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Re: Decks I made from scratch

Posted: Wed May 25, 2022 10:43 pm
by AnimeMasterDub
greg503 wrote:
AnimeMasterDub wrote:
Renji Asuka wrote:I keep telling him...but he doesn't change them out.

That is because there isn't a defensive card that can take D prisons place

Vortex Dragon IS your defense, not battle traps

vortex only bounces once and its negation effect needs face up pends in the extra deck I need a defensive card that doesn't have too big of a cost condition

Re: Decks I made from scratch

Posted: Wed May 25, 2022 10:49 pm
by AnimeMasterDub
Lil Oldman wrote:
AnimeMasterDub wrote:
Renji Asuka wrote:I keep telling him...but he doesn't change them out.

That is because there isn't a defensive card that can take D prisons place

Storming Mirror Foerce moment

you are implying storming Mirror Force is a better choice than Dimensional Prison? how so?

Re: Decks I made from scratch

Posted: Wed May 25, 2022 10:52 pm
by Renji Asuka
AnimeMasterDub wrote:
Lil Oldman wrote:
AnimeMasterDub wrote:That is because there isn't a defensive card that can take D prisons place

Storming Mirror Foerce moment

you are implying storming Mirror Force is a better choice than Dimensional Prison? how so?

Most monsters that stay on the field are extra deck monsters, and those resources that they used to play them are typically in the GY.

So for them to recover their field it may take a few turns at which point, you should had already won the game.

Re: Decks I made from scratch

Posted: Wed May 25, 2022 10:59 pm
by AnimeMasterDub
Renji Asuka wrote:
AnimeMasterDub wrote:
Lil Oldman wrote:Storming Mirror Foerce moment

you are implying storming Mirror Force is a better choice than Dimensional Prison? how so?

Most monsters that stay on the field are extra deck monsters, and those resources that they used to play them are typically in the GY.

So for them to recover their field it may take a few turns at which point, you should had already won the game.

true it could get rid of extra deck monsters or at the very least give me time to recover my forces I'll switch the cards out but have one d prison in my side deck just in case I also added gentrude and ladyange to the deck

Re: Decks I made from scratch

Posted: Wed May 25, 2022 11:01 pm
by Lil Oldman
AnimeMasterDub wrote:
Lil Oldman wrote:
AnimeMasterDub wrote:That is because there isn't a defensive card that can take D prisons place

Storming Mirror Foerce moment

you are implying storming Mirror Force is a better choice than Dimensional Prison? how so?

A) Non destruction removal that does barely benefits a lot of decks, only exception I can think of is Dragonmaid.
B) Mass removal
C) Non-targeting removal
D) Extra Deck monster are severely crippled by being bounced
Still, Storming Mirror Force, or any battle trap for that matter, is to vulnerable for today's game. Odd-eyes Vortex it's easy, it's fast, and it's (mostly) free.

Re: Decks I made from scratch

Posted: Wed May 25, 2022 11:03 pm
by Slitina
AnimeMasterDub wrote:
Renji Asuka wrote:
AnimeMasterDub wrote:you are implying storming Mirror Force is a better choice than Dimensional Prison? how so?

Most monsters that stay on the field are extra deck monsters, and those resources that they used to play them are typically in the GY.

So for them to recover their field it may take a few turns at which point, you should had already won the game.

true it could get rid of extra deck monsters or at the very least give me time to recover my forces I'll switch the cards out but have one d prison in my side deck just in case I also added gentrude and ladyange to the deck
or just take out dimensional prison entirely…you don’t need it and you never will

Re: Decks I made from scratch

Posted: Wed May 25, 2022 11:07 pm
by AnimeMasterDub
Slitina wrote:
AnimeMasterDub wrote:
Renji Asuka wrote:Most monsters that stay on the field are extra deck monsters, and those resources that they used to play them are typically in the GY.

So for them to recover their field it may take a few turns at which point, you should had already won the game.

true it could get rid of extra deck monsters or at the very least give me time to recover my forces I'll switch the cards out but have one d prison in my side deck just in case I also added gentrude and ladyange to the deck
or just take out dimensional prison entirely…you don’t need it and you never will

ok just wish that odd-eyes valet and butler weren't ocg only

Re: Decks I made from scratch

Posted: Wed May 25, 2022 11:16 pm
by Slitina
AnimeMasterDub wrote:
Slitina wrote:
AnimeMasterDub wrote:true it could get rid of extra deck monsters or at the very least give me time to recover my forces I'll switch the cards out but have one d prison in my side deck just in case I also added gentrude and ladyange to the deck
or just take out dimensional prison entirely…you don’t need it and you never will

ok just wish that odd-eyes valet and butler weren't ocg only

Then go play them… unless if your going for a tcg based deck Infact here’s a side deck tip: instead of putting cards that would benefit the deck itself fill it with counters against your opponent like the obvious hand traps.

Re: Decks I made from scratch

Posted: Wed May 25, 2022 11:20 pm
by AnimeMasterDub
Slitina wrote:
AnimeMasterDub wrote:
Slitina wrote: or just take out dimensional prison entirely…you don’t need it and you never will

ok just wish that odd-eyes valet and butler weren't ocg only

Then go play them… unless if your going for a tcg based deck Infact here’s a side deck tip: instead of putting cards that would benefit the deck itself fill it with counters against your opponent like the obvious hand traps.

2 problems with that one I'm not good with hand traps plus I would need a hand trap that is also compatible with pendulum based decks

Re: Decks I made from scratch

Posted: Wed May 25, 2022 11:40 pm
by Slitina
AnimeMasterDub wrote:
Slitina wrote:
AnimeMasterDub wrote:ok just wish that odd-eyes valet and butler weren't ocg only

Then go play them… unless if your going for a tcg based deck Infact here’s a side deck tip: instead of putting cards that would benefit the deck itself fill it with counters against your opponent like the obvious hand traps.

2 problems with that one I'm not good with hand traps plus I would need a hand trap that is also compatible with pendulum based decks

That’s where the player issue play the hand traps with the style on how you wanna disrupt them for example: I play ash blossom in all my decks because I like the how she can almost negate anything that’s deck focused.

Re: Decks I made from scratch

Posted: Wed May 25, 2022 11:59 pm
by AnimeMasterDub
Slitina wrote:
AnimeMasterDub wrote:
Slitina wrote:Then go play them… unless if your going for a tcg based deck Infact here’s a side deck tip: instead of putting cards that would benefit the deck itself fill it with counters against your opponent like the obvious hand traps.

2 problems with that one I'm not good with hand traps plus I would need a hand trap that is also compatible with pendulum based decks

That’s where the player issue play the hand traps with the style on how you wanna disrupt them for example: I play ash blossom in all my decks because I like the how she can almost negate anything that’s deck focused.

to be honest I would need one that could either stop an attack on a monster or one that can destroy an opponents monster the moment it declares an attack but there isn't such a hand trap

Re: Decks I made from scratch

Posted: Thu May 26, 2022 12:07 am
by Slitina
AnimeMasterDub wrote:
Slitina wrote:
AnimeMasterDub wrote:2 problems with that one I'm not good with hand traps plus I would need a hand trap that is also compatible with pendulum based decks

That’s where the player issue play the hand traps with the style on how you wanna disrupt them for example: I play ash blossom in all my decks because I like the how she can almost negate anything that’s deck focused.

to be honest I would need one that could either stop an attack on a monster or one that can destroy an opponents monster the moment it declares an attack but there isn't such a hand trap

Well I wanna say something off the bat most times Before battle phase they already have a negate already. Also why battle phase hit the main phase before things get to hectic.

Re: Decks I made from scratch

Posted: Thu May 26, 2022 3:41 am
by Renji Asuka
AnimeMasterDub wrote:
Slitina wrote:
AnimeMasterDub wrote:2 problems with that one I'm not good with hand traps plus I would need a hand trap that is also compatible with pendulum based decks

That’s where the player issue play the hand traps with the style on how you wanna disrupt them for example: I play ash blossom in all my decks because I like the how she can almost negate anything that’s deck focused.

to be honest I would need one that could either stop an attack on a monster or one that can destroy an opponents monster the moment it declares an attack but there isn't such a hand trap

By the time they get into battle phase, you'll odds are, have nothing on field for it to matter.

So, instead of worrying about the battle phase, find a way to make a multi negate board, don't let your opponent play at a consistent level and you won't have many issues.

Re: Decks I made from scratch

Posted: Thu May 26, 2022 7:41 am
by AnimeMasterDub
Renji Asuka wrote:
AnimeMasterDub wrote:
Slitina wrote:That’s where the player issue play the hand traps with the style on how you wanna disrupt them for example: I play ash blossom in all my decks because I like the how she can almost negate anything that’s deck focused.

to be honest I would need one that could either stop an attack on a monster or one that can destroy an opponents monster the moment it declares an attack but there isn't such a hand trap

By the time they get into battle phase, you'll odds are, have nothing on field for it to matter.

So, instead of worrying about the battle phase, find a way to make a multi negate board, don't let your opponent play at a consistent level and you won't have many issues.

that is also easier said than done because either I use the hand trap at the wrong time and it backfires on me or it becomes a dead draw

Re: Decks I made from scratch

Posted: Thu May 26, 2022 7:43 am
by Renji Asuka
AnimeMasterDub wrote:
Renji Asuka wrote:
AnimeMasterDub wrote:to be honest I would need one that could either stop an attack on a monster or one that can destroy an opponents monster the moment it declares an attack but there isn't such a hand trap

By the time they get into battle phase, you'll odds are, have nothing on field for it to matter.

So, instead of worrying about the battle phase, find a way to make a multi negate board, don't let your opponent play at a consistent level and you won't have many issues.

that is also easier said than done because either I use the hand trap at the wrong time and it backfires on me or it becomes a dead draw

Skill issue.

Re: Decks I made from scratch

Posted: Thu May 26, 2022 7:44 am
by AnimeMasterDub
Slitina wrote:
AnimeMasterDub wrote:
Slitina wrote:That’s where the player issue play the hand traps with the style on how you wanna disrupt them for example: I play ash blossom in all my decks because I like the how she can almost negate anything that’s deck focused.

to be honest I would need one that could either stop an attack on a monster or one that can destroy an opponents monster the moment it declares an attack but there isn't such a hand trap

Well I wanna say something off the bat most times Before battle phase they already have a negate already. Also why battle phase hit the main phase before things get to hectic.

because in the battle phase the opponent would have little to no chance to counter and would leave the opponent in a bad position

Re: Decks I made from scratch

Posted: Thu May 26, 2022 9:26 am
by Slitina
AnimeMasterDub wrote:
Slitina wrote:
AnimeMasterDub wrote:to be honest I would need one that could either stop an attack on a monster or one that can destroy an opponents monster the moment it declares an attack but there isn't such a hand trap

Well I wanna say something off the bat most times Before battle phase they already have a negate already. Also why battle phase hit the main phase before things get to hectic.

because in the battle phase the opponent would have little to no chance to counter and would leave the opponent in a bad position

Not exactly, like I said they will already have a negate already or just find a way to not let your battle trap not activate because it got destroyed like just focus on the Main Phase because again why hit when everything is already powerful instead hit when it’s in the build up.

Re: Decks I made from scratch

Posted: Thu May 26, 2022 10:38 pm
by AnimeMasterDub
Slitina wrote:
AnimeMasterDub wrote:
Slitina wrote:Well I wanna say something off the bat most times Before battle phase they already have a negate already. Also why battle phase hit the main phase before things get to hectic.

because in the battle phase the opponent would have little to no chance to counter and would leave the opponent in a bad position

Not exactly, like I said they will already have a negate already or just find a way to not let your battle trap not activate because it got destroyed like just focus on the Main Phase because again why hit when everything is already powerful instead hit when it’s in the build up.

from my experience it happens in the battle phase

Re: Decks I made from scratch

Posted: Thu May 26, 2022 11:31 pm
by Slitina
AnimeMasterDub wrote:
Slitina wrote:
AnimeMasterDub wrote:because in the battle phase the opponent would have little to no chance to counter and would leave the opponent in a bad position

Not exactly, like I said they will already have a negate already or just find a way to not let your battle trap not activate because it got destroyed like just focus on the Main Phase because again why hit when everything is already powerful instead hit when it’s in the build up.

from my experience it happens in the battle phase
Yes the battle phase is the phase where everything is powerful why not hit everything before it gets to big you know

Re: Decks I made from scratch

Posted: Fri May 27, 2022 12:03 am
by AnimeMasterDub
Slitina wrote:
AnimeMasterDub wrote:
Slitina wrote:Not exactly, like I said they will already have a negate already or just find a way to not let your battle trap not activate because it got destroyed like just focus on the Main Phase because again why hit when everything is already powerful instead hit when it’s in the build up.

from my experience it happens in the battle phase
Yes the battle phase is the phase where everything is powerful why not hit everything before it gets to big you know

because the moment I cancel out one move that my opponent does during the main phase 1 they would be able to use a back up move and don't say it's a skill issue because no matter what skills there is always a back up move if the first move fails.