M.I.S (Mekk-Knight Invoked Shaddolls)

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HeartlessAngel
Posts: 6
Joined: Sat Feb 25, 2017 7:33 pm
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M.I.S (Mekk-Knight Invoked Shaddolls)

Post #1 by HeartlessAngel » Tue Apr 30, 2019 3:00 am

Hello everyone. It's been a while since I've posted a deck to be looked at, but hey I love this deck and it works really well as sort of an anti-meta-ish deck. Basically, since Construct came off the ban list, Shaddolls have gained another huge advantage since they can be splashed into Light based decks again. At once I thought of Mekk-Knights, since they can be a very powerful deck, especially when you still keep the Invoked aspect of the old Invoked Mekk-Knight deck.

This is more of a budget build using the Shaddoll cards I already have, and a few cards that I can afford, so please keep that in mind when suggesting cards. I would love to hear some suggestions on how I can improve this deck, as I feel it has a lot of potential!

Monsters:

Mekk-Knight Purple Nightfall x3
Mekk-Knight Blue Sky x3
Mekk-Knight Indigo Eclipse x2
Mekk-Knight Red Moon
Shaddoll Beast x2
Shaddoll Dragon x2
Shaddoll Hedgehog
Effect Veiler x3
Ash Blossom & Joyous Spring x3
Aleister the Invoker x3

Spell/Traps:

Shaddoll Fusion x3
El Shaddoll Fusion x2
Pot of Desires x2
Terraforming x2
Magical Meltdown x3
Invocation
Foolish Burial
Monster Reborn
World Legacy Succession
World Legacy's Secret

Extra Deck:

Underclock Taker
Hip Hishiningen
Mekk-Knight of the Morning Star
Knightmare Phoenix
Knightmare Cerberus
Borreload Dragon
El Shaddoll Winda x2
El Shaddoll Construct
El Shaddoll Grysta
Invoked Mechaba x3
Invoked Purgatorio
Invoked Caliga

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