PenguinGenie | #1 | Wed Apr 30, 2025 1:30 PM | Delete | I initially just made Sunken Treasure Hoard as a one off WATER support card, but I couldn't help myself and tried making a few cards to go with it. I can't help it, archetypes are cool! https://www.duelingbook.com/deck?id=17729542 |
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Renji Asuka | #2 | Thu May 1, 2025 6:31 AM | Delete | What is the point of Thief to search itself when it does nothing else?
Why would I summon it?
Why would I want to even use it?
When making a custom cards, you need to give a reason to play the cards in question.
What strategy does your Treasure Horde want to do?
To put it into perspective, I'd rather use Uni-Zombie than Thief. |
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PenguinGenie | #3 | Thu May 1, 2025 12:02 PM | Delete | [quote="Renji Asuka":db5phrfz]What is the point of Thief to search itself when it does nothing else?
Why would I summon it?
Why would I want to even use it?
When making a custom cards, you need to give a reason to play the cards in question.
What strategy does your Treasure Horde want to do?
To put it into perspective, I'd rather use Uni-Zombie than Thief.[/quote:db5phrfz] Yeah I'll admit, Thief was less than half-baked. I couldn't come up with a worthwhile effect for him, but I already had the name and art, so it felt like a waste to exclude it. My basic idea with it was just "It can send itself to the GY over and over, so it can farm Treasure Counters!" But when I really think about it, it can only get 1 counter per turn, which is way too slow...
How I imagine Treasure Hoard playing is summed up as: 1. Get "Sunken Treasure Hoard" out ASAP 2. Mill either players cards to get a lot of Treasure Counters 3. Special Summon a bunch of strong monsters quickly using the Treasure Counters.
I'm not super knowledgeable about the game, so I'm having a hard time giving my cards strong effects lol. I'm trying though, and I appreciate the input. |
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Renji Asuka | #4 | Thu May 1, 2025 3:55 PM | Delete | https://www.duelingbook.com/deck?id=8407394This should give you an idea on how to craft your cards to be better. Work on a gimmick, find ways to support that gimmick. Don't worry too much about balance, it's custom cards, everyone is going to have broken cards. |
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