CrystalMusic wrote:Everything i have on Skyrim:
level: 76
(stats before counting enchantments) 250 magika, 400 health and 400 stamina
- heavy armor, smithing, enchanting, alteration, conjuration, light armor, two handed, one handed, block, sneak, lock picking, enchantment all at 100 - one skill in the one handed and one skill in the two handed allows my maces and warhammer ignore 75% of all armor ratings
Enchantments: Rings Grant: Resist Fire 70%, Resist Frost 70%, Necklaces Grant: Resist Shock 70%, Resist Magic of 85%. Gauntlets Grant: Fortify One Handed 140%, Fortify Two Handed: 188%. I also got: Resist Poison 85%, Resist Disease 100%, Shout Cooldown 20%, 1180 armor rating each with health and stamina increase of 100 for a total of 800 health and 800 stamina, 2 Dragonbone Maces that deal 365 damage and are enchanted with the following: Mace 1: Absorb Stamina of 100, Absorb Magika of 100, Mace 2: Absorb health of 100 and a Soul Snare. A Dragonbone Warhammer that deals 350 damage and Enchanted with Frost Damage of 100 and Shock Damage of 100.
I have every shout in the game (and all DLCs and their words of power) i have arvak a conjurable horse, i have shadowmere the horse from the dark brotherhood, and another horse called frost. i have every house in the game and dlcs, im thane of every hold, im friends with like 95% of skyrims population and 80% of Solstheims population, i own all 3 custom house plots. and despite i rarely use them i do have about 90% of all the spells in the game. Oh and every Daedric Artifact: Azura's Star/Black Star, Dawnbreaker, Ebony Blade, Ebony Mail, Mace of Molag Bal, Masque of Clavicus Vile, Mehrune's Razor, Oghma Infinium, Ring of Namira, Sanguine Rose, Savior's Hide, Skeleton Key, Skull of Corruption, Spellbreaker, Volendrung, and Wabbajack
Powers: Dragon Aspect - Dragonborn DLC which grants me: 25% increase for power attacks, a 125% increase in armor rating, a 25% increase for fire resistance and frost resistance, more powerful shouts, and a 20% decrease in shout recharge time. Dragonborn Flame - Dragonborn DLC which does the following: Creates a Fire Wyvern from the corpse of a foe killed by the Fire Breath shout - this also includes if i kill conjured enemies too. Bones of Earth - Dragonborn DLC: Reduces all incoming physical damage by 80% for 30 seconds, Secret of Protection - Dragonborn DLC: I take half damage for 30 seconds. Mora's Boon - Dragonborn DLC: Fully restores my Health, Magicka and Stamina, Seeker of Might - Dragonborn DLC: Combat Skills are 10% more effective, Lovers Insight - Dragonborn DLC: Do 10% more damage and get 10% better prices from people of the opposite sex, Blessing of Boethiah - Dragonborn DLC: One-handed weapons do 10% more damage, Frostmoon Predator - Dragonborn DLC Ring: While in Beast Form, your health regenerates, Bend Will Shout - Dragonborn DLC: allows me to take control of creatures, dragons and mortals. lets not forget werewolf form and call dragon shout which calls Odahviing the dragon to aid me in battle, can also call durnehviir a dragon from the soul carin to aid me in my fight, and i also can use call of valor which summons a hero from sovngarde to aid me in my fight, and to finalize this: i also got Neloth a master wizard as a follower - Dragonborn DLC
in short, i got better armor, better armor rating, better weapons, better weapon damage, better enchantments, betters skills, better shouts, more health, more stamina, and i can take control of you or any of your dragons, conjured creatures or followers, i have 9 assistants to aid me in battle + myself for a total of 10 enemies to contend with! yeah best of luck!!!
LOL, Omg, this is too damn funny. Crystal Music thinks having that high of a armor rating MEANS ANYTHING BAHAHAHAHAHAHAHAHAHAHA. For being a Skyrim Veteran the fact you think your armor rating above the cap means anything is HILARIOUS LOL
Regardless of your displayed armor rating you can never exceed an 80% physical damage reduction, the armor cap. You'll reach the armor cap at 542 displayed armor rating when wearing all four pieces of armor and a shield, 567 without a shield, or 667 when not wearing any armor or shield at all.
Its LITERALLY WASTED STATS LMAO
Then, you go have elemental resistances ON TOP OF HITTING THE MAGIC RESISTANCE CAP LITERALLY WASTING ENCHANTMENT SLOTS IS FUCKING HILARIOUS. Now to be fair though, you could have a 97.75% magic resist towards element if you even HIT 85% elemental resistance, but the fact you didn't do that, just shows how much of a waste of enchantments you picked. Then you have the gall to use Resist Poison when enemies TYPICALLY DON'T USE POISONS in the fucking game is hilarious. Especially if you felt the need to even have that enchantment.
Then considering you are not using the Necromage Perk and being a vampire, you can't truly be immune to spells thanks to the Atronach Perk + Atronach Stone which increases their effectiveness on you even more. Because of this, you are still killable by magic. On top of that, you wouldn't feel the need to have another wasted enchantment slot being Resist Disease.
Then add in the fact you're not using the Chaos Enchantment really shows that your damage would be lacking, it is one of the strongest if not the strongest weapon enchantment you can have, Absorb Health with it or if you wanted to be spicy throw on Paralyze.
Then getting into your other weapon, the fact you're not using Fiery Soul Trap is rather disappointing. But from what I seen, you can't make good builds. Then add onto the fact, you haven't even faced the Ebony Warrior, which has one of the best enchantments in the game (in my opinion) being Regen Health, then combine with the Potion of Fortify Restoration with a Fortify Alchemy enchantment, you can increase your health regeneration to over 1,000,000%. In which case, you could not die realistically.
Skyrim Veteran? More like Skyrim NOOOB LMAO BAHAHAHAHAHAHAHAHA. This is so fucking great. Thanks.