Custom Archetype FAIRY Tail

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AnimeMasterDub
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Custom Archetype FAIRY Tail

Post #1 by AnimeMasterDub » Sat Aug 07, 2021 1:57 am

I am working on a custom archetype if anyone has some constructive input or suggest feel free the bring it up in details
https://www.duelingbook.com/deck?id=8417820 here is what i have so far
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Christen57
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Post #2 by Christen57 » Sat Aug 07, 2021 3:56 pm

The archetype's common mechanic makes little to no sense. The monsters have the common mechanic of just... treating themselves as 1 or 2 random additional types? What for? I don't see what that common mechanic does for your archetype since most of the spells/traps, as well as those monsters' other effects, are unrelated to that common mechanic.

The common mechanic should be better than that, otherwise your archetype ends up like Madolche or something, where you end up having to give it a bunch of consistency-boosting and special summoning from the deck and whatnot to make up for the unhelpful common mechanic. Futuregamer pointed out how Madolche's common mechanic is that the monsters shuffle themselves in the deck when destroyed, but because of how weak that is, Konami had to give them a bunch of crazy searching and special summoning from the deck to make up for it. You don't want your archetype to end up like that.

Freed's Enchantment is too strong, having a 2/6 chance to stop all draws during the opponent's turn and lock the opponent out of playing most of their cards. If you have multiple copies of this active, you can stop both level 4/lower and level 5/higher monsters at the same time, or something else like that. Other than that, this looks completely related to your archetype so it might as well be taken out of the deck or deleted. You already have 14 other different main deck customs here to work with.

FAIRY Tail Gray the Ice-Make Wizard needs to make it more clear if it's special summoning effect is activated or not. It needs to say either:

If you control a "FAIRY Tail" monster, except "FAIRY Tail Gray the Ice-Make Wizard", you can Special Summon this card (from your hand). - to indicate it's not activated since "from your hand" is in parentheses and there's a comma right before "You can Special Summon"

or

If you control a "FAIRY Tail" monster, except "FAIRY Tail Gray the Ice-Make Wizard": You can Special Summon this card from your hand. - to indicate it is an activated effect since there is a colon right before "You can Special Summon" instead of a comma, and also since there are no parentheses around "from your hand"

but not:

If you control a "FAIRY Tail" monster except "FAIRY Tail Gray the Ice-Make Wizard" you can Special Summon this card from your hand.

The same thing goes for the rest of your monsters with this kind of special summoning effect.

Also, it should be "Once per turn" first then "Quick Effect". Not the other way around. You also misspelled
"opponent"
as:
"opponet"

and are missing a semi-colon after the "targeting" part, so it's effect should be worded more like this:

Once per turn (Quick Effect): You can target 1 Continuous Spell/Trap your opponent controls; destroy it, then activate it on your field.

You don't need to say "Spell or Trap card your opponet controls". You can just say "Spell/Trap your opponent controls" without including "or" or "card" there. You can also say "your field" instead of "your side of the field". Look at how a card like Toadally Awesome is worded. See how it says "Set it to your field" instead of "Set it to your side of the field".

Also, types should always be capitalized, so you should say either "Fairy" or "Fairy-Type" but not "fairy" or "fairy-type". Not only that, but you may also need to specify if it's always treated as fairy whether it's in the hand/deck/field/graveyard, or if it's only treated as fairy while face-up on the field. See how cards like Harpie Lady 1 say they're "always" treated as Harpie Lady, meaning it's always Harpie Lady no matter where it is, and see how some of the Cyber Dragon monsters treat themselves as Cyber Dragon but only while face-up on the field because that's what they say.

FAIRY Tail Levi the Scripto Wizard and FAIRY Tail Freed the Letter Wizard are a bit too strong. I draw a spell and then I can't play spells for 2 turns? I draw a trap and then I can't play traps for 2 turns? That's ridiculous. Also, this effect:

"During your opponent's Draw Phase: your opponent reveals the card they draw and then you apply one of the following effects"

doesn't specify if it triggers upon all draws in the draw phase or just the normal draw, nor does it indicate what happens when multiple cards are drawn at once for a normal draw or by a card effect, since some cards like Knightmare Phoenix let you draw multiple cards for the normal draw instead of just 1, so do these FAIRY Tail effects trigger for each of these draws, the most recent draw, whichever draw(s) you pick, or not at all if multiple cards are drawn?

You also need to use actual bullet points like these: ●

and not the tiny "•" things you're currently using.

The bullet points should be these ● things that cards like Ash Blossom use.

ARMOR - Heaven's Wheel's effect can be shorter by changing it from:

Equip this card to a "FAIRY Tail" monster. The equipped monster is also treated as a LIGHT monster and can attack each monster your opponent controls once per turn. If the monster equipped with this card would be destroyed either by battle or card effect: destroy this card instead.

to

Equip only to a "FAIRY Tail" monster. It is also LIGHT-Attribute and can attack all your opponent's monsters once each. If it would be destroyed, destroy this card instead.

Gotta make sure you know when to use colons and when to use commas. This goes for the rest of your customs with "if the equipped monster would be destroyed destroy this card instead" effects. I had a duel where somebody's continuous/equip spell effect was something like "If your monster would be destroyed: You can destroy this card instead" and then they tried to use that effect while I tried negating it's activation with a Hope Harbinger I had, getting mad when I told him that that spell effect activates since it has a colon after he said it doesn't activate since he intended for it to be continuous.

FAIRY Tail Mavis the First Master needs a hard once per turn or something on her special summoning effect or else you can revive her an infinite number of times. Also, her second effect can just be worded as "You choose the attack targets for you opponent's attacks" like Patrician of Darkness's effect, instead of "While this card is face-up on the field, the controller of this card decides the opponent's attack targets." Her last effect can be worded as:

"During your opponent's End Phase: Return this card to the hand."

instead of

"During the opponent's End Phase: this card returns to its owner's hand."

Any monster that returns from the field to the hand will always go to their owner's hand by default, so you don't need to specify "its owner's hand".

"Deck" should always be capitalized any time you're referring to it, whether or not you're starting a sentence with it. FAIRY Tail Lucy the Celestial Wizard's effect currently has "deck" lower case when it should be capitalized.

Here's a more in-depth guide on what you should always capitalize: https://archive.ph/sF7bQ

The monsters that say "At the start the Damage Step, if this card battles a dragon-type monster: destroy that monster" should just say "Dragon monster" instead of "dragon-type monster".

Gemini Mischief doesn't need to say "Quick Effect" since it's a trigger effect, not a quick effect. In fact, it's effect should be rewritten as:

If an attack is declared involving your "FAIRY Tail" monster: You can target 1 declare 1 Monster Type; this turn, all monsters your opponent currently controls become that Type.

Not to mention that no spell should have any kind of actual quick effect for itself unless it's giving quick effects to other cards, or allowing other certain effects to be used as quick effects, like in the case of Orcustrated Babel. Otherwise quick effects should be reserved for monsters.

CELESTIAL Spirit - Leo's destruction effect needs to make it more clear if it activates on an attack declaration or during the damage step like some of the other cards. It also needs to make it more clear which monster gets destroyed. When it says "If the equipped monster battles a DARK and/or fiend-type monster: that monster is automatically destroyed," I don't know if "that monster" means the equipped monster itself, or whatever it's battling. It's effect should be more like so:

At the start of the Damage Step, if the equipped monster battles an opponent's DARK or Fiend monster: Destroy that opponent's monster.

Look at a card like Myutant Blast. See how that specifies "opponent's monster" so players know it isn't banishing your own monster but rather the opponent's. I would also make CELESTIAL Spirit - Leo say:

Equip only to a "FAIRY Tail" monster you control

instead of just:

This card can only be equipped to a "FAIRY Tail" monster

so it can't be equipped to a monster your opponent controls, or a monster you control that switches control to the opponent, so that way players don't mistake "opponent's monster" for the equipped monster, and so that "opponent's monster" will always mean the opponent's monster that your equipped monster is battling.

The field spell's first effect can be shorter and easier to read if it said:

You can Normal Summon Level 5 or higher "FAIRY Tail" monsters without Tributing

instead of

While this card is face up on the field "FAIRY Tail" monsters do not require tribute in order to be normal summoned.

Look at a card like Big Evolution Pill. See how that says you "can Normal Summon Level 5 or higher Dinosaur-Type monsters without Tributing."

The fusion monsters of this FAIRY Tail archetype all need hard once per turns since they can special summon themselves with 1 material and float upon leaving the field, also no card should protect itself from being "removed from the field" by any means. A protection from destruction or something is better.

You don't need to say "a DARK and/or fiend-type monster". You can say "a DARK or Fiend monster" without including "and/or" or "-type". Also remember that "Fiend" is capitalized since it's a monster type you're referring to.

The link monster's If you have "FAIRY Tail Gray the Ice-Make Wizard" on your side of the field you can Special Summon this card to an Extra Monster Zone effect needs to specify where this special summon is coming from, if it's the graveyard, while it's banished, or somewhere else. Also this effect:

If there is a "FAIRY Tail" monster in a zone this card points to, this card cannot be destroyed by battle. This card is unaffected by Trap cards.

Can be shortened to:

Cannot be destroyed by battle while it points to a "FAIRY Tail" monster. Unaffected by Trap effects.

It's not "cards" themselves that affect things. It's their effects, so that needs to say "monster effects" or "Spell effects" or "Trap effects" or "Spell/Trap effects," not "monsters" or "monster cards" or "spells/traps" or "spell/trap cards" or "spells" or "spell cards" or "traps" or "trap cards" when you're referring to the effects of those cards that you're protecting from.

You never need to begin a continuous effect's sentence with "This card is unaffected by" followed by whatever "This card" is protecting itself from. Look at Raidraptor - Ultimate Falcon and see how it doesn't need to begin it's effect with "This card is unaffected by" or anything like that. It begins with just "Unaffected by" followed by whatever it's unaffected by.

FAIRY Tail Flame Empress Erza should say:

Inflict damage to your opponent equal to that monster's ATK or DEF (whichever is higher).

instead of

inflict damage to the opponent equal to that monster's ATK/DEF (whichever is higher).

The "Inflict" needs to be capitalized since you're starting a sentence with it, the opponent should be referred to as "your opponent" and not "the opponent," and it should be "ATK or DEF (whichever is higher)". Not "ATK/DEF (whichever is higher)".

FAIRY Tail Leo Dress, Lucy's battle effect can probably be reworded as:

At the start of the Damage Step, if this card battles a DARK or Fiend monster: Negate that monster's effects, also destroy that monster.

instead of:

If this card battles a DARK and/or fiend-type monster: that monster's effects are negated and it is automatically destroyed.

There's no need to say "automatically destroyed". You can say "destroy" without including any "automatically". Better yet, instead of "negating" the monster's effects then "destroying" it, you can say:

At the start of the Damage Step, if this card battles a DARK or Fiend monster: Send that monster to the GY.

which would also help you get around destruction protection effects like Beelze of the Diabolic Dragons.

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Post #3 by AnimeMasterDub » Sat Aug 07, 2021 8:17 pm

ok this is constructive any ideas regarding monsters from the extra deck like link monsters as in should i have more link monsters in the archetype
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Post #4 by AnimeMasterDub » Sun Aug 08, 2021 8:18 am

Christen57 wrote:The archetype's common mechanic makes little to no sense. The monsters have the common mechanic of just... treating themselves as 1 or 2 random additional types? What for? I don't see what that common mechanic does for your archetype since most of the spells/traps, as well as those monsters' other effects, are unrelated to that common mechanic.

The common mechanic should be better than that, otherwise your archetype ends up like Madolche or something, where you end up having to give it a bunch of consistency-boosting and special summoning from the deck and whatnot to make up for the unhelpful common mechanic. Futuregamer pointed out how Madolche's common mechanic is that the monsters shuffle themselves in the deck when destroyed, but because of how weak that is, Konami had to give them a bunch of crazy searching and special summoning from the deck to make up for it. You don't want your archetype to end up like that.

Freed's Enchantment is too strong, having a 2/6 chance to stop all draws during the opponent's turn and lock the opponent out of playing most of their cards. If you have multiple copies of this active, you can stop both level 4/lower and level 5/higher monsters at the same time, or something else like that. Other than that, this looks completely related to your archetype so it might as well be taken out of the deck or deleted. You already have 14 other different main deck customs here to work with.

FAIRY Tail Gray the Ice-Make Wizard needs to make it more clear if it's special summoning effect is activated or not. It needs to say either:

If you control a "FAIRY Tail" monster, except "FAIRY Tail Gray the Ice-Make Wizard", you can Special Summon this card (from your hand). - to indicate it's not activated since "from your hand" is in parentheses and there's a comma right before "You can Special Summon"

or

If you control a "FAIRY Tail" monster, except "FAIRY Tail Gray the Ice-Make Wizard": You can Special Summon this card from your hand. - to indicate it is an activated effect since there is a colon right before "You can Special Summon" instead of a comma, and also since there are no parentheses around "from your hand"

but not:

If you control a "FAIRY Tail" monster except "FAIRY Tail Gray the Ice-Make Wizard" you can Special Summon this card from your hand.

The same thing goes for the rest of your monsters with this kind of special summoning effect.

Also, it should be "Once per turn" first then "Quick Effect". Not the other way around. You also misspelled
"opponent"
as:
"opponet"

and are missing a semi-colon after the "targeting" part, so it's effect should be worded more like this:

Once per turn (Quick Effect): You can target 1 Continuous Spell/Trap your opponent controls; destroy it, then activate it on your field.

You don't need to say "Spell or Trap card your opponet controls". You can just say "Spell/Trap your opponent controls" without including "or" or "card" there. You can also say "your field" instead of "your side of the field". Look at how a card like Toadally Awesome is worded. See how it says "Set it to your field" instead of "Set it to your side of the field".

Also, types should always be capitalized, so you should say either "Fairy" or "Fairy-Type" but not "fairy" or "fairy-type". Not only that, but you may also need to specify if it's always treated as fairy whether it's in the hand/deck/field/graveyard, or if it's only treated as fairy while face-up on the field. See how cards like Harpie Lady 1 say they're "always" treated as Harpie Lady, meaning it's always Harpie Lady no matter where it is, and see how some of the Cyber Dragon monsters treat themselves as Cyber Dragon but only while face-up on the field because that's what they say.

FAIRY Tail Levi the Scripto Wizard and FAIRY Tail Freed the Letter Wizard are a bit too strong. I draw a spell and then I can't play spells for 2 turns? I draw a trap and then I can't play traps for 2 turns? That's ridiculous. Also, this effect:

"During your opponent's Draw Phase: your opponent reveals the card they draw and then you apply one of the following effects"

doesn't specify if it triggers upon all draws in the draw phase or just the normal draw, nor does it indicate what happens when multiple cards are drawn at once for a normal draw or by a card effect, since some cards like Knightmare Phoenix let you draw multiple cards for the normal draw instead of just 1, so do these FAIRY Tail effects trigger for each of these draws, the most recent draw, whichever draw(s) you pick, or not at all if multiple cards are drawn?

You also need to use actual bullet points like these: ●

and not the tiny "•" things you're currently using.

The bullet points should be these ● things that cards like Ash Blossom use.

ARMOR - Heaven's Wheel's effect can be shorter by changing it from:

Equip this card to a "FAIRY Tail" monster. The equipped monster is also treated as a LIGHT monster and can attack each monster your opponent controls once per turn. If the monster equipped with this card would be destroyed either by battle or card effect: destroy this card instead.

to

Equip only to a "FAIRY Tail" monster. It is also LIGHT-Attribute and can attack all your opponent's monsters once each. If it would be destroyed, destroy this card instead.

Gotta make sure you know when to use colons and when to use commas. This goes for the rest of your customs with "if the equipped monster would be destroyed destroy this card instead" effects. I had a duel where somebody's continuous/equip spell effect was something like "If your monster would be destroyed: You can destroy this card instead" and then they tried to use that effect while I tried negating it's activation with a Hope Harbinger I had, getting mad when I told him that that spell effect activates since it has a colon after he said it doesn't activate since he intended for it to be continuous.

FAIRY Tail Mavis the First Master needs a hard once per turn or something on her special summoning effect or else you can revive her an infinite number of times. Also, her second effect can just be worded as "You choose the attack targets for you opponent's attacks" like Patrician of Darkness's effect, instead of "While this card is face-up on the field, the controller of this card decides the opponent's attack targets." Her last effect can be worded as:

"During your opponent's End Phase: Return this card to the hand."

instead of

"During the opponent's End Phase: this card returns to its owner's hand."

Any monster that returns from the field to the hand will always go to their owner's hand by default, so you don't need to specify "its owner's hand".

"Deck" should always be capitalized any time you're referring to it, whether or not you're starting a sentence with it. FAIRY Tail Lucy the Celestial Wizard's effect currently has "deck" lower case when it should be capitalized.

Here's a more in-depth guide on what you should always capitalize: https://archive.ph/sF7bQ

The monsters that say "At the start the Damage Step, if this card battles a dragon-type monster: destroy that monster" should just say "Dragon monster" instead of "dragon-type monster".

Gemini Mischief doesn't need to say "Quick Effect" since it's a trigger effect, not a quick effect. In fact, it's effect should be rewritten as:

If an attack is declared involving your "FAIRY Tail" monster: You can target 1 declare 1 Monster Type; this turn, all monsters your opponent currently controls become that Type.

Not to mention that no spell should have any kind of actual quick effect for itself unless it's giving quick effects to other cards, or allowing other certain effects to be used as quick effects, like in the case of Orcustrated Babel. Otherwise quick effects should be reserved for monsters.

CELESTIAL Spirit - Leo's destruction effect needs to make it more clear if it activates on an attack declaration or during the damage step like some of the other cards. It also needs to make it more clear which monster gets destroyed. When it says "If the equipped monster battles a DARK and/or fiend-type monster: that monster is automatically destroyed," I don't know if "that monster" means the equipped monster itself, or whatever it's battling. It's effect should be more like so:

At the start of the Damage Step, if the equipped monster battles an opponent's DARK or Fiend monster: Destroy that opponent's monster.

Look at a card like Myutant Blast. See how that specifies "opponent's monster" so players know it isn't banishing your own monster but rather the opponent's. I would also make CELESTIAL Spirit - Leo say:

Equip only to a "FAIRY Tail" monster you control

instead of just:

This card can only be equipped to a "FAIRY Tail" monster

so it can't be equipped to a monster your opponent controls, or a monster you control that switches control to the opponent, so that way players don't mistake "opponent's monster" for the equipped monster, and so that "opponent's monster" will always mean the opponent's monster that your equipped monster is battling.

The field spell's first effect can be shorter and easier to read if it said:

You can Normal Summon Level 5 or higher "FAIRY Tail" monsters without Tributing

instead of

While this card is face up on the field "FAIRY Tail" monsters do not require tribute in order to be normal summoned.

Look at a card like Big Evolution Pill. See how that says you "can Normal Summon Level 5 or higher Dinosaur-Type monsters without Tributing."

The fusion monsters of this FAIRY Tail archetype all need hard once per turns since they can special summon themselves with 1 material and float upon leaving the field, also no card should protect itself from being "removed from the field" by any means. A protection from destruction or something is better.

You don't need to say "a DARK and/or fiend-type monster". You can say "a DARK or Fiend monster" without including "and/or" or "-type". Also remember that "Fiend" is capitalized since it's a monster type you're referring to.

The link monster's If you have "FAIRY Tail Gray the Ice-Make Wizard" on your side of the field you can Special Summon this card to an Extra Monster Zone effect needs to specify where this special summon is coming from, if it's the graveyard, while it's banished, or somewhere else. Also this effect:

If there is a "FAIRY Tail" monster in a zone this card points to, this card cannot be destroyed by battle. This card is unaffected by Trap cards.

Can be shortened to:

Cannot be destroyed by battle while it points to a "FAIRY Tail" monster. Unaffected by Trap effects.

It's not "cards" themselves that affect things. It's their effects, so that needs to say "monster effects" or "Spell effects" or "Trap effects" or "Spell/Trap effects," not "monsters" or "monster cards" or "spells/traps" or "spell/trap cards" or "spells" or "spell cards" or "traps" or "trap cards" when you're referring to the effects of those cards that you're protecting from.

You never need to begin a continuous effect's sentence with "This card is unaffected by" followed by whatever "This card" is protecting itself from. Look at Raidraptor - Ultimate Falcon and see how it doesn't need to begin it's effect with "This card is unaffected by" or anything like that. It begins with just "Unaffected by" followed by whatever it's unaffected by.

FAIRY Tail Flame Empress Erza should say:

Inflict damage to your opponent equal to that monster's ATK or DEF (whichever is higher).

instead of

inflict damage to the opponent equal to that monster's ATK/DEF (whichever is higher).

The "Inflict" needs to be capitalized since you're starting a sentence with it, the opponent should be referred to as "your opponent" and not "the opponent," and it should be "ATK or DEF (whichever is higher)". Not "ATK/DEF (whichever is higher)".

FAIRY Tail Leo Dress, Lucy's battle effect can probably be reworded as:

At the start of the Damage Step, if this card battles a DARK or Fiend monster: Negate that monster's effects, also destroy that monster.

instead of:

If this card battles a DARK and/or fiend-type monster: that monster's effects are negated and it is automatically destroyed.

There's no need to say "automatically destroyed". You can say "destroy" without including any "automatically". Better yet, instead of "negating" the monster's effects then "destroying" it, you can say:

At the start of the Damage Step, if this card battles a DARK or Fiend monster: Send that monster to the GY.

which would also help you get around destruction protection effects like Beelze of the Diabolic Dragons.

you misunderstood the effect of gemini mischief the card changes the type of the opponents monster for each battle during the battle phase in other words for the first battle i could change the opponents monster to a dragon type then for the second battle i could change that monster to a machine type
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Post #5 by DarwisBellium92 » Sun Aug 08, 2021 2:50 pm

In fact, there are about ten archetypes on FairyTail within duelingbook.
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Post #6 by Christen57 » Sun Aug 08, 2021 3:49 pm

AnimeMasterDub wrote:
Christen57 wrote:The archetype's common mechanic makes little to no sense. The monsters have the common mechanic of just... treating themselves as 1 or 2 random additional types? What for? I don't see what that common mechanic does for your archetype since most of the spells/traps, as well as those monsters' other effects, are unrelated to that common mechanic.

The common mechanic should be better than that, otherwise your archetype ends up like Madolche or something, where you end up having to give it a bunch of consistency-boosting and special summoning from the deck and whatnot to make up for the unhelpful common mechanic. Futuregamer pointed out how Madolche's common mechanic is that the monsters shuffle themselves in the deck when destroyed, but because of how weak that is, Konami had to give them a bunch of crazy searching and special summoning from the deck to make up for it. You don't want your archetype to end up like that.

Freed's Enchantment is too strong, having a 2/6 chance to stop all draws during the opponent's turn and lock the opponent out of playing most of their cards. If you have multiple copies of this active, you can stop both level 4/lower and level 5/higher monsters at the same time, or something else like that. Other than that, this looks completely related to your archetype so it might as well be taken out of the deck or deleted. You already have 14 other different main deck customs here to work with.

FAIRY Tail Gray the Ice-Make Wizard needs to make it more clear if it's special summoning effect is activated or not. It needs to say either:

If you control a "FAIRY Tail" monster, except "FAIRY Tail Gray the Ice-Make Wizard", you can Special Summon this card (from your hand). - to indicate it's not activated since "from your hand" is in parentheses and there's a comma right before "You can Special Summon"

or

If you control a "FAIRY Tail" monster, except "FAIRY Tail Gray the Ice-Make Wizard": You can Special Summon this card from your hand. - to indicate it is an activated effect since there is a colon right before "You can Special Summon" instead of a comma, and also since there are no parentheses around "from your hand"

but not:

If you control a "FAIRY Tail" monster except "FAIRY Tail Gray the Ice-Make Wizard" you can Special Summon this card from your hand.

The same thing goes for the rest of your monsters with this kind of special summoning effect.

Also, it should be "Once per turn" first then "Quick Effect". Not the other way around. You also misspelled
"opponent"
as:
"opponet"

and are missing a semi-colon after the "targeting" part, so it's effect should be worded more like this:

Once per turn (Quick Effect): You can target 1 Continuous Spell/Trap your opponent controls; destroy it, then activate it on your field.

You don't need to say "Spell or Trap card your opponet controls". You can just say "Spell/Trap your opponent controls" without including "or" or "card" there. You can also say "your field" instead of "your side of the field". Look at how a card like Toadally Awesome is worded. See how it says "Set it to your field" instead of "Set it to your side of the field".

Also, types should always be capitalized, so you should say either "Fairy" or "Fairy-Type" but not "fairy" or "fairy-type". Not only that, but you may also need to specify if it's always treated as fairy whether it's in the hand/deck/field/graveyard, or if it's only treated as fairy while face-up on the field. See how cards like Harpie Lady 1 say they're "always" treated as Harpie Lady, meaning it's always Harpie Lady no matter where it is, and see how some of the Cyber Dragon monsters treat themselves as Cyber Dragon but only while face-up on the field because that's what they say.

FAIRY Tail Levi the Scripto Wizard and FAIRY Tail Freed the Letter Wizard are a bit too strong. I draw a spell and then I can't play spells for 2 turns? I draw a trap and then I can't play traps for 2 turns? That's ridiculous. Also, this effect:

"During your opponent's Draw Phase: your opponent reveals the card they draw and then you apply one of the following effects"

doesn't specify if it triggers upon all draws in the draw phase or just the normal draw, nor does it indicate what happens when multiple cards are drawn at once for a normal draw or by a card effect, since some cards like Knightmare Phoenix let you draw multiple cards for the normal draw instead of just 1, so do these FAIRY Tail effects trigger for each of these draws, the most recent draw, whichever draw(s) you pick, or not at all if multiple cards are drawn?

You also need to use actual bullet points like these: ●

and not the tiny "•" things you're currently using.

The bullet points should be these ● things that cards like Ash Blossom use.

ARMOR - Heaven's Wheel's effect can be shorter by changing it from:

Equip this card to a "FAIRY Tail" monster. The equipped monster is also treated as a LIGHT monster and can attack each monster your opponent controls once per turn. If the monster equipped with this card would be destroyed either by battle or card effect: destroy this card instead.

to

Equip only to a "FAIRY Tail" monster. It is also LIGHT-Attribute and can attack all your opponent's monsters once each. If it would be destroyed, destroy this card instead.

Gotta make sure you know when to use colons and when to use commas. This goes for the rest of your customs with "if the equipped monster would be destroyed destroy this card instead" effects. I had a duel where somebody's continuous/equip spell effect was something like "If your monster would be destroyed: You can destroy this card instead" and then they tried to use that effect while I tried negating it's activation with a Hope Harbinger I had, getting mad when I told him that that spell effect activates since it has a colon after he said it doesn't activate since he intended for it to be continuous.

FAIRY Tail Mavis the First Master needs a hard once per turn or something on her special summoning effect or else you can revive her an infinite number of times. Also, her second effect can just be worded as "You choose the attack targets for you opponent's attacks" like Patrician of Darkness's effect, instead of "While this card is face-up on the field, the controller of this card decides the opponent's attack targets." Her last effect can be worded as:

"During your opponent's End Phase: Return this card to the hand."

instead of

"During the opponent's End Phase: this card returns to its owner's hand."

Any monster that returns from the field to the hand will always go to their owner's hand by default, so you don't need to specify "its owner's hand".

"Deck" should always be capitalized any time you're referring to it, whether or not you're starting a sentence with it. FAIRY Tail Lucy the Celestial Wizard's effect currently has "deck" lower case when it should be capitalized.

Here's a more in-depth guide on what you should always capitalize: https://archive.ph/sF7bQ

The monsters that say "At the start the Damage Step, if this card battles a dragon-type monster: destroy that monster" should just say "Dragon monster" instead of "dragon-type monster".

Gemini Mischief doesn't need to say "Quick Effect" since it's a trigger effect, not a quick effect. In fact, it's effect should be rewritten as:

If an attack is declared involving your "FAIRY Tail" monster: You can target 1 declare 1 Monster Type; this turn, all monsters your opponent currently controls become that Type.

Not to mention that no spell should have any kind of actual quick effect for itself unless it's giving quick effects to other cards, or allowing other certain effects to be used as quick effects, like in the case of Orcustrated Babel. Otherwise quick effects should be reserved for monsters.

CELESTIAL Spirit - Leo's destruction effect needs to make it more clear if it activates on an attack declaration or during the damage step like some of the other cards. It also needs to make it more clear which monster gets destroyed. When it says "If the equipped monster battles a DARK and/or fiend-type monster: that monster is automatically destroyed," I don't know if "that monster" means the equipped monster itself, or whatever it's battling. It's effect should be more like so:

At the start of the Damage Step, if the equipped monster battles an opponent's DARK or Fiend monster: Destroy that opponent's monster.

Look at a card like Myutant Blast. See how that specifies "opponent's monster" so players know it isn't banishing your own monster but rather the opponent's. I would also make CELESTIAL Spirit - Leo say:

Equip only to a "FAIRY Tail" monster you control

instead of just:

This card can only be equipped to a "FAIRY Tail" monster

so it can't be equipped to a monster your opponent controls, or a monster you control that switches control to the opponent, so that way players don't mistake "opponent's monster" for the equipped monster, and so that "opponent's monster" will always mean the opponent's monster that your equipped monster is battling.

The field spell's first effect can be shorter and easier to read if it said:

You can Normal Summon Level 5 or higher "FAIRY Tail" monsters without Tributing

instead of

While this card is face up on the field "FAIRY Tail" monsters do not require tribute in order to be normal summoned.

Look at a card like Big Evolution Pill. See how that says you "can Normal Summon Level 5 or higher Dinosaur-Type monsters without Tributing."

The fusion monsters of this FAIRY Tail archetype all need hard once per turns since they can special summon themselves with 1 material and float upon leaving the field, also no card should protect itself from being "removed from the field" by any means. A protection from destruction or something is better.

You don't need to say "a DARK and/or fiend-type monster". You can say "a DARK or Fiend monster" without including "and/or" or "-type". Also remember that "Fiend" is capitalized since it's a monster type you're referring to.

The link monster's If you have "FAIRY Tail Gray the Ice-Make Wizard" on your side of the field you can Special Summon this card to an Extra Monster Zone effect needs to specify where this special summon is coming from, if it's the graveyard, while it's banished, or somewhere else. Also this effect:

If there is a "FAIRY Tail" monster in a zone this card points to, this card cannot be destroyed by battle. This card is unaffected by Trap cards.

Can be shortened to:

Cannot be destroyed by battle while it points to a "FAIRY Tail" monster. Unaffected by Trap effects.

It's not "cards" themselves that affect things. It's their effects, so that needs to say "monster effects" or "Spell effects" or "Trap effects" or "Spell/Trap effects," not "monsters" or "monster cards" or "spells/traps" or "spell/trap cards" or "spells" or "spell cards" or "traps" or "trap cards" when you're referring to the effects of those cards that you're protecting from.

You never need to begin a continuous effect's sentence with "This card is unaffected by" followed by whatever "This card" is protecting itself from. Look at Raidraptor - Ultimate Falcon and see how it doesn't need to begin it's effect with "This card is unaffected by" or anything like that. It begins with just "Unaffected by" followed by whatever it's unaffected by.

FAIRY Tail Flame Empress Erza should say:

Inflict damage to your opponent equal to that monster's ATK or DEF (whichever is higher).

instead of

inflict damage to the opponent equal to that monster's ATK/DEF (whichever is higher).

The "Inflict" needs to be capitalized since you're starting a sentence with it, the opponent should be referred to as "your opponent" and not "the opponent," and it should be "ATK or DEF (whichever is higher)". Not "ATK/DEF (whichever is higher)".

FAIRY Tail Leo Dress, Lucy's battle effect can probably be reworded as:

At the start of the Damage Step, if this card battles a DARK or Fiend monster: Negate that monster's effects, also destroy that monster.

instead of:

If this card battles a DARK and/or fiend-type monster: that monster's effects are negated and it is automatically destroyed.

There's no need to say "automatically destroyed". You can say "destroy" without including any "automatically". Better yet, instead of "negating" the monster's effects then "destroying" it, you can say:

At the start of the Damage Step, if this card battles a DARK or Fiend monster: Send that monster to the GY.

which would also help you get around destruction protection effects like Beelze of the Diabolic Dragons.

you misunderstood the effect of gemini mischief the card changes the type of the opponents monster for each battle during the battle phase in other words for the first battle i could change the opponents monster to a dragon type then for the second battle i could change that monster to a machine type


My bad. Made some grammar mistakes myself. I meant to say that Gemini Mischief's effect could be:

If an attack is declared involving your "FAIRY Tail" monster: You can declare 1 Monster Type; this turn, all monsters your opponent currently controls become that Type.

It will still work the same way you intended it to work, where you will be able to change Types upon each attack declaration involving your "FAIRY Tail" monster.

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Post #7 by AnimeMasterDub » Sun Aug 08, 2021 5:03 pm

Christen57 wrote:
AnimeMasterDub wrote:
Christen57 wrote:The archetype's common mechanic makes little to no sense. The monsters have the common mechanic of just... treating themselves as 1 or 2 random additional types? What for? I don't see what that common mechanic does for your archetype since most of the spells/traps, as well as those monsters' other effects, are unrelated to that common mechanic.

The common mechanic should be better than that, otherwise your archetype ends up like Madolche or something, where you end up having to give it a bunch of consistency-boosting and special summoning from the deck and whatnot to make up for the unhelpful common mechanic. Futuregamer pointed out how Madolche's common mechanic is that the monsters shuffle themselves in the deck when destroyed, but because of how weak that is, Konami had to give them a bunch of crazy searching and special summoning from the deck to make up for it. You don't want your archetype to end up like that.

Freed's Enchantment is too strong, having a 2/6 chance to stop all draws during the opponent's turn and lock the opponent out of playing most of their cards. If you have multiple copies of this active, you can stop both level 4/lower and level 5/higher monsters at the same time, or something else like that. Other than that, this looks completely related to your archetype so it might as well be taken out of the deck or deleted. You already have 14 other different main deck customs here to work with.

FAIRY Tail Gray the Ice-Make Wizard needs to make it more clear if it's special summoning effect is activated or not. It needs to say either:

If you control a "FAIRY Tail" monster, except "FAIRY Tail Gray the Ice-Make Wizard", you can Special Summon this card (from your hand). - to indicate it's not activated since "from your hand" is in parentheses and there's a comma right before "You can Special Summon"

or

If you control a "FAIRY Tail" monster, except "FAIRY Tail Gray the Ice-Make Wizard": You can Special Summon this card from your hand. - to indicate it is an activated effect since there is a colon right before "You can Special Summon" instead of a comma, and also since there are no parentheses around "from your hand"

but not:

If you control a "FAIRY Tail" monster except "FAIRY Tail Gray the Ice-Make Wizard" you can Special Summon this card from your hand.

The same thing goes for the rest of your monsters with this kind of special summoning effect.

Also, it should be "Once per turn" first then "Quick Effect". Not the other way around. You also misspelled
"opponent"
as:
"opponet"

and are missing a semi-colon after the "targeting" part, so it's effect should be worded more like this:

Once per turn (Quick Effect): You can target 1 Continuous Spell/Trap your opponent controls; destroy it, then activate it on your field.

You don't need to say "Spell or Trap card your opponet controls". You can just say "Spell/Trap your opponent controls" without including "or" or "card" there. You can also say "your field" instead of "your side of the field". Look at how a card like Toadally Awesome is worded. See how it says "Set it to your field" instead of "Set it to your side of the field".

Also, types should always be capitalized, so you should say either "Fairy" or "Fairy-Type" but not "fairy" or "fairy-type". Not only that, but you may also need to specify if it's always treated as fairy whether it's in the hand/deck/field/graveyard, or if it's only treated as fairy while face-up on the field. See how cards like Harpie Lady 1 say they're "always" treated as Harpie Lady, meaning it's always Harpie Lady no matter where it is, and see how some of the Cyber Dragon monsters treat themselves as Cyber Dragon but only while face-up on the field because that's what they say.

FAIRY Tail Levi the Scripto Wizard and FAIRY Tail Freed the Letter Wizard are a bit too strong. I draw a spell and then I can't play spells for 2 turns? I draw a trap and then I can't play traps for 2 turns? That's ridiculous. Also, this effect:

"During your opponent's Draw Phase: your opponent reveals the card they draw and then you apply one of the following effects"

doesn't specify if it triggers upon all draws in the draw phase or just the normal draw, nor does it indicate what happens when multiple cards are drawn at once for a normal draw or by a card effect, since some cards like Knightmare Phoenix let you draw multiple cards for the normal draw instead of just 1, so do these FAIRY Tail effects trigger for each of these draws, the most recent draw, whichever draw(s) you pick, or not at all if multiple cards are drawn?

You also need to use actual bullet points like these: ●

and not the tiny "•" things you're currently using.

The bullet points should be these ● things that cards like Ash Blossom use.

ARMOR - Heaven's Wheel's effect can be shorter by changing it from:

Equip this card to a "FAIRY Tail" monster. The equipped monster is also treated as a LIGHT monster and can attack each monster your opponent controls once per turn. If the monster equipped with this card would be destroyed either by battle or card effect: destroy this card instead.

to

Equip only to a "FAIRY Tail" monster. It is also LIGHT-Attribute and can attack all your opponent's monsters once each. If it would be destroyed, destroy this card instead.

Gotta make sure you know when to use colons and when to use commas. This goes for the rest of your customs with "if the equipped monster would be destroyed destroy this card instead" effects. I had a duel where somebody's continuous/equip spell effect was something like "If your monster would be destroyed: You can destroy this card instead" and then they tried to use that effect while I tried negating it's activation with a Hope Harbinger I had, getting mad when I told him that that spell effect activates since it has a colon after he said it doesn't activate since he intended for it to be continuous.

FAIRY Tail Mavis the First Master needs a hard once per turn or something on her special summoning effect or else you can revive her an infinite number of times. Also, her second effect can just be worded as "You choose the attack targets for you opponent's attacks" like Patrician of Darkness's effect, instead of "While this card is face-up on the field, the controller of this card decides the opponent's attack targets." Her last effect can be worded as:

"During your opponent's End Phase: Return this card to the hand."

instead of

"During the opponent's End Phase: this card returns to its owner's hand."

Any monster that returns from the field to the hand will always go to their owner's hand by default, so you don't need to specify "its owner's hand".

"Deck" should always be capitalized any time you're referring to it, whether or not you're starting a sentence with it. FAIRY Tail Lucy the Celestial Wizard's effect currently has "deck" lower case when it should be capitalized.

Here's a more in-depth guide on what you should always capitalize: https://archive.ph/sF7bQ

The monsters that say "At the start the Damage Step, if this card battles a dragon-type monster: destroy that monster" should just say "Dragon monster" instead of "dragon-type monster".

Gemini Mischief doesn't need to say "Quick Effect" since it's a trigger effect, not a quick effect. In fact, it's effect should be rewritten as:

If an attack is declared involving your "FAIRY Tail" monster: You can target 1 declare 1 Monster Type; this turn, all monsters your opponent currently controls become that Type.

Not to mention that no spell should have any kind of actual quick effect for itself unless it's giving quick effects to other cards, or allowing other certain effects to be used as quick effects, like in the case of Orcustrated Babel. Otherwise quick effects should be reserved for monsters.

CELESTIAL Spirit - Leo's destruction effect needs to make it more clear if it activates on an attack declaration or during the damage step like some of the other cards. It also needs to make it more clear which monster gets destroyed. When it says "If the equipped monster battles a DARK and/or fiend-type monster: that monster is automatically destroyed," I don't know if "that monster" means the equipped monster itself, or whatever it's battling. It's effect should be more like so:

At the start of the Damage Step, if the equipped monster battles an opponent's DARK or Fiend monster: Destroy that opponent's monster.

Look at a card like Myutant Blast. See how that specifies "opponent's monster" so players know it isn't banishing your own monster but rather the opponent's. I would also make CELESTIAL Spirit - Leo say:

Equip only to a "FAIRY Tail" monster you control

instead of just:

This card can only be equipped to a "FAIRY Tail" monster

so it can't be equipped to a monster your opponent controls, or a monster you control that switches control to the opponent, so that way players don't mistake "opponent's monster" for the equipped monster, and so that "opponent's monster" will always mean the opponent's monster that your equipped monster is battling.

The field spell's first effect can be shorter and easier to read if it said:

You can Normal Summon Level 5 or higher "FAIRY Tail" monsters without Tributing

instead of

While this card is face up on the field "FAIRY Tail" monsters do not require tribute in order to be normal summoned.

Look at a card like Big Evolution Pill. See how that says you "can Normal Summon Level 5 or higher Dinosaur-Type monsters without Tributing."

The fusion monsters of this FAIRY Tail archetype all need hard once per turns since they can special summon themselves with 1 material and float upon leaving the field, also no card should protect itself from being "removed from the field" by any means. A protection from destruction or something is better.

You don't need to say "a DARK and/or fiend-type monster". You can say "a DARK or Fiend monster" without including "and/or" or "-type". Also remember that "Fiend" is capitalized since it's a monster type you're referring to.

The link monster's If you have "FAIRY Tail Gray the Ice-Make Wizard" on your side of the field you can Special Summon this card to an Extra Monster Zone effect needs to specify where this special summon is coming from, if it's the graveyard, while it's banished, or somewhere else. Also this effect:

If there is a "FAIRY Tail" monster in a zone this card points to, this card cannot be destroyed by battle. This card is unaffected by Trap cards.

Can be shortened to:

Cannot be destroyed by battle while it points to a "FAIRY Tail" monster. Unaffected by Trap effects.

It's not "cards" themselves that affect things. It's their effects, so that needs to say "monster effects" or "Spell effects" or "Trap effects" or "Spell/Trap effects," not "monsters" or "monster cards" or "spells/traps" or "spell/trap cards" or "spells" or "spell cards" or "traps" or "trap cards" when you're referring to the effects of those cards that you're protecting from.

You never need to begin a continuous effect's sentence with "This card is unaffected by" followed by whatever "This card" is protecting itself from. Look at Raidraptor - Ultimate Falcon and see how it doesn't need to begin it's effect with "This card is unaffected by" or anything like that. It begins with just "Unaffected by" followed by whatever it's unaffected by.

FAIRY Tail Flame Empress Erza should say:

Inflict damage to your opponent equal to that monster's ATK or DEF (whichever is higher).

instead of

inflict damage to the opponent equal to that monster's ATK/DEF (whichever is higher).

The "Inflict" needs to be capitalized since you're starting a sentence with it, the opponent should be referred to as "your opponent" and not "the opponent," and it should be "ATK or DEF (whichever is higher)". Not "ATK/DEF (whichever is higher)".

FAIRY Tail Leo Dress, Lucy's battle effect can probably be reworded as:

At the start of the Damage Step, if this card battles a DARK or Fiend monster: Negate that monster's effects, also destroy that monster.

instead of:

If this card battles a DARK and/or fiend-type monster: that monster's effects are negated and it is automatically destroyed.

There's no need to say "automatically destroyed". You can say "destroy" without including any "automatically". Better yet, instead of "negating" the monster's effects then "destroying" it, you can say:

At the start of the Damage Step, if this card battles a DARK or Fiend monster: Send that monster to the GY.

which would also help you get around destruction protection effects like Beelze of the Diabolic Dragons.

you misunderstood the effect of gemini mischief the card changes the type of the opponents monster for each battle during the battle phase in other words for the first battle i could change the opponents monster to a dragon type then for the second battle i could change that monster to a machine type


My bad. Made some grammar mistakes myself. I meant to say that Gemini Mischief's effect could be:

If an attack is declared involving your "FAIRY Tail" monster: You can declare 1 Monster Type; this turn, all monsters your opponent currently controls become that Type.

It will still work the same way you intended it to work, where you will be able to change Types upon each attack declaration involving your "FAIRY Tail" monster.

no worries and to answer your question about the gimmick the best way i could describe it is it is kind of like a control deck through type and attribute for the most part
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Post #8 by AnimeMasterDub » Sun Aug 08, 2021 5:04 pm

DarwisBellium92 wrote:In fact, there are about ten archetypes on FairyTail within duelingbook.

maybe so but the majority of them look like people just gave them random effects without considering the characters that the cards are based on
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Post #9 by DarwisBellium92 » Sun Aug 08, 2021 6:52 pm

AnimeMasterDub wrote:
DarwisBellium92 wrote:In fact, there are about ten archetypes on FairyTail within duelingbook.

maybe so but the majority of them look like people just gave them random effects without considering the characters that the cards are based on

Exact non-canon fairytail lores
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Post #10 by AnimeMasterDub » Sun Aug 08, 2021 10:54 pm

DarwisBellium92 wrote:
AnimeMasterDub wrote:
DarwisBellium92 wrote:In fact, there are about ten archetypes on FairyTail within duelingbook.

maybe so but the majority of them look like people just gave them random effects without considering the characters that the cards are based on

Exact non-canon fairytail lores

which makes it look like they put whatever random stuff they wanted on a card
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Post #11 by DarwisBellium92 » Mon Aug 09, 2021 12:27 am

AnimeMasterDub wrote:
DarwisBellium92 wrote:
AnimeMasterDub wrote:maybe so but the majority of them look like people just gave them random effects without considering the characters that the cards are based on

Exact non-canon fairytail lores

which makes it look like they put whatever random stuff they wanted on a card

Yeah, also probably broken or bad PSCT
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Post #12 by DarwisBellium92 » Mon Aug 09, 2021 12:30 am

DarwisBellium92 wrote:
AnimeMasterDub wrote:
DarwisBellium92 wrote:Exact non-canon fairytail lores

which makes it look like they put whatever random stuff they wanted on a card

Yeah, also probably broken or bad PSCT

Ah I forgot, add you also Igneel and family
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Post #13 by AnimeMasterDub » Mon Aug 09, 2021 6:11 pm

DarwisBellium92 wrote:
DarwisBellium92 wrote:
AnimeMasterDub wrote:which makes it look like they put whatever random stuff they wanted on a card

Yeah, also probably broken or bad PSCT

Ah I forgot, add you also Igneel and family

going with the assumption that you agree with me you are suggesting I make cards for the dragons that raised the dragon slayers in fairy tail?
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Post #14 by DarwisBellium92 » Mon Aug 09, 2021 7:41 pm

AnimeMasterDub wrote:
DarwisBellium92 wrote:
DarwisBellium92 wrote:Yeah, also probably broken or bad PSCT

Ah I forgot, add you also Igneel and family

going with the assumption that you agree with me you are suggesting I make cards for the dragons that raised the dragon slayers in fairy tail?

Exact
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Post #15 by AnimeMasterDub » Mon Aug 09, 2021 7:51 pm

DarwisBellium92 wrote:
AnimeMasterDub wrote:
DarwisBellium92 wrote:Ah I forgot, add you also Igneel and family

going with the assumption that you agree with me you are suggesting I make cards for the dragons that raised the dragon slayers in fairy tail?

Exact

a bit tricky but not impossible
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Post #16 by DarwisBellium92 » Mon Aug 09, 2021 10:06 pm

AnimeMasterDub wrote:
DarwisBellium92 wrote:
AnimeMasterDub wrote:going with the assumption that you agree with me you are suggesting I make cards for the dragons that raised the dragon slayers in fairy tail?

Exact

a bit tricky but not impossible

Example:
A Fusion Monster with material 1 fairytail dragonslayer + FIRE (Igneel)
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Post #17 by AnimeMasterDub » Tue Aug 10, 2021 1:04 am

DarwisBellium92 wrote:
AnimeMasterDub wrote:
DarwisBellium92 wrote:Exact

a bit tricky but not impossible

Example:
A Fusion Monster with material 1 fairytail dragonslayer + FIRE (Igneel)

so contact fusion with a dragonslayer and a fire monster?
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Post #18 by DarwisBellium92 » Tue Aug 10, 2021 10:38 am

AnimeMasterDub wrote:
DarwisBellium92 wrote:
AnimeMasterDub wrote:a bit tricky but not impossible

Example:
A Fusion Monster with material 1 fairytail dragonslayer + FIRE (Igneel)

so contact fusion with a dragonslayer and a fire monster?

Yes, kind Chimeratech Fortress Dragon
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Post #19 by AnimeMasterDub » Tue Aug 10, 2021 11:32 am

DarwisBellium92 wrote:
AnimeMasterDub wrote:
DarwisBellium92 wrote:Example:
A Fusion Monster with material 1 fairytail dragonslayer + FIRE (Igneel)

so contact fusion with a dragonslayer and a fire monster?

Yes, kind Chimeratech Fortress Dragon

this is also going to require a card that can change an opponent's monster's attribute
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Post #20 by DarwisBellium92 » Tue Aug 10, 2021 1:42 pm

AnimeMasterDub wrote:
DarwisBellium92 wrote:
AnimeMasterDub wrote:so contact fusion with a dragonslayer and a fire monster?

Yes, kind Chimeratech Fortress Dragon

this is also going to require a card that can change an opponent's monster's attribute

Not necessary, just send both monsters from either field to the GY as Fusion materials (without Polymeritation)
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