Decks I made from scratch

Discuss your favorite deck and its strategies, and show off your latest variant.
Yugi514
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Re: Decks I made from scratch

Post #61 by Yugi514 » Fri Apr 22, 2022 2:13 pm

AnimeMasterDub wrote:
Yugi514 wrote:
AnimeMasterDub wrote:unless I see at least 10 blackwing synchro monsters in the extra deck I can't see it as anything more than a random bird deck the only thing missing to this random bird deck are harpie lady monsters

The extra deck doesn't define the deck. The other blackwing syncs aren't that good anymore. Only other one you can possibly get away with is Nothung, but that's a strong maybe. The deck no longer pumps out synchros like in the old days. It's gonna utilize syncs, xyz and link summoning to establish a board.

still can't call it a blackwing deck

I'm still using blackwings to make my plays and combos. The main deck is primarily blackwings, thus is still considered a blackwing deck to many people. Now this could change with the new dark wing set that was announced, but this is one of the better ways to run the deck, tri brigade also being an amazing variant as well.

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Post #62 by AnimeMasterDub » Fri Apr 22, 2022 2:20 pm

Yugi514 wrote:
AnimeMasterDub wrote:
Yugi514 wrote:The extra deck doesn't define the deck. The other blackwing syncs aren't that good anymore. Only other one you can possibly get away with is Nothung, but that's a strong maybe. The deck no longer pumps out synchros like in the old days. It's gonna utilize syncs, xyz and link summoning to establish a board.

still can't call it a blackwing deck

I'm still using blackwings to make my plays and combos. The main deck is primarily blackwings, thus is still considered a blackwing deck to many people. Now this could change with the new dark wing set that was announced, but this is one of the better ways to run the deck, tri brigade also being an amazing variant as well.

when I view decks I factor majority of the cards from both main and extra deck (20 monsters of a single archetype in the main deck and 10 monsters of a single archetype in the extra deck) and from what I see it looks more like a random bird deck (you only have 18 blackwing monsters in the main and 3 blackwing monsters in the extra deck)
on another note the original post has been updated
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Post #63 by Slitina » Fri Apr 22, 2022 2:30 pm

I’m glad AnimeMasterDub didn’t consider Cards for Black Feathers over Allure of Darknes.
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Post #64 by AnimeMasterDub » Fri Apr 22, 2022 2:38 pm

Slitina wrote:I’m glad AnimeMasterDub didn’t consider Cards for Black Feathers over Allure of Darknes.

why would I do that?
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Post #65 by AnimeMasterDub » Fri Apr 22, 2022 2:41 pm

also how come no one had made any comments on the Blue-Eyes deck I made?
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Post #66 by Slitina » Fri Apr 22, 2022 2:43 pm

AnimeMasterDub wrote:
Slitina wrote:I’m glad AnimeMasterDub didn’t consider Cards for Black Feathers over Allure of Darknes.

why would I do that?

It’s an in archetype Allure of Darkness and from how you build decks you are solely trying to make everything in archetype when there are like better options.
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Post #67 by AnimeMasterDub » Fri Apr 22, 2022 2:57 pm

Slitina wrote:
AnimeMasterDub wrote:
Slitina wrote:I’m glad AnimeMasterDub didn’t consider Cards for Black Feathers over Allure of Darknes.

why would I do that?

It’s an in archetype Allure of Darkness and from how you build decks you are solely trying to make everything in archetype when there are like better options.

just to let you know even though both cards have a banish cost which I am not a fan of one of them is a hard once per turn card which isn't good in the long run
on another note still waiting for someone to comment on the blue-eyes deck I made
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Post #68 by Renji Asuka » Fri Apr 22, 2022 3:06 pm

AnimeMasterDub wrote:These decks I made from scratch. Any constructive criticism would be helpful
Note: SAYING SCRAP THE DECK AND MAKE a "Insert name of deck that I don't like" ISN'T CONSTRUCTIVE CRITICISM
https://www.duelingbook.com/deck?id=10499694 Dark Magician
https://www.duelingbook.com/deck?id=10497059 Odd-eyes
https://www.duelingbook.com/deck?id=10508395 D/D/D (shelved due to too many risks and complications)
https://www.duelingbook.com/deck?id=10512024 Blue-Eyes
https://www.duelingbook.com/deck?id=10514286 Blackwing (shelved due to people saying blackwing synchro monsters are outdated)
https://www.duelingbook.com/deck?id=10516978 Melodious
https://www.duelingbook.com/deck?id=10517048 Red-Eyes ( Do not suggest Dragoon)
https://www.duelingbook.com/deck?id=10519816 SuperHeavy Samurai
https://www.duelingbook.com/deck?id=10519010 Harpie
https://www.duelingbook.com/deck?id=10521523 Abyss Actors (hard work in progress)

So, I didn't see the melodious deck. I will admit, I have played the deck extensively in MR3. That being said, here's my feedback on it.

You keep having a tendency in putting your play starters at less than 3. This is something you should stop doing. Always put your play starters at 3.

1st Movement Solo needs to be at 3. Same with Ostinato. Ostinato let's you go into Schuberta the Melodious Maestra by sending Aria the Melodious Diva and Elegy the Melodious Diva to the GY which at the end of your turn, let's you create an "unbreakable" lock.

Celestial Transformation can help create your lock as well if one of your monsters are in the hand. It WILL attempt to destroy the monster at every end phase which Elegy can prevent. This card can also let you play Kristya which can prevent your opponent from Special Summoning as a 1 turn Vanity's Emptiness.

Photon Lead is the same thing as above, but doesn't halve the monster's atk or attempt to destroy. It's also strictly Level 4 LIGHT monsters.

Valhalla this card can let you play your fairies from hand if you have no monsters you control. This can let you cheat out Mozarta which can let you bring out another card. You will have to choose between this, 1st Movement, and Ostinato and pick the best option depending on the situation if you have all 3.

Now let's talk about the extenders. Run your extenders at 3. Again you for some reason choose not to. Canon the Melodious Diva, Sonata the Melodious Diva these can let you go into your Link 2 with EASE, the greatest of EASE.

Now as for a problem with some of the card choices. Crystal Rose, it's not a good card. You cannot convince me it is for Melodious. Mozarta is fine to run as a 1-2 of. Any more than that and you risk opening doubles more often of it. Which is bad for consistency. Solo the Melodious Songstress is also really bad as it requires your opponent to have a monster and you don't, which also conflicts with 1st Movement, Ostinato, and Valhalla.

Soprano is a 1 of if that, only because you only gain its effect on Special Summon, but being able to bring it out from their Link isn't too bad, which can let you fusion outside of Ostinato or Poly. It's not a card you want to open multiples of.

Opera, like why? You can make an "unbreakable" board without it. It does nothing for the deck.

Score is a hand trap, and it isn't even a hard once per turn, you can run this at 3 while also running Honest.

Tamtam, I see what you're doing by searching Poly with it, you have the right idea of running it at 1 just like Soprano should be run.

Serenade, is cute and all but only getting the extra normal summon after she was special summoned is really bad. I wouldn't run her.

Shopina doesn't do anything and locks you into light monster's effects which is really bad since you can run some hand traps like Ghost Belle (which can stop stuff like D.D. Crow and Called By or even stop Gamma).

I already spoke on Dimensional Prison, it's too slow. Stop running it. Also Melodious Illusion is really bad Your unbreakable board won't need that kind of protection.
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Post #69 by AnimeMasterDub » Fri Apr 22, 2022 3:09 pm

Renji Asuka wrote:
AnimeMasterDub wrote:These decks I made from scratch. Any constructive criticism would be helpful
Note: SAYING SCRAP THE DECK AND MAKE a "Insert name of deck that I don't like" ISN'T CONSTRUCTIVE CRITICISM
https://www.duelingbook.com/deck?id=10499694 Dark Magician
https://www.duelingbook.com/deck?id=10497059 Odd-eyes
https://www.duelingbook.com/deck?id=10508395 D/D/D (shelved due to too many risks and complications)
https://www.duelingbook.com/deck?id=10512024 Blue-Eyes
https://www.duelingbook.com/deck?id=10514286 Blackwing (shelved due to people saying blackwing synchro monsters are outdated)
https://www.duelingbook.com/deck?id=10516978 Melodious
https://www.duelingbook.com/deck?id=10517048 Red-Eyes ( Do not suggest Dragoon)
https://www.duelingbook.com/deck?id=10519816 SuperHeavy Samurai
https://www.duelingbook.com/deck?id=10519010 Harpie
https://www.duelingbook.com/deck?id=10521523 Abyss Actors (hard work in progress)

So, I didn't see the melodious deck. I will admit, I have played the deck extensively in MR3. That being said, here's my feedback on it.

You keep having a tendency in putting your play starters at less than 3. This is something you should stop doing. Always put your play starters at 3.

1st Movement Solo needs to be at 3. Same with Ostinato. Ostinato let's you go into Schuberta the Melodious Maestra by sending Aria the Melodious Diva and Elegy the Melodious Diva to the GY which at the end of your turn, let's you create an "unbreakable" lock.

Celestial Transformation can help create your lock as well if one of your monsters are in the hand. It WILL attempt to destroy the monster at every end phase which Elegy can prevent. This card can also let you play Kristya which can prevent your opponent from Special Summoning as a 1 turn Vanity's Emptiness.

Photon Lead is the same thing as above, but doesn't halve the monster's atk or attempt to destroy. It's also strictly Level 4 LIGHT monsters.

Valhalla this card can let you play your fairies from hand if you have no monsters you control. This can let you cheat out Mozarta which can let you bring out another card. You will have to choose between this, 1st Movement, and Ostinato and pick the best option depending on the situation if you have all 3.

Now let's talk about the extenders. Run your extenders at 3. Again you for some reason choose not to. Canon the Melodious Diva, Sonata the Melodious Diva these can let you go into your Link 2 with EASE, the greatest of EASE.

Now as for a problem with some of the card choices. Crystal Rose, it's not a good card. You cannot convince me it is for Melodious. Mozarta is fine to run as a 1-2 of. Any more than that and you risk opening doubles more often of it. Which is bad for consistency. Solo the Melodious Songstress is also really bad as it requires your opponent to have a monster and you don't, which also conflicts with 1st Movement, Ostinato, and Valhalla.

Soprano is a 1 of if that, only because you only gain its effect on Special Summon, but being able to bring it out from their Link isn't too bad, which can let you fusion outside of Ostinato or Poly. It's not a card you want to open multiples of.

Opera, like why? You can make an "unbreakable" board without it. It does nothing for the deck.

Score is a hand trap, and it isn't even a hard once per turn, you can run this at 3 while also running Honest.

Tamtam, I see what you're doing by searching Poly with it, you have the right idea of running it at 1 just like Soprano should be run.

Serenade, is cute and all but only getting the extra normal summon after she was special summoned is really bad. I wouldn't run her.

Shopina doesn't do anything and locks you into light monster's effects which is really bad since you can run some hand traps like Ghost Belle (which can stop stuff like D.D. Crow and Called By or even stop Gamma).

I already spoke on Dimensional Prison, it's too slow. Stop running it. Also Melodious Illusion is really bad Your unbreakable board won't need that kind of protection.

ok this is constructive I add that to my to do list now I just need some feed back on the blue-eyes deck
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Post #70 by Renji Asuka » Fri Apr 22, 2022 3:13 pm

AnimeMasterDub wrote:
Renji Asuka wrote:
AnimeMasterDub wrote:These decks I made from scratch. Any constructive criticism would be helpful
Note: SAYING SCRAP THE DECK AND MAKE a "Insert name of deck that I don't like" ISN'T CONSTRUCTIVE CRITICISM
https://www.duelingbook.com/deck?id=10499694 Dark Magician
https://www.duelingbook.com/deck?id=10497059 Odd-eyes
https://www.duelingbook.com/deck?id=10508395 D/D/D (shelved due to too many risks and complications)
https://www.duelingbook.com/deck?id=10512024 Blue-Eyes
https://www.duelingbook.com/deck?id=10514286 Blackwing (shelved due to people saying blackwing synchro monsters are outdated)
https://www.duelingbook.com/deck?id=10516978 Melodious
https://www.duelingbook.com/deck?id=10517048 Red-Eyes ( Do not suggest Dragoon)
https://www.duelingbook.com/deck?id=10519816 SuperHeavy Samurai
https://www.duelingbook.com/deck?id=10519010 Harpie
https://www.duelingbook.com/deck?id=10521523 Abyss Actors (hard work in progress)

So, I didn't see the melodious deck. I will admit, I have played the deck extensively in MR3. That being said, here's my feedback on it.

You keep having a tendency in putting your play starters at less than 3. This is something you should stop doing. Always put your play starters at 3.

1st Movement Solo needs to be at 3. Same with Ostinato. Ostinato let's you go into Schuberta the Melodious Maestra by sending Aria the Melodious Diva and Elegy the Melodious Diva to the GY which at the end of your turn, let's you create an "unbreakable" lock.

Celestial Transformation can help create your lock as well if one of your monsters are in the hand. It WILL attempt to destroy the monster at every end phase which Elegy can prevent. This card can also let you play Kristya which can prevent your opponent from Special Summoning as a 1 turn Vanity's Emptiness.

Photon Lead is the same thing as above, but doesn't halve the monster's atk or attempt to destroy. It's also strictly Level 4 LIGHT monsters.

Valhalla this card can let you play your fairies from hand if you have no monsters you control. This can let you cheat out Mozarta which can let you bring out another card. You will have to choose between this, 1st Movement, and Ostinato and pick the best option depending on the situation if you have all 3.

Now let's talk about the extenders. Run your extenders at 3. Again you for some reason choose not to. Canon the Melodious Diva, Sonata the Melodious Diva these can let you go into your Link 2 with EASE, the greatest of EASE.

Now as for a problem with some of the card choices. Crystal Rose, it's not a good card. You cannot convince me it is for Melodious. Mozarta is fine to run as a 1-2 of. Any more than that and you risk opening doubles more often of it. Which is bad for consistency. Solo the Melodious Songstress is also really bad as it requires your opponent to have a monster and you don't, which also conflicts with 1st Movement, Ostinato, and Valhalla.

Soprano is a 1 of if that, only because you only gain its effect on Special Summon, but being able to bring it out from their Link isn't too bad, which can let you fusion outside of Ostinato or Poly. It's not a card you want to open multiples of.

Opera, like why? You can make an "unbreakable" board without it. It does nothing for the deck.

Score is a hand trap, and it isn't even a hard once per turn, you can run this at 3 while also running Honest.

Tamtam, I see what you're doing by searching Poly with it, you have the right idea of running it at 1 just like Soprano should be run.

Serenade, is cute and all but only getting the extra normal summon after she was special summoned is really bad. I wouldn't run her.

Shopina doesn't do anything and locks you into light monster's effects which is really bad since you can run some hand traps like Ghost Belle (which can stop stuff like D.D. Crow and Called By or even stop Gamma).

I already spoke on Dimensional Prison, it's too slow. Stop running it. Also Melodious Illusion is really bad Your unbreakable board won't need that kind of protection.

ok this is constructive I add that to my to do list now I just need some feed back on the blue-eyes deck

Regarding Blue-Eyes, this is what I play cause I find it hilarious that I can potentially make Blue-Eyes Shining Dragon to be playable.

https://www.duelingbook.com/deck?id=7862609

If you have questions, I'll answer them later as I need sleep.
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Post #71 by Slitina » Fri Apr 22, 2022 3:17 pm

AnimeMasterDub wrote:
Slitina wrote:
AnimeMasterDub wrote:why would I do that?

It’s an in archetype Allure of Darkness and from how you build decks you are solely trying to make everything in archetype when there are like better options.

just to let you know even though both cards have a banish cost which I am not a fan of one of them is a hard once per turn card which isn't good in the long run
on another note still waiting for someone to comment on the blue-eyes deck I made

Auster: Am I a joke to you?
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Post #72 by AnimeMasterDub » Fri Apr 22, 2022 3:20 pm

Slitina wrote:
AnimeMasterDub wrote:
Slitina wrote:It’s an in archetype Allure of Darkness and from how you build decks you are solely trying to make everything in archetype when there are like better options.

just to let you know even though both cards have a banish cost which I am not a fan of one of them is a hard once per turn card which isn't good in the long run
on another note still waiting for someone to comment on the blue-eyes deck I made

Auster: Am I a joke to you?

Auster?
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Post #73 by Lil Oldman » Fri Apr 22, 2022 3:29 pm

AnimeMasterDub wrote:
Slitina wrote:
AnimeMasterDub wrote:just to let you know even though both cards have a banish cost which I am not a fan of one of them is a hard once per turn card which isn't good in the long run
on another note still waiting for someone to comment on the blue-eyes deck I made

Auster: Am I a joke to you?

Auster?

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Post #74 by AnimeMasterDub » Fri Apr 22, 2022 3:36 pm

Lil Oldman wrote:
AnimeMasterDub wrote:
Slitina wrote:Auster: Am I a joke to you?

Auster?

The yellow chicken

I thought we were done with blackwing criticism
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Post #75 by Lil Oldman » Fri Apr 22, 2022 3:40 pm

AnimeMasterDub wrote:
Lil Oldman wrote:
AnimeMasterDub wrote:Auster?

The yellow chicken

I thought we were done with blackwing criticism

You asked who auster was. I simply delivered to you that it was sick KFC
"Complacency? How rude. I live the stifling life of a high school student in our problematic modern society."
Help I cannot remove this music from my head
https://youtu.be/ZuXI7qcNsHQ
Will try reviewing custom cards if they look interesting.

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Post #76 by AnimeMasterDub » Fri Apr 22, 2022 3:48 pm

Lil Oldman wrote:
AnimeMasterDub wrote:
Lil Oldman wrote:The yellow chicken

I thought we were done with blackwing criticism

You asked who auster was. I simply delivered to you that it was sick KFC

right now I need feedback on the blue-eyes deck I made
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Post #77 by greg503 » Fri Apr 22, 2022 4:41 pm

D. Prison is bad, but it's DL meta isn't it. Dragon's Mirror isn't really necessary now that you have Ultimate Fusion. Ancient Rules is bad. Bingo Machine is a searcher, run it at 3. Why are you running Cards of Consonance with only 3 targets, put in a third Dragon Shrine instead. Why are you not playing Melody of Awakening Dragon (it isn't in DL, is it), it immediately gets you Alternative to the field.
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Post #78 by Lil Oldman » Fri Apr 22, 2022 4:45 pm

Additionally, why silver's cry but no return of the dragon lords? Why are you running vanilla Ultimate Dragon when you aren't even running shinning Dragon and already have Alternative Ultimate and Neo Ultimate?
"Complacency? How rude. I live the stifling life of a high school student in our problematic modern society."
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Post #79 by AnimeMasterDub » Fri Apr 22, 2022 4:55 pm

Lil Oldman wrote:Additionally, why silver's cry but no return of the dragon lords? Why are you running vanilla Ultimate Dragon when you aren't even running shinning Dragon and already have Alternative Ultimate and Neo Ultimate?

neo ultimates effect
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Post #80 by Christen57 » Fri Apr 22, 2022 4:59 pm

AnimeMasterDub wrote:
Christen57 wrote:
AnimeMasterDub wrote:didn't I already explain why that is the problem?


Why is it a problem that Red-Eyes players use Red-Eyes Dark Dragoon as their main extra deck monster?

That's the problem it feels like the other Red-Eyes fusion monster shouldn't have existed in the first place since everyone goes straight for dragoon


There's nothing wrong with that. Red-Eyes players are going to play the Red-Eyes cards they think is best. Before Red-Eyes Dark Dragoon, they would go straight for Archfiend Black Skull Dragon, yet nobody complained that that monster was making the other Red-Eyes monsters feel like they shouldn't have existed.

AnimeMasterDub wrote:also how come no one had made any comments on the Blue-Eyes deck I made?


I'm gonna screenshot this deck in case you edit it later on. https://imgur.com/Prl922w

Now it's been quite a while since I last played Blue-Eyes, but there are 2 major problems I see here.

The first major problem has to do with the extra deck. The biggest thing Blue-Eyes in general struggles with is consistency. The archetype naturally bricks a lot due to 1) relying on a lot of level 8 monsters that have no easy or reliable way of being summoned, 2) requiring Blue-Eyes White Dragon in too many different locations, and 3) many of it's cards being too situational or restrictive. The reason I'm bringing all of this up is because your deck wants to fusion, synchro, and xyz summon all at once. This severely hurts your deck's consistency as you're trying to do too many different things at once. You need to either get rid of all the fusions and focus only on synchro/xyz plays, get rid of all the synchros and focus only on fusion/xyz plays, or get rid of all the xyzs and focus only on fusion/synchro plays. Blue-Eyes doesn't have enough consistency or resources to pull off all 3 of these, so at least 1 of them must go.

The second major problem has to do with the main deck. I strongly recommend taking out Ancient Rules, Protector with Eyes of Blue, and Dimensional Prison. Run The Melody of Awakening Dragon and Upstart Goblin for more consistency. Ancient Rules and Protector with Eyes of Blue are -1 in card advantage and their effects aren't good enough to make up for it. Dimensional Prison is too slow nowadays along with all the other battle traps and not worth it.
Maiden with Eyes of Blue was good maybe a decade ago when the format was much slower and targeting was the most common form of removal, but it's slow for today's meta so you may want to ditch that.
I'm not sure about running Cards of Consonance when your deck already has plenty of ways of accessing Blue-Eyes White Dragon, and there are gonna be too many situations where you draw Cards of Consonance but no Dragon tuner, or Dragon tuners but no Cards of Consonance. You may want to take those out for extra Dragon Shrines, Return of the Dragon Lords, Dragon Ravine, or Foolish Burial, and so on.

Figure out what kind of specific board you want to end on going first, what kind of specific boards you expect to be able to break going second, and build your deck around those. Don't run too many different extra deck summoning mechanics in this archetype and don't play too many cards that require other very specific cards (like Ancient Rules that require Blue-Eyes White Dragon in your hand) to use.
Last edited by Christen57 on Fri Apr 22, 2022 5:14 pm, edited 1 time in total.


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