per turn, you can change control of 1 "Terrestroid" monster you control and special summon "Terrestroid" Token(s) (Level ?/DARK/Aqua/ATK0/DEF0) less than or equal to the tributed monsters level (The level of the token is split between the number of token summoned). All monsters you control that were originally controlled by your opponent are treated as "Terrestroid" monsters.

Terrestrial Mind Wipe
Trap/Continous
If you control a monster that is originally controlled by your opponent negate the effects of all face-up monsters you control. If the control of a "Terrestroid" monster is switched; banish 1 random card from your opponents hand face-down. If this card is in your GY; you can banish this card special summon 1 "Terrestroid" monster from your deck and if you do switch control of that monster and one monster your opponent controls until your next Standby Phase. You can only use each effect of "Terrestrial Mind Wipe" once per turn.

Return to “Custom Cards”

Who is online

Users browsing this forum: Google Adsense [Bot] and 70 guests