Xenomorph Archetype (OCG: XB/Xeno Beast/ゼノビースト/제노 비스트)

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parhelia_0000
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Xenomorph Archetype (OCG: XB/Xeno Beast/ゼノビースト/제노 비스트)

Post #1 by parhelia_0000 » Sat Feb 20, 2021 4:13 pm

And I am back again with another archetype, Xenomorphs! They're of course, inspired by the Aliens franchise. Enjoy!

Xenomorph Chestburster (XB・チェスト・バースター/XB 체스트 버스터) https://www.duelingbook.com/card?id=1485325
If you control another "Xenomorph" monster, other than "Xenomorph Chestburster": You can destroy 1 other monster you control or in your hand; Special Summon this card. If this card is Summoned: you can activate 1 of the following effects:
● Add 1 "Polymerization" or "Fusion" Spell Card from your Deck to your hand.
● Target 1 "Xenomorph" monster in your GY, except "Xenomorph Chestburster"; Special Summon it, but its effects are negated, also it cannot attack this turn.
If this card is sent to the GY for the Fusion Summon of a DARK Reptile monster: You can add 1 "Xenomorph" Spell card from your Deck to your hand. You can only use each effect of "Xenomorph Chestburster" once per turn.

Xenomorph Facehugger (XB・プライム・エーリアン/XB 프라임 에일리언) https://www.duelingbook.com/card?id=1485310
If this card is Summoned: You can add 1 "Xenomorph" monster from your Deck to your hand. You can only use this effect of "Xenomorph Facehugger" once per turn. Once per turn, you can either: Target 1 face-up monster your opponent controls; equip this card to that target, OR: unequip this card and Special Summon it. While this card is equipped to a monster, take control of it, but its effects are negated. When this card leaves the field while equipped to a monster, destroy the equipped monster.

Xenomorph Warrior (XB・ハンター/XB 헌터) https://www.duelingbook.com/card?id=1485348
If you control another "Xenomorph" monster, other than "Xenomorph Warrior," you can Special Summon this card. You can only Special Summon "Xenomorph Warrior" once per turn this way. If this card is Summoned: You can Special Summon 1 "Xenomorph" monster from your hand and/or Deck, except "Xenomorph Warrior," but for the rest of this turn, you cannot Summon monsters, except Reptile monsters. You can only use this effect of "Xenomorph Warrior" once per turn.

Xenomorph Crusher (XB・インパクト・デストロイヤー/XB 임팩트 디스트로이어) https://www.duelingbook.com/card?id=1485498
1 "Xenomorph" monster + 1 DARK monster
Must first be Fusion Summoned. Cannot be destroyed by battle. Cannot be used as Fusion material, except for the Fusion Summon of a "Xenomorph" monster. While you control another Reptile monster(s) and your opponent does not, both players can only Special Summon non-Reptile monsters once per turn. When this card is Fusion Summoned: you can target 1 "Xenomorph" monster in your GY; Special Summon it. This card can attack while it is in Defense Position. If it does, apply its DEF for damage calculation. If this card is destroyed or Banished: You can Special Summon 1 "Xenomorph" monster from your Deck.

Xenomorph Empress (XB・終焉のオーバーロード/XB 종언의 오버로드) https://www.duelingbook.com/card?id=1485511
"Xenomorph Queen" + 1 "Xenomorph" monster
Must first be Fusion Summoned. Unaffected by your opponent's monster effects, also this Fusion Summoned card cannot be Tributed. When this card is Fusion Summoned: You can Banish up to 2 "Xenomorph" monsters in your GY; this card gains the effects of those monsters. Up to twice per turn, when your opponent activates a card or effect: You can send the top 5 cards of your Deck to your GY; negate the activation, and if you do, Banish it. If this card is destroyed and/or Banished; destroy all cards your opponent controls, and if you do, your opponent takes damage equal to the number of cards destroyed by this card's effect x 400. You can only control 1 "Xenomorph Empress."

Xenomorph Hunter Serpent (XB・エリート・ハンター/XB 엘리트 헌터) https://www.duelingbook.com/card?id=1485392
1 "Xenomorph" monster + 1 non-Token monster, except "Xenomorph" monsters
Must first be Fusion Summoned. Once per turn, this card cannot be destroyed by battle or card effects. When this card is Fusion Summoned: it gains ATK equal to the total Level/Rank/Link Rating of the Fusion materials used to Fusion Summon this card x 200. If this card attacks a Defense Position monster, inflict piercing damage. Once per turn, when your opponent activates a Spell/Trap card or effect (Quick Effect): You can Banish 2 "Xenomorph" cards from your GY; negate the activation, and if you do, destroy it. If this card is destroyed or Banished: Destroy all monsters your opponent controls.

Xenomorph Predalien (XB・プレデター・エイリアン/XB 프레데터 에일리언) https://www.duelingbook.com/card?id=1485419
1 "Xenomorph" monster + 1 EARTH monster
Must first be Fusion Summoned. Cannot be destroyed by battle, also this Fusion Summoned card cannot be Tributed. Your opponent cannot add cards from their Deck to their hand, except by drawing them. Once per turn: You can target 1 monster your opponent controls; take control of it, and if you do, add up to 2 "Xenomorph" cards from your Deck or GY to your hand. If this card is destroyed or Banished: add 1 "Polymerization" or "Fusion" Spell card from your Deck or GY to your hand.

Xenomorph Queen (XB・開闢の女王/XB 개벽의 여왕) https://www.duelingbook.com/card?id=1485436
"Xenomorph Facehugger" + 1 "Xenomorph" monster that was Special Summoned from the Extra Deck
Must first be Fusion Summoned. Unaffected by your opponent's Spell/Trap effects, also this Fusion Summoned card cannot be Tributed. Gains the effects of Fusion materials used to Fusion Summon this card. Once per turn: You can discard 1 card; add 1 "Xenomorph" Spell Card from your Deck or GY to your hand. If this card would be destroyed or Banished, you can Banish 2 "Xenomorph" cards from your GY instead.

Xenomorph Runner (XB・風の悪夢/XB 바람의 악몽) https://www.duelingbook.com/card?id=1485462
1 "Xenomorph" monster + 1 WIND monster
Must first be Fusion Summoned. Unaffected by effects of monsters whose original ATK is less than this card's ATK. While your opponent controls no Reptile monsters, this card can attack directly. Each time a "Xenomorph" monster you control inflicts Battle Damage to your opponent, draw 1 card. If this card is destroyed or Banished: You can Banish 1 other "Xenomorph" monster in your GY; Special Summon this card.

Xenomorph Spitter (XB・アシッド・ネメシス/XB 애시드 네메시스) https://www.duelingbook.com/card?id=1485475
1 "Xenomorph" monster + 1 FIRE or WATER monster
Must first be Fusion Summoned. Cannot be destroyed by card effects. Non-Reptile monsters your opponent controls lose 600 ATK. Monsters in your opponent's possession cannot activate their effects during the Battle Phase. When a "Xenomorph" monster you control attacks, that monster gains 600 ATK during damage calculation only. During each of your End Phases, your opponent takes 800 damage.

Xenomorph Palatine (XB・インセクト・パラディアス/XB 인섹트 파라디아즈) https://www.duelingbook.com/card?id=1485489
"Xenomorph Chestburster" + 1 non-Tuner monster
Must first be Synchro Summoned. Cannot be targeted by your opponent's card effects. Once per turn: You can declare 1 Attribute; all monsters on either field and in your hand become the declared Attribute until the End Phase of your opponent's next turn. While you control another "Xenomorph" monster, other than "Xenomorph Palatine," your opponent cannot activate cards or effects in response to the activation of your "Polymerization" and/or "Fusion" Spell cards. If this card is destroyed or Banished; you can target 1 "Xenomorph" monster in your GY, except "Xenomorph Palatine"; Special Summon it.

Xenomorph Rogue Specimen 6 (XB・ローグウォリアー6/XB 불량 전사 6) https://www.duelingbook.com/card?id=1500963
2 Level 4 monsters, including at least 1 "Xenomorph" monster
Cannot be used as Fusion material, except for the Fusion Summon of a "Xenomorph" monster. This card's name is treated as "Xenomorph Queen" while it is on the field or in the GY. While this card has a "Xenomorph" monster as an Xyz Material, each player can only activate effects of non-Reptile monsters once per turn. Once per turn, you can detach 1 Xyz Material from this card; excavate the top 4 cards of your Deck, then add either 1 "Xenomorph" monster or "Polymerization" to your hand, also send the rest to the GY. If this card is destroyed or Banished: Special Summon 1 "Xenomorph" Fusion monster from your Extra Deck, ignoring its Summoning conditions. You can only control 1 "Xenomorph Rogue Specimen 6."

Xenomorph Praetorian (XB・ロイヤル・ガーディアン/XB 로얄 가디언) https://www.duelingbook.com/card?id=1485453
2 DARK monsters, including at least 1 "Xenomorph" monster
When this card is Link Summoned: You target 1 "Xenomorph" monster in your GY; either add it to your hand or Special Summon it. You can send the top 3 cards of your Deck to your GY; add 1 "Xenomorph," "Polymerization" or "Fusion" Spell card from your Deck to your hand. You can Banish this card from your GY; Fusion Summon 1 "Xenomorph" monster from your Extra Deck, by Banishing monsters from either GY as materials. You can only use each effect of "Xenomorph Praetorian" once per turn.

Covenant of the Xenomorph (XB・別の契約/XB 별의 언약) https://www.duelingbook.com/card?id=1485544
Discard 1 "Xenomorph" monster; draw 2 cards. You can Banish this card from your GY; reveal 3 "Xenomorph" monsters with different names from your Deck, your opponent randomly chooses 1 for you to add to your hand, also shuffle the rest back into your Deck. You can only use each effect of "Covenant of the Xenomorph" once per turn.

Eggmorphing of the Xenomorph (XB・形状の移動/XB 형상 이동) https://www.duelingbook.com/card?id=1486071
You can only activate 1 "Eggmorphing of the Xenomorph" per turn. Pay 1000 LP, then activate 1 of the following effects:
● Shuffle up to 2 "Polymerization" and/or "Fusion" Spell cards from your hand into the Deck, and if you do, add the same number of "Xenomorph" monsters from your Deck to the hand, also for the rest of this turn, you cannot Summon monsters, except Reptile monsters.
● Shuffle 1 "Xenomorph" monster you control or in your hand into the Deck, and if you do, add 1 "Polymerization" or "Fusion" Spell card from your Deck to your hand.

Hive of the Xenomorph (XB・ネクロポリス/XB 네크로폴리스) https://www.duelingbook.com/card?id=1485294
When this card is activated: You can add 1 "Xenomorph" monster from your Deck to your hand. Each time a "Xenomorph" monster is Summoned to your side of the field, place 1 Xeno Counter on this card. If a "Xenomorph" monster(s) you control would be destroyed and/or Banished, you can remove 1 Xeno Counter from this card for each of those monsters instead. You can remove any number of Xeno Counters from this card, then activate 1 of these effects. You can only use each of the following effects of "Hive of the Xenomorph" once per turn.
● 1: Face-up "Xenomorph" monsters you control will gain 500 ATK until the end of your opponent's next turn.
● 2: Add 1 "Polymerization" or "Fusion" Spell card from your Deck or GY to your hand.
● 3: Special Summon 1 "Xenomorph" monster that is Banished or in your GY.
● 4: You can Fusion Summon 1 "Xenomorph" Fusion Monster, by using monsters in your hand and/or either field as materials.

Resin of the Xenomorph (XB・改質樹脂/XB 개질 수지) https://www.duelingbook.com/card?id=1485520
(This card is always treated as a "Fusion" card.)
Fusion Summon 1 "Xenomorph" Fusion monster, by Banishing monsters from your field and/or either GY as materials. You can Banish this card from your GY, then target 1 "Xenomorph" Fusion monster in your GY; Special Summon it. You can only use each effect of "Resin of the Xenomorph" once per turn.

Tribute to the Xenomorph (XB・運命の犠牲/XB 운명의 희생) https://www.duelingbook.com/card?id=1485375
Pay 1500 LP, then target 1 monster in your opponent's GY; Special Summon it, then equip it with this card. Its effects are negated, also it cannot attack directly. During each of your End Phases, take 1000 damage or destroy this card. When this card leaves the field, destroy the equipped monster. You can Banish this card from your GY; add 1 "Polymerization" or "Fusion" Spell Card from your Deck to your hand. You can only activate 1 "Tribute to the Xenomorph" per turn.

Xenomorph Acid (XB・死の酸/XB 죽음의 산) https://www.duelingbook.com/card?id=1485362
If you control a face-up "Xenomorph" monster: destroy 1 card your opponent controls, and if you do, add 1 "Xenomorph" Spell Card from your Deck to your hand, except "Xenomorph Acid." You can Banish this card from your GY; this turn, "Xenomorph" monsters you control are unaffected by your opponent's monster effects. You can only use each effect of "Xenomorph Acid" once per turn.

Xenomorph Chrysalis (XB・誕生の卵/XB 탄생의 알) https://www.duelingbook.com/card?id=1485341
You can only activate 1 "Xenomorph Chrysalis" per turn. Pay 2000 LP and send the top 2 cards from your Deck to the GY, then activate 1 of the following effects:
● If you control no monsters: Special Summon 1 "Xenomorph" monster from your Deck or GY.
● Add 1 "Xenomorph" card from your Deck to your hand, except "Xenomorph Chrysalis."

greg503
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Post #2 by greg503 » Sat Feb 20, 2021 6:51 pm

inb4, "but its stronger than the current meta," we had that discussion on this thread:
viewtopic.php?t=9087
Buy Floowandereeze

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Post #3 by parhelia_0000 » Sat Feb 20, 2021 6:56 pm

greg503 wrote:inb4, "but its stronger than the current meta," we had that discussion on this thread:
viewtopic.php?t=9087

Yeah, a lot of people were telling me that it's possible to make a deck that supposedly "is competitive and carries a unique, interesting gimmick at the same time," and to my knowledge, NONE of them actually tried to make a deck that can win duels AND be gimmicky at the same time.

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Post #4 by parhelia_0000 » Sat Feb 20, 2021 7:14 pm

So, without further ado, here's my deck profile for the pure Xenomorph's (December 2020 format at the time of posting this). Link is provided here: https://www.duelingbook.com/deck?id=5515001

Image

So the beauty of this pure variant is that thanks to Facehugger's ability to equip to an opponent's monster, as well as Tribute to the Xenomorph that allows you to revive an opponent's monster to your side of the field, you can afford to go second if you want to. However, should you prefer to go first instead, you can still pull off an immense combo that'll be sure to lock down your opponent from being able to break through your defenses. So, in a way, this deck is extremely versatile at going either first or second.

Fusion Recycling Plant is my own personal tech considering I main 3 Poly's, as it allows me to search for Poly's faster should I not have the Hive of the Xenomorph in my hand already, and it's also a nice Set Rotation target as well.

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Post #5 by Christen57 » Sat Feb 20, 2021 7:52 pm

parhelia_0000 wrote:
greg503 wrote:inb4, "but its stronger than the current meta," we had that discussion on this thread:
viewtopic.php?t=9087

Yeah, a lot of people were telling me that it's possible to make a deck that supposedly "is competitive and carries a unique, interesting gimmick at the same time," and to my knowledge, NONE of them actually tried to make a deck that can win duels AND be gimmicky at the same time.


I think Mystic Mine decks are pretty gimmicky since they stop the player who has more monsters on the field from using monsters, but they also win fairly consistently.

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Post #6 by parhelia_0000 » Sat Feb 20, 2021 11:36 pm

Christen57 wrote:
parhelia_0000 wrote:
greg503 wrote:inb4, "but its stronger than the current meta," we had that discussion on this thread:
viewtopic.php?t=9087

Yeah, a lot of people were telling me that it's possible to make a deck that supposedly "is competitive and carries a unique, interesting gimmick at the same time," and to my knowledge, NONE of them actually tried to make a deck that can win duels AND be gimmicky at the same time.


I think Mystic Mine decks are pretty gimmicky since they stop the player who has more monsters on the field from using monsters, but they also win fairly consistently.

I was mentioning custom decks, NOT TCG decks.

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Post #7 by Rocket2 » Sun Feb 21, 2021 1:01 am

Broken like your brain as always Mr. "Stop Having Fun" Guy. 8-) Much like that failure CM, you just want to keep playing with fire & get burn. It is just another Arkraider. You got the same every ED methods, "If this card is Summoned:...", one-sided floodgate & etc. This is lame! Not only are you still competing with Konami how to get your archetypes banned, but you are also fighting CM in the position of "same old same old Archetype custom card maker". You are a mirror reflection of CM. :twisted:

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Post #8 by james123 » Sun Feb 21, 2021 1:19 am

Rocket2 wrote:Broken like your brain as always Mr. "Stop Having Fun" Guy. 8-) Much like that failure CM, you just want to keep playing with fire & get burn. It is just another Arkraider. You got the same every ED methods, "If this card is Summoned:...", one-sided floodgate & etc. This is lame! Not only are you still competing with Konami how to get your archetypes banned, but you are also fighting CM in the position of "same old same old Archetype custom card maker". You are a mirror reflection of CM. :twisted:

Don't diss my friend bro, Trust me, He will make them nerfed like always right parhelia_0000?

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Post #9 by Levionia » Sun Feb 21, 2021 1:26 am

uninteresting and unoriginal, i already made a xenomorph deck but tackled it by incorporating the "treated as" mechanic for naming conventions in a deck, not only did i pull from aliens itself, i also gave it its own unique identity and playstyle within the game which you, and most of the other slack-jawed custom card creators fail to do. Straight ripping a property into yugioh is not just boring and lazy, it persists the stereotypes of on other card creators.
Last edited by Levionia on Sun Feb 21, 2021 1:29 am, edited 1 time in total.

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Post #10 by Rocket2 » Sun Feb 21, 2021 1:27 am

james123 wrote:Don't diss my friend bro, Trust me, He will make them nerfed like always right parhelia_0000?

Nerf?! Perish such thoughts james123. I only said that to those who have a chance of redemption. I mean what I said to both CM & Parhelia in my previous comments. GET LOSE YOU TWO MIRROR REFLECTIONS!!! :evil:
https://forum.duelingbook.com/viewtopic.php?p=51445#p51445
https://forum.duelingbook.com/viewtopic.php?p=53204#p53204

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Post #11 by james123 » Sun Feb 21, 2021 1:32 am

Rocket2 wrote:
james123 wrote:Don't diss my friend bro, Trust me, He will make them nerfed like always right parhelia_0000?

Nerf?! Perish such thoughts james123. I only said that to those who have a chance of redemption. I mean what I said to both CM & Parhelia in my previous comments. GET LOSE YOU TWO MIRROR REFLECTIONS!!! :evil:
https://forum.duelingbook.com/viewtopic.php?p=51445#p51445
https://forum.duelingbook.com/viewtopic.php?p=53204#p53204

How bout this instead? -Reggie Fils Amie *eats fire Flower*

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Post #12 by Rocket2 » Sun Feb 21, 2021 1:37 am

james123 wrote:How bout this instead? -Reggie Fils Amie *eats fire Flower*

.......I don't get it. Who is who now?

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Post #13 by KTeknis » Sun Feb 21, 2021 2:04 am

Levionia wrote:uninteresting and unoriginal, i already made a xenomorph deck but tackled it by incorporating the "treated as" mechanic for naming conventions in a deck, not only did i pull from aliens itself, i also gave it its own unique identity and playstyle within the game which you, and most of the other slack-jawed custom card creators fail to do. Straight ripping a property into yugioh is not just boring and lazy, it persists the stereotypes of on other card creators.

Holy heck, Levionia, Your critic can be harsh too.
Also one thing: Alien deck already exist in TCG. You know, the one with the A-Counter.
I have interest in badly designed custom cards.
You saw these cards as terrible, I saw them as ideas.

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Post #14 by Rocket2 » Sun Feb 21, 2021 2:19 am

Levionia wrote:uninteresting and unoriginal, i already made a xenomorph deck but tackled it by incorporating the "treated as" mechanic for naming conventions in a deck, not only did i pull from aliens itself, i also gave it its own unique identity and playstyle within the game which you, and most of the other slack-jawed custom card creators fail to do. Straight ripping a property into yugioh is not just boring and lazy, it persists the stereotypes of on other card creators.

Although I would like to said you maybe know how to make an archetype, but any proof of your "xenomorph" deck? Are they public? Any decklist? You can post it as a new thread instead of here. But be warned, I'm lurking in the shadows. :lol:

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Post #15 by KTeknis » Sun Feb 21, 2021 2:55 am

A lot of us Custom Card Maker doesn't really care much about winning the duel. We're mostly just care about the card itself.
We're more satisfied when others appreciate our cards, and seeing other people's ideas in their cards.
That's why a working gimmick is more important to us than deck competitiveness. An interesting deck is more fun to play with and play against than a meta clone or another VFD clone.
After all, this is a Custom Card Format. Winning a duel there feels nothing, especially with those Insta-Win cards. The duel itself is sometimes more important than winning.

However, if you find that the only way to have fun is to win, then there's nothing I can do to stop you. However I need to warn you that this kind of mentality isn't a good one for making cards.
I have interest in badly designed custom cards.
You saw these cards as terrible, I saw them as ideas.

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Post #16 by parhelia_0000 » Sun Feb 21, 2021 3:47 am

You know, I was almost gonna take constructive criticisms into account, but after seeing how Rocket2 constantly attacks me by calling me a "mirror reflection of CM," I don't think I'm gonna be nerfing my cards anytime soon. The more people just outright rage at me, the more I feel inclined towards sticking with my winning decks.

At the VERY LEAST, people could just try giving this deck a chance. But no, they have to just automatically bash at me for calling it a clone of other decks and whatnot. Well, if that's how custom card community is going to bash those who just want to play customs the way they want to, I'll just let them rage more and more while I continue on my way. To me, winning duels is much more satisfying. Just ask players like Patrick Hoban or Jeff Jones. You think they got famous after losing duels? No. They get famous for winning duels.

As a famous man once said, "losers don't write history, winners do."

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Post #17 by Rocket2 » Sun Feb 21, 2021 3:58 am

Said what you wanted, you sore loser. I don't expected any redemption or open-mind from you. Many archetypes (from custom to real printed) only take 2-5 cards to know whether they are a badly designed one or not. And don't bring in real yugioh winners to defend your broken custom cards. Your custom cards won't made history in real TCG. You want to win, then go out there and made a name for yourself like those heroes you worshipped. Your custom wins are nothing but an empty farts like CM.

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Post #18 by parhelia_0000 » Sun Feb 21, 2021 4:01 am

Rocket2 wrote:Your custom cards won't made history in real TCG. You want to win, then go out there and made a name for yourself like those heroes you worshipped. Your custom wins are nothing but an empty farts like CM.

It's "make," not "made." Also, it's "empty farts" or "an empty fart," not "an empty farts." Learn to use grammar, or perhaps are you one of those who skipped high school just so you don't have to study English?

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Post #19 by KTeknis » Sun Feb 21, 2021 4:02 am

parhelia_0000 wrote:You know, I was almost gonna take constructive criticisms into account, but after seeing how Rocket2 constantly attacks me by calling me a "mirror reflection of CM," I don't think I'm gonna be nerfing my cards anytime soon. The more people just outright rage at me, the more I feel inclined towards sticking with my winning decks.

At the VERY LEAST, people could just try giving this deck a chance. But no, they have to just automatically bash at me for calling it a clone of other decks and whatnot. Well, if that's how custom card community is going to bash those who just want to play customs the way they want to, I'll just let them rage more and more while I continue on my way. To me, winning duels is much more satisfying. Just ask players like Patrick Hoban or Jeff Jones. You think they got famous after losing duels? No. They get famous for winning duels.

As a famous man once said, "losers don't write history, winners do."

Your first impression to Rocket2 is so bad for him that he seems to be no longer have trust it you. As harsh as his critic is, there's some right to it. However since you responded with anger and your response to others imply you won't be listening to critics, he no longer have the need to see your deck in more detail.

But tell me. What do you wish to gain from winning a Custom Card Duel? Do you get ratings? Do you get famous? Do you get to write history?
I have interest in badly designed custom cards.
You saw these cards as terrible, I saw them as ideas.

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Post #20 by greg503 » Sun Feb 21, 2021 4:03 am

IDK tell people you play that you're using a "stronger than 2021 TCG deck"
Buy Floowandereeze


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