the only victory/loss conditions i make when it comes to custom cards are ones that work in a similar fashion as:
- Final Countdown
- Venomnaga
- cards that require a specific set of monsters on the field.
- requires its destruction
- The Creator God of Light, Horakhty
I have very few alt win conditions. like 6 at the least.
here is one i made that works in a similar fashion as Final Countdown, requires 10 more turns than final countdown, but also added in the lore and logic of the game in which it is from - Age of Empires:
https://www.duelingbook.com/card?id=235203If you control an "Age of Empires - Villager" this cards activation and effects cannot be negated.
As long as you control a Warrior-type or Machine-type "Age of Empires" monster other than "Age of Empires - Villager" This card cannot be Targeted or Destroyed and is unaffected by all other cards, effects, costs and conditions.
During the start of each players turn: Place 1 counter on this card. Other cards and effects cannot add/remove counters to/from this card. If this card has 30 counters on it you win the duel. Other cards and effects cannot negate or prevent this victory condition.
Behind the logic and Lore of the card:
- In the game of Age of Empires, only villagers can build and repair buildings. Basically, activating a card in yugioh is similar to creating a building in age of empires, so having a villager on the field before activating the trap makes its activation and effects unable to be negated.
- Most players in the game have military units which can range from foot soldiers, to horseback, and even siege weapons. Siege weapons are machines used in the medieval days so i made them machine-type. In age of empires, 99%of the time youll have to eliminate the enemies military before you can even touch their wonder. Thus i included the protection effect as long as i control a warrior or machine type monster other than the villager, as villagers are not meant to be soldiers in the game, but rather meant for fishing, lumberjack, Stone mining, Gold Mining, building and repairing buildings, and repairing siege weapons.
“Returning hate for hate multiplies hate, adding deeper darkness to a night already devoid of stars. Darkness cannot drive out darkness; only light can do that. Hate cannot drive out hate; only love can do that.” - Martin Luther King Jr.