I will use this thread for saving and sharing replays with others

Here you can discuss just about whatever you want
Christen57
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Re: I will use this thread for saving and sharing replays with others

Post #1941 by Christen57 » Thu May 05, 2022 5:25 pm

https://www.duelingbook.com/log?id=38634508

I don't know why players do this. I'm playing a deck like Danger!, I reveal a "Danger!" monster in my hand, and instead of just clicking a card in my hand so I can discard it, my opponents decide to roll dice to select the card. This has been going on for at least a year now and remains annoying as hell, especially when I have, for example, 4 or 5 cards in hand at the time, so if my opponent continues to roll 5 or 6 while I have 4 cards in hand, or 6 while I have 5 cards in hand, they keep rolling until they get a lower number, wasting time for no reason and prolonging the duel unnecessarily.

When you reveal a card in your hand, that hand is automatically shuffled afterwards, meaning the cards are already randomized, so when you reveal a "Danger!" monster in your hand for it's effect, there's ZERO need for the opponent to then roll a dice to pick a card in that hand. Duelingbook's dice-rolling animation is already slow, so spamming the dice button until you get 1-4 just to resolve a "Danger!" monster's effect, when you can simply click the card in the hand you want to discard, slows down the duel for no reason.

This isn't happening with just "Danger!" monsters. I see people roll dice when deciding which backrow to destroy with an MST or DPE instead of just clicking the backrow they want to destroy.

It's about time a Senior Judge (Player1) stepped in and clarified once and for all that this dice-spamming behavior is not okay and won't be tolerated.

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Post #1942 by greg503 » Thu May 05, 2022 8:58 pm

Christen57 wrote:https://www.duelingbook.com/log?id=38634508

I don't know why players do this. I'm playing a deck like Danger!, I reveal a "Danger!" monster in my hand, and instead of just clicking a card in my hand so I can discard it, my opponents decide to roll dice to select the card. This has been going on for at least a year now and remains annoying as hell, especially when I have, for example, 4 or 5 cards in hand at the time, so if my opponent continues to roll 5 or 6 while I have 4 cards in hand, or 6 while I have 5 cards in hand, they keep rolling until they get a lower number, wasting time for no reason and prolonging the duel unnecessarily.

When you reveal a card in your hand, that hand is automatically shuffled afterwards, meaning the cards are already randomized, so when you reveal a "Danger!" monster in your hand for it's effect, there's ZERO need for the opponent to then roll a dice to pick a card in that hand. Duelingbook's dice-rolling animation is already slow, so spamming the dice button until you get 1-4 just to resolve a "Danger!" monster's effect, when you can simply click the card in the hand you want to discard, slows down the duel for no reason.

This isn't happening with just "Danger!" monsters. I see people roll dice when deciding which backrow to destroy with an MST or DPE instead of just clicking the backrow they want to destroy.

It's about time a Senior Judge (Player1) stepped in and clarified once and for all that this dice-spamming behavior is not okay and won't be tolerated.

But is it? Is it really?
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Christen57
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Post #1943 by Christen57 » Fri May 06, 2022 4:18 pm

greg503 wrote:
Christen57 wrote:https://www.duelingbook.com/log?id=38634508

I don't know why players do this. I'm playing a deck like Danger!, I reveal a "Danger!" monster in my hand, and instead of just clicking a card in my hand so I can discard it, my opponents decide to roll dice to select the card. This has been going on for at least a year now and remains annoying as hell, especially when I have, for example, 4 or 5 cards in hand at the time, so if my opponent continues to roll 5 or 6 while I have 4 cards in hand, or 6 while I have 5 cards in hand, they keep rolling until they get a lower number, wasting time for no reason and prolonging the duel unnecessarily.

When you reveal a card in your hand, that hand is automatically shuffled afterwards, meaning the cards are already randomized, so when you reveal a "Danger!" monster in your hand for it's effect, there's ZERO need for the opponent to then roll a dice to pick a card in that hand. Duelingbook's dice-rolling animation is already slow, so spamming the dice button until you get 1-4 just to resolve a "Danger!" monster's effect, when you can simply click the card in the hand you want to discard, slows down the duel for no reason.

This isn't happening with just "Danger!" monsters. I see people roll dice when deciding which backrow to destroy with an MST or DPE instead of just clicking the backrow they want to destroy.

It's about time a Senior Judge (Player1) stepped in and clarified once and for all that this dice-spamming behavior is not okay and won't be tolerated.

But is it? Is it really?


Yes since people should stop spamming dice when the effect doesn't explicitly require it.

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Post #1944 by greg503 » Sat May 07, 2022 12:41 am

Christen57 wrote:
greg503 wrote:
Christen57 wrote:https://www.duelingbook.com/log?id=38634508

I don't know why players do this. I'm playing a deck like Danger!, I reveal a "Danger!" monster in my hand, and instead of just clicking a card in my hand so I can discard it, my opponents decide to roll dice to select the card. This has been going on for at least a year now and remains annoying as hell, especially when I have, for example, 4 or 5 cards in hand at the time, so if my opponent continues to roll 5 or 6 while I have 4 cards in hand, or 6 while I have 5 cards in hand, they keep rolling until they get a lower number, wasting time for no reason and prolonging the duel unnecessarily.

When you reveal a card in your hand, that hand is automatically shuffled afterwards, meaning the cards are already randomized, so when you reveal a "Danger!" monster in your hand for it's effect, there's ZERO need for the opponent to then roll a dice to pick a card in that hand. Duelingbook's dice-rolling animation is already slow, so spamming the dice button until you get 1-4 just to resolve a "Danger!" monster's effect, when you can simply click the card in the hand you want to discard, slows down the duel for no reason.

This isn't happening with just "Danger!" monsters. I see people roll dice when deciding which backrow to destroy with an MST or DPE instead of just clicking the backrow they want to destroy.

It's about time a Senior Judge (Player1) stepped in and clarified once and for all that this dice-spamming behavior is not okay and won't be tolerated.

But is it? Is it really?


Yes since people should stop spamming dice when the effect doesn't explicitly require it.

OK, guess I'll have a RNG open in another tab
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Post #1945 by Christen57 » Fri May 13, 2022 5:02 am

https://www.duelingbook.com/replay?id=38837384

Player loses his temper over being "misgendered".


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Post #1947 by Christen57 » Mon May 16, 2022 1:39 am

james123 wrote:www.duelingbook.com/replay?id=473914-38917122 using the Power of the Entire Albaz Lore


The entire Albaz lore uses more archetypes than just Branded and Swordsoul.

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Post #1948 by Lil Oldman » Mon May 16, 2022 1:47 am

Me when Springans and Despia
"Complacency? How rude. I live the stifling life of a high school student in our problematic modern society."
Help I cannot remove this music from my head
https://youtu.be/ZuXI7qcNsHQ
Will try reviewing custom cards if they look interesting.

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Post #1949 by james123 » Mon May 16, 2022 3:21 pm

Christen57 wrote:
james123 wrote:www.duelingbook.com/replay?id=473914-38917122 using the Power of the Entire Albaz Lore


The entire Albaz lore uses more archetypes than just Branded and Swordsoul.

In other words, that Deck uses 1/4 of the Lore

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Post #1950 by Christen57 » Sun May 22, 2022 4:17 am

https://www.duelingbook.com/replay?id=39164480

Judge dishes out penalties to both players for toxicity.

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Post #1951 by Christen57 » Thu May 26, 2022 1:39 am

https://www.duelingbook.com/replay?id=39320342

Player gets frozen for insulting his opponent repeatedly and maliciously stalling.

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Post #1952 by ScottyAdams » Tue May 31, 2022 9:07 pm

james123 wrote:This is why Aromagirl makes her Duels locked
www.duelingbook.com/replay?id=37499630


Late again, but that card that is "busted" is literally an anime card lmao. Bakura used it in battle city.

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Post #1953 by Fredblade » Tue May 31, 2022 10:03 pm

ScottyAdams wrote:
james123 wrote:This is why Aromagirl makes her Duels locked
www.duelingbook.com/replay?id=37499630


Late again, but that card that is "busted" is literally an anime card lmao. Bakura used it in battle city.


Aroma: That card has no cost it's unbalanced
Also Aroma: Link-1 that summons from deck, contact fusion by banishing from GY and more BS.

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Post #1954 by greg503 » Tue May 31, 2022 10:13 pm

Fredblade wrote:
ScottyAdams wrote:
james123 wrote:This is why Aromagirl makes her Duels locked
www.duelingbook.com/replay?id=37499630


Late again, but that card that is "busted" is literally an anime card lmao. Bakura used it in battle city.


Aroma: That card has no cost it's unbalanced
Also Aroma: Link-1 that summons from deck, contact fusion by banishing from GY and more BS.

"BuT iT's onCe Per DUel"
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Post #1955 by ScottyAdams » Wed Jun 01, 2022 5:42 am

Fredblade wrote:
ScottyAdams wrote:
james123 wrote:This is why Aromagirl makes her Duels locked
www.duelingbook.com/replay?id=37499630


Late again, but that card that is "busted" is literally an anime card lmao. Bakura used it in battle city.


Aroma: That card has no cost it's unbalanced
Also Aroma: Link-1 that summons from deck, contact fusion by banishing from GY and more BS.


Lol. Also, even better - the card is LITERALLY IN THE TCG and has been for nearly 20 years now. Has seen ZERO relevant play, despite being "busted".

https://yugioh.fandom.com/wiki/Dark_Spirit_of_the_Silent



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Post #1958 by AnimeMasterDub » Sun Jun 26, 2022 12:27 am

https://www.duelingbook.com/replay?id=7962-40360958 I am not sure if I should be happy that I won or sorry that my opponent lost
Image
Image
Image

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Post #1959 by Christen57 » Sun Jun 26, 2022 5:39 pm

Players manage to create a loop that prevents both of them from decking out, so a judge comes in and decides to declare the duel a draw. https://www.duelingbook.com/replay?id=40350807



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