Graveborn

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Futuregamer
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Joined: Sun Jun 11, 2017 9:44 am
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Graveborn

Post #1 by Futuregamer » Sun Jan 10, 2021 1:03 am

The descendants of the "Gravemind" that I had posted before (https://forum.duelingbook.com/viewtopic.php?f=23&t=12906), "Graveborns" are level/rank 8 dark plants that focus on xyzing. The monsters can choose 1 of 2 effects with hopt, and they all have the common effect to SS themselves from the GY when another plant is SSed from the GY. The idea is, if you have 5 of them in the GY (and lets say 4 with different names), if you monster reborn one of them, then the other 4 will be resurrected too.

Card list: https://www.duelingbook.com/deck?id=5854363

Deck example recipe: https://www.duelingbook.com/deck?id=5847477

See the rest of my cards at: https://futuregamer-yugioh.blogspot.com ... guide.html

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Rocket2
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Post #2 by Rocket2 » Sun Jan 10, 2021 1:50 pm

Mastix psct. I think you mean ", then" instead of "and" with its cost.
Witch-Blade. I thought it was broken until I realized there is no "Quick Effect" text. So I'm good.
Why made another Xyz Zombie like Plant archetype? There are even less cards in this archetype compare to "Gravemind".

Futuregamer
Posts: 127
Joined: Sun Jun 11, 2017 9:44 am
Reputation: 13

Post #3 by Futuregamer » Sun Jan 10, 2021 4:09 pm

Rocket2 wrote:Mastix psct. I think you mean ", then" instead of "and" with its cost.
Witch-Blade. I thought it was broken until I realized there is no "Quick Effect" text. So I'm good.
Why made another Xyz Zombie like Plant archetype? There are even less cards in this archetype compare to "Gravemind".


-Mastix: You're right, fixed.
-Witch-Blade is a mandatory triggered effect, does not need the quickie. It does work like you think it does, the only problem is that it also blocks me from using any non-xyz monster effects, she has to be the last thing I summon.
-The reason for them is that the chain resurrection mechanic was too good to pass on, and I had plenty of card-fitting images left after making "Graveminds". The reason I made fewer cards is that I wanted them to be more generic, and also that Dangers! exist and they work well with them.


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