I made a new hand trap
- ~ Bunniee ~
- Posts: 57
- Joined: Mon Aug 21, 2017 1:12 pm
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I made a new hand trap
I made a hand trap with the intention of disrupting graveyard/banished pile interaction. Banish a need monster from an invoked player's grave, banish a dino's babycerasaurus (or however you spell it) before it triggers, atlanteans, soul charge, the zoodiac xyz that revives other zoodiacs.. lots of stuff this card can mess with.
EDIT: I meant to make it so you can use it during either player's turn but im bad
Considering it's not quite as powerful/versatile as other hand traps I decided to give it sinister serpent's effect too which also makes it a great card to run as discard fodder/fusion material. It's also a level 1 tuner. Basically has every bell and whistle you could hope for while not being game-breakingly strong.
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