Sound4 wrote:greg503 wrote:Sound4 wrote:The person who is starting the argument should be held accountable the most
Which is what you did
Can you elaborate?
By refusing to acknowledge your opponent's response, you "started the argument" over it.
Sound4 wrote:greg503 wrote:Sound4 wrote:The person who is starting the argument should be held accountable the most
Which is what you did
Can you elaborate?
Sound4 wrote:Renji Asuka wrote:Sound4 wrote:Explain
Its been explained to you in the other thread. Now you're deliberately being stupid.
I replied to those and answered them.
troglyte wrote:So you've activated your effect, but your opponent hasn't responded. What do you do?? Here's my step-by-step process for troubleshooting silent players.
Step 1: DO NOT CONTINUE. Silence is NOT consent. There could be any number of reasons why they have not responded yet.
Step 2: Wait a few seconds. Sometimes players have a slow connection or need extra time to read cards. I'd say 15 to 20 seconds would be appropriate.
Step 3: If the opponent has not responded yet, now is the time to reach out to them. A simple "Are you there?" or "Eff ok?" should suffice. This is a great way to initiate communication.
Step 4: If they still have not responded after about a minute or two, it's most likely they are afk or lagging/dc'd. If it's rated, now would be the time to call a judge.
BoomerDuels wrote:troglyte wrote:So you've activated your effect, but your opponent hasn't responded. What do you do?? Here's my step-by-step process for troubleshooting silent players.
Step 1: DO NOT CONTINUE. Silence is NOT consent. There could be any number of reasons why they have not responded yet.
Step 2: Wait a few seconds. Sometimes players have a slow connection or need extra time to read cards. I'd say 15 to 20 seconds would be appropriate.
Step 3: If the opponent has not responded yet, now is the time to reach out to them. A simple "Are you there?" or "Eff ok?" should suffice. This is a great way to initiate communication.
Step 4: If they still have not responded after about a minute or two, it's most likely they are afk or lagging/dc'd. If it's rated, now would be the time to call a judge.
What are the valid reasons?
Not having read the card or still thinking means that you should just put "Read" or "Think" in chat
And slow connection etc is definitely not my problem
Renji Asuka wrote:BoomerDuels wrote:troglyte wrote:So you've activated your effect, but your opponent hasn't responded. What do you do?? Here's my step-by-step process for troubleshooting silent players.
Step 1: DO NOT CONTINUE. Silence is NOT consent. There could be any number of reasons why they have not responded yet.
Step 2: Wait a few seconds. Sometimes players have a slow connection or need extra time to read cards. I'd say 15 to 20 seconds would be appropriate.
Step 3: If the opponent has not responded yet, now is the time to reach out to them. A simple "Are you there?" or "Eff ok?" should suffice. This is a great way to initiate communication.
Step 4: If they still have not responded after about a minute or two, it's most likely they are afk or lagging/dc'd. If it's rated, now would be the time to call a judge.
What are the valid reasons?
Not having read the card or still thinking means that you should just put "Read" or "Think" in chat
And slow connection etc is definitely not my problem
Or you know, don't make a play until you are given the okay to do so.
BoomerDuels wrote:Renji Asuka wrote:BoomerDuels wrote:
What are the valid reasons?
Not having read the card or still thinking means that you should just put "Read" or "Think" in chat
And slow connection etc is definitely not my problem
Or you know, don't make a play until you are given the okay to do so.
if my opponent waits like 5 seconds then I think that that is consent
BoomerDuels wrote:troglyte wrote:So you've activated your effect, but your opponent hasn't responded. What do you do?? Here's my step-by-step process for troubleshooting silent players.
Step 1: DO NOT CONTINUE. Silence is NOT consent. There could be any number of reasons why they have not responded yet.
Step 2: Wait a few seconds. Sometimes players have a slow connection or need extra time to read cards. I'd say 15 to 20 seconds would be appropriate.
Step 3: If the opponent has not responded yet, now is the time to reach out to them. A simple "Are you there?" or "Eff ok?" should suffice. This is a great way to initiate communication.
Step 4: If they still have not responded after about a minute or two, it's most likely they are afk or lagging/dc'd. If it's rated, now would be the time to call a judge.
What are the valid reasons?
Not having read the card or still thinking means that you should just put "Read" or "Think" in chat
And slow connection etc is definitely not my problem
troglyte wrote:BoomerDuels wrote:troglyte wrote:So you've activated your effect, but your opponent hasn't responded. What do you do?? Here's my step-by-step process for troubleshooting silent players.
Step 1: DO NOT CONTINUE. Silence is NOT consent. There could be any number of reasons why they have not responded yet.
Step 2: Wait a few seconds. Sometimes players have a slow connection or need extra time to read cards. I'd say 15 to 20 seconds would be appropriate.
Step 3: If the opponent has not responded yet, now is the time to reach out to them. A simple "Are you there?" or "Eff ok?" should suffice. This is a great way to initiate communication.
Step 4: If they still have not responded after about a minute or two, it's most likely they are afk or lagging/dc'd. If it's rated, now would be the time to call a judge.
What are the valid reasons?
Not having read the card or still thinking means that you should just put "Read" or "Think" in chat
And slow connection etc is definitely not my problem
Valid reasons could be a number of things.
1. Maybe something happened irl and they needed to look away for a second
2. Maybe they are in fact reading or thinking, and forgot to type it.
3. Yes, slow connection is a thing. It happens to the best of us. I for one very much appreciate the DC timer that was added.
The best thing you could possibly do is clear the fog. Establish clear ground rules for responses and communication. This could be as simple as saying "I'll let you know if I have a response" or just clicking the Thumbs Up button whenever your opponent makes a play.
I personally disagree with the "Not my problem" argument. It's a 2-player game, and if one person is not able or refusing to communicate, it is, in fact, both players' problem, and needs to be addressed immediately. The way DB is designed, it's up to the players to establish a certain level of trust between them, much like in real life.
Sound4 wrote:troglyte wrote:BoomerDuels wrote:
What are the valid reasons?
Not having read the card or still thinking means that you should just put "Read" or "Think" in chat
And slow connection etc is definitely not my problem
Valid reasons could be a number of things.
1. Maybe something happened irl and they needed to look away for a second
2. Maybe they are in fact reading or thinking, and forgot to type it.
3. Yes, slow connection is a thing. It happens to the best of us. I for one very much appreciate the DC timer that was added.
The best thing you could possibly do is clear the fog. Establish clear ground rules for responses and communication. This could be as simple as saying "I'll let you know if I have a response" or just clicking the Thumbs Up button whenever your opponent makes a play.
I personally disagree with the "Not my problem" argument. It's a 2-player game, and if one person is not able or refusing to communicate, it is, in fact, both players' problem, and needs to be addressed immediately. The way DB is designed, it's up to the players to establish a certain level of trust between them, much like in real life.
If you are getting distracted then that is your fault you are not paying attention to the duel. You should play DB when you are free with no distractions. If your opponent is not saying anything then that is your problem not the other players you play as normal. You are not waiting 10-15 seconds for a response as that is slowing down the game.
https://www.yugioh-card.com/ph/event/ru ... s/?lang=en
"Though an average of 3 minutes may be spent on each turn, excessive time should not be spent to allow the tournament to proceed properly. Any duelists caught taking too long (or intentionally stalling for time) may be penalized."
Sound4 wrote:troglyte wrote:BoomerDuels wrote:
What are the valid reasons?
Not having read the card or still thinking means that you should just put "Read" or "Think" in chat
And slow connection etc is definitely not my problem
Valid reasons could be a number of things.
1. Maybe something happened irl and they needed to look away for a second
2. Maybe they are in fact reading or thinking, and forgot to type it.
3. Yes, slow connection is a thing. It happens to the best of us. I for one very much appreciate the DC timer that was added.
The best thing you could possibly do is clear the fog. Establish clear ground rules for responses and communication. This could be as simple as saying "I'll let you know if I have a response" or just clicking the Thumbs Up button whenever your opponent makes a play.
I personally disagree with the "Not my problem" argument. It's a 2-player game, and if one person is not able or refusing to communicate, it is, in fact, both players' problem, and needs to be addressed immediately. The way DB is designed, it's up to the players to establish a certain level of trust between them, much like in real life.
If you are getting distracted then that is your fault you are not paying attention to the duel. You should play DB when you are free with no distractions. If your opponent is not saying anything then that is your problem not the other players you play as normal. You are not waiting 10-15 seconds for a response as that is slowing down the game.
https://www.yugioh-card.com/ph/event/ru ... s/?lang=en
"Though an average of 3 minutes may be spent on each turn, excessive time should not be spent to allow the tournament to proceed properly. Any duelists caught taking too long (or intentionally stalling for time) may be penalized."
troglyte wrote:Sound4 wrote:troglyte wrote:
Valid reasons could be a number of things.
1. Maybe something happened irl and they needed to look away for a second
2. Maybe they are in fact reading or thinking, and forgot to type it.
3. Yes, slow connection is a thing. It happens to the best of us. I for one very much appreciate the DC timer that was added.
The best thing you could possibly do is clear the fog. Establish clear ground rules for responses and communication. This could be as simple as saying "I'll let you know if I have a response" or just clicking the Thumbs Up button whenever your opponent makes a play.
I personally disagree with the "Not my problem" argument. It's a 2-player game, and if one person is not able or refusing to communicate, it is, in fact, both players' problem, and needs to be addressed immediately. The way DB is designed, it's up to the players to establish a certain level of trust between them, much like in real life.
If you are getting distracted then that is your fault you are not paying attention to the duel. You should play DB when you are free with no distractions. If your opponent is not saying anything then that is your problem not the other players you play as normal. You are not waiting 10-15 seconds for a response as that is slowing down the game.
https://www.yugioh-card.com/ph/event/ru ... s/?lang=en
"Though an average of 3 minutes may be spent on each turn, excessive time should not be spent to allow the tournament to proceed properly. Any duelists caught taking too long (or intentionally stalling for time) may be penalized."
Read my posts.
Sound4 wrote:troglyte wrote:Sound4 wrote:If you are getting distracted then that is your fault you are not paying attention to the duel. You should play DB when you are free with no distractions. If your opponent is not saying anything then that is your problem not the other players you play as normal. You are not waiting 10-15 seconds for a response as that is slowing down the game.
https://www.yugioh-card.com/ph/event/ru ... s/?lang=en
"Though an average of 3 minutes may be spent on each turn, excessive time should not be spent to allow the tournament to proceed properly. Any duelists caught taking too long (or intentionally stalling for time) may be penalized."
Read my posts.
The thing is that when multiple people reply to me and you reply to one of my posts. You say stuff which I have already answered. Also I replied to everything you said nice try though.
Renji Asuka wrote:Sound4 wrote:troglyte wrote:
Read my posts.
The thing is that when multiple people reply to me and you reply to one of my posts. You say stuff which I have already answered. Also I replied to everything you said nice try though.
Read his posts.
greg503 wrote:Renji Asuka wrote:Sound4 wrote:The thing is that when multiple people reply to me and you reply to one of my posts. You say stuff which I have already answered. Also I replied to everything you said nice try though.
Read his posts.
Reread your own posts, Sound4
Sound4 wrote:troglyte wrote:Sound4 wrote:If you are getting distracted then that is your fault you are not paying attention to the duel. You should play DB when you are free with no distractions. If your opponent is not saying anything then that is your problem not the other players you play as normal. You are not waiting 10-15 seconds for a response as that is slowing down the game.
https://www.yugioh-card.com/ph/event/ru ... s/?lang=en
"Though an average of 3 minutes may be spent on each turn, excessive time should not be spent to allow the tournament to proceed properly. Any duelists caught taking too long (or intentionally stalling for time) may be penalized."
Read my posts.
The thing is that when multiple people reply to me and you reply to one of my posts. You say stuff which I have already answered. Also I replied to everything you said nice try though.
KTeknis wrote:Is this going to be Moonsamurai all over again?
troglyte wrote:BoomerDuels wrote:troglyte wrote:So you've activated your effect, but your opponent hasn't responded. What do you do?? Here's my step-by-step process for troubleshooting silent players.
Step 1: DO NOT CONTINUE. Silence is NOT consent. There could be any number of reasons why they have not responded yet.
Step 2: Wait a few seconds. Sometimes players have a slow connection or need extra time to read cards. I'd say 15 to 20 seconds would be appropriate.
Step 3: If the opponent has not responded yet, now is the time to reach out to them. A simple "Are you there?" or "Eff ok?" should suffice. This is a great way to initiate communication.
Step 4: If they still have not responded after about a minute or two, it's most likely they are afk or lagging/dc'd. If it's rated, now would be the time to call a judge.
What are the valid reasons?
Not having read the card or still thinking means that you should just put "Read" or "Think" in chat
And slow connection etc is definitely not my problem
Valid reasons could be a number of things.
1. Maybe something happened irl and they needed to look away for a second
2. Maybe they are in fact reading or thinking, and forgot to type it.
3. Yes, slow connection is a thing. It happens to the best of us. I for one very much appreciate the DC timer that was added.
The best thing you could possibly do is clear the fog. Establish clear ground rules for responses and communication. This could be as simple as saying "I'll let you know if I have a response" or just clicking the Thumbs Up button whenever your opponent makes a play.
I personally disagree with the "Not my problem" argument. It's a 2-player game, and if one person is not able or refusing to communicate, it is, in fact, both players' problem, and needs to be addressed immediately. The way DB is designed, it's up to the players to establish a certain level of trust between them, much like in real life.
BoomerDuels wrote:troglyte wrote:BoomerDuels wrote:
What are the valid reasons?
Not having read the card or still thinking means that you should just put "Read" or "Think" in chat
And slow connection etc is definitely not my problem
Valid reasons could be a number of things.
1. Maybe something happened irl and they needed to look away for a second
2. Maybe they are in fact reading or thinking, and forgot to type it.
3. Yes, slow connection is a thing. It happens to the best of us. I for one very much appreciate the DC timer that was added.
The best thing you could possibly do is clear the fog. Establish clear ground rules for responses and communication. This could be as simple as saying "I'll let you know if I have a response" or just clicking the Thumbs Up button whenever your opponent makes a play.
I personally disagree with the "Not my problem" argument. It's a 2-player game, and if one person is not able or refusing to communicate, it is, in fact, both players' problem, and needs to be addressed immediately. The way DB is designed, it's up to the players to establish a certain level of trust between them, much like in real life.
Both the first 2 are not valid reasons
In both the situations - The opponent should be the one showing basic courtesy to me by taking 2 seconds to type "Hollup" or "Read" or :Think" in chat
If they do not - It is my right to do a play
And if 1 player has an issue with, or example, the internet - That is not my fault. It is entirely their responsibility to make sure they have a stable internet connection. If they do not - It is not my problem and it is definitely my right to continue playing
Return to “Serious Discussions”
Users browsing this forum: No registered users and 108 guests