Sound4 wrote:Renji Asuka wrote:AnimeMasterDub wrote:Vanity's Fiend
Vanity's Angel
Red-Eyes Dark Dragoon (or at least make it limited to 1)
What would be Vanity's Angel? Do you mean Vanity's Ruler?
That being said, Dragoon is fine, just hit the Verte Anaconda.
Assuming you mean Vanity's Ruler, there's no reason to ban it, yes Drytron can summon it with ease, however, its still a monster that can be easily removed from the field or even have its effect negated. Its attack isn't even high enough to be a real threat. That isn't going into Vanity's Fiend which is a lot easier to summon, but isn't as searchable which has the same weaknesses.
Dragoon is simply a broken card that should not exist banning verte is probably most likely not needed as the only fusion card is broken is dragoon. I don't see any fusion cards this broken as dragoon. Banning vete would hurt fusion decks.
The problems with Verte Anaconda
1st, its a Link Monster with the easiest materials. Generic. Now Generic cards are fine (in my opinion) cause they can spice the game up with new strategies. But the fact that you don't have to search it (being accessible in the Extra Deck) makes it really strong.
2nd, it bypasses the restrictions on any "Fusion" card. This card allows players to by pass all the downsides of Red-Eyes Fusion.
3rd, even IF Dragoons was banned, another fusion would be used instead, which can cause as much of a problem as Dragoons, making the hit on Dragoons pointless. Hell, people are already using it for Destiny HERO - Destroy Phoenix Enforcer with Fusion Destiny. Which again, can bypass the restrictions of Fusion Destiny.
4th, Power Creep exists, and because Verte Anaconda exists, it would limit the kinds of cards Konami would create. By hitting Verte Anaconda, they wouldn't have to worry about it so much. Its the same reason why Metaverse was Limited because of Mystic Mine. And yes, there is floodgate Field Spells currently in the game that the engine they used (Lilith, Trap Trick, Metaverse) that would again, run rampant later in the game.
Is Dragoon a powerful card? Sure, no doubt about it. But if you eliminate Verte Anaconda, I doubt players will consider running a Red-Eyes Engine just to play it while giving up their Normal or Special Summons. Yeah Dark Magician decks can bust it out (Eye of Timeaus usually, unless Secrets of Dark Magic with a Dark Magician and Mana Dragon Zirnitron), but its Dark Magicians, giving them a great "boss" monster isn't bad. The card isn't even unbeatable. It's negate is only once per turn and gains ATK, so its not oppressive on its own. Sure you can't target it or destroy it by card effects, but that is why you should always be negating Verte Anaconda any chance you get if it is played if you're really struggling against it.
The problems I see from players that usually whine about cards, is the fact they won't build their decks that have built in outs. Imperm, Effect Veiler, Solemn Brigade. Sure the last option is only if you go 1st. You can also just main deck Kaijus if you're a going 2nd Deck. And let's say your deck doesn't use Normal Summons, you could go Lava Golem instead.
What makes Dragoon so oppressive, is what it is backed up with. If backed up with say Appollousa and Borrel Savage Dragon, then you probably weren't going to win anyways. Its a win more card. But when its by itself, there's no issue with it.