The ultimate Dkayed Adventure "bluff" thread

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The ultimate Dkayed Adventure "bluff" thread

Post #1 by greg503 » Wed Jul 27, 2022 2:46 pm

Player 1 Summons with Faithful
Player 1: "Response to summon" (implies passing priority)
Player 2: "no" (also passing priority to return to open gamestate)
Player 1: "Okay, Faithful eff" (this must be the ignition effect because the summon has resolved)
Player 1 adds Gryphon Rider and sends another card to GY
Player 2 calls a judge
What's your ruling?
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Post #2 by Genexwrecker » Wed Jul 27, 2022 3:00 pm

Coder already covered dks stunt in a vid its cheating. This is not a bluff this is intentionally not communicating what effect you are using to gain advantage. Now if a playwr does every communication clearly and properly like above then ur fine. But you are still best off declaring which effect for best results
Last edited by Genexwrecker on Wed Jul 27, 2022 5:20 pm, edited 1 time in total.
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Post #3 by greg503 » Wed Jul 27, 2022 3:16 pm

Genexwrecker wrote:Coder already covered this in a vid its cheating. This is not a bluff this is intentionally not communicating what effect you are using to gain advantage.

I know, but also, check this out
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Post #4 by Fredblade » Wed Jul 27, 2022 3:39 pm

greg503 wrote:Player 1 Summons with Faithful
Player 1: "Response to summon" (implies passing priority)
Player 2: "no" (also passing priority to return to open gamestate)
Player 1: "Okay, Faithful eff" (this must be the ignition effect because the summon has resolved)
Player 1 adds Gryphon Rider and sends another card to GY
Player 2 calls a judge
What's your ruling?


Dkayed was using auto sim logic as you don't have to communicate to your opponent that you pass priority, but in real game you have to communicate that you exit the normal summon response window, so what Dkayed said would NEVER work in a real game.

greg503 wrote:
Genexwrecker wrote:Coder already covered this in a vid its cheating. This is not a bluff this is intentionally not communicating what effect you are using to gain advantage.

I know, but also, check this out
Image


This does not contradict anything Coder said. This is an example of how the actual procedure would follow, because how player priority works, if the Fateful Adventure player normal summons and does not immediately use the effect to equip, that implies he passed priority to the opponent which means that when he uses the effect of Fateful adventure after asking the opponent for response, that means he's using the ignition effect to search because the effect for the equip is not legal to activate anymore.

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Post #5 by greg503 » Wed Jul 27, 2022 5:17 pm

Exactly
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Post #6 by Genexwrecker » Wed Jul 27, 2022 5:22 pm

Fredblade wrote:
greg503 wrote:Player 1 Summons with Faithful
Player 1: "Response to summon" (implies passing priority)
Player 2: "no" (also passing priority to return to open gamestate)
Player 1: "Okay, Faithful eff" (this must be the ignition effect because the summon has resolved)
Player 1 adds Gryphon Rider and sends another card to GY
Player 2 calls a judge
What's your ruling?


Dkayed was using auto sim logic as you don't have to communicate to your opponent that you pass priority, but in real game you have to communicate that you exit the normal summon response window, so what Dkayed said would NEVER work in a real game.

greg503 wrote:
Genexwrecker wrote:Coder already covered this in a vid its cheating. This is not a bluff this is intentionally not communicating what effect you are using to gain advantage.

I know, but also, check this out
Image


This does not contradict anything Coder said. This is an example of how the actual procedure would follow, because how player priority works, if the Fateful Adventure player normal summons and does not immediately use the effect to equip, that implies he passed priority to the opponent which means that when he uses the effect of Fateful adventure after asking the opponent for response, that means he's using the ignition effect to search because the effect for the equip is not legal to activate anymore.

Still better off declaring which of the 2 effects for best results. Dks stunt of none of the above procedures is cheating.
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Post #7 by greg503 » Wed Jul 27, 2022 6:02 pm

Genexwrecker wrote:
Fredblade wrote:
greg503 wrote:Player 1 Summons with Faithful
Player 1: "Response to summon" (implies passing priority)
Player 2: "no" (also passing priority to return to open gamestate)
Player 1: "Okay, Faithful eff" (this must be the ignition effect because the summon has resolved)
Player 1 adds Gryphon Rider and sends another card to GY
Player 2 calls a judge
What's your ruling?


Dkayed was using auto sim logic as you don't have to communicate to your opponent that you pass priority, but in real game you have to communicate that you exit the normal summon response window, so what Dkayed said would NEVER work in a real game.

greg503 wrote:I know, but also, check this out
Image


This does not contradict anything Coder said. This is an example of how the actual procedure would follow, because how player priority works, if the Fateful Adventure player normal summons and does not immediately use the effect to equip, that implies he passed priority to the opponent which means that when he uses the effect of Fateful adventure after asking the opponent for response, that means he's using the ignition effect to search because the effect for the equip is not legal to activate anymore.

Still better off declaring which of the 2 effects for best results. Dks stunt of none of the above procedures is cheating.

Indeed, better Yugioh is played when both players agree on the gamestate, and don't try to misrepresent it
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Post #8 by Fredblade » Wed Jul 27, 2022 6:58 pm

Genexwrecker wrote:
Fredblade wrote:
greg503 wrote:Player 1 Summons with Faithful
Player 1: "Response to summon" (implies passing priority)
Player 2: "no" (also passing priority to return to open gamestate)
Player 1: "Okay, Faithful eff" (this must be the ignition effect because the summon has resolved)
Player 1 adds Gryphon Rider and sends another card to GY
Player 2 calls a judge
What's your ruling?


Dkayed was using auto sim logic as you don't have to communicate to your opponent that you pass priority, but in real game you have to communicate that you exit the normal summon response window, so what Dkayed said would NEVER work in a real game.

greg503 wrote:I know, but also, check this out
Image


This does not contradict anything Coder said. This is an example of how the actual procedure would follow, because how player priority works, if the Fateful Adventure player normal summons and does not immediately use the effect to equip, that implies he passed priority to the opponent which means that when he uses the effect of Fateful adventure after asking the opponent for response, that means he's using the ignition effect to search because the effect for the equip is not legal to activate anymore.

Still better off declaring which of the 2 effects for best results. Dks stunt of none of the above procedures is cheating.


Definitely. What Dkayed suggested was basically not properly communicating the opponent about the current gamestate which is a form of deception; he was trying to use auto simulator logic because in those there's no response window for the opponent if they don't have responses, which doesn't work IRL as you always have to pass priority to the opponent. Also, even in automatic simulators like Master Duel and Duel Links the game actually tells you which effect does activate, so Dkayed was just wrong.

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Post #9 by greg503 » Wed Jul 27, 2022 7:17 pm

Fredblade wrote:
Genexwrecker wrote:
Fredblade wrote:
Dkayed was using auto sim logic as you don't have to communicate to your opponent that you pass priority, but in real game you have to communicate that you exit the normal summon response window, so what Dkayed said would NEVER work in a real game.



This does not contradict anything Coder said. This is an example of how the actual procedure would follow, because how player priority works, if the Fateful Adventure player normal summons and does not immediately use the effect to equip, that implies he passed priority to the opponent which means that when he uses the effect of Fateful adventure after asking the opponent for response, that means he's using the ignition effect to search because the effect for the equip is not legal to activate anymore.

Still better off declaring which of the 2 effects for best results. Dks stunt of none of the above procedures is cheating.


Definitely. What Dkayed suggested was basically not properly communicating the opponent about the current gamestate which is a form of deception; he was trying to use auto simulator logic because in those there's no response window for the opponent if they don't have responses, which doesn't work IRL as you always have to pass priority to the opponent. Also, even in automatic simulators like Master Duel and Duel Links the game actually tells you which effect does activate, so Dkayed was just wrong.

I don't think MD tells you which Faithful Adventure effect was used, but for "modal" effect like Stratos it does.
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Post #10 by Renji Asuka » Wed Jul 27, 2022 7:53 pm

greg503 wrote:
Fredblade wrote:
Genexwrecker wrote:Still better off declaring which of the 2 effects for best results. Dks stunt of none of the above procedures is cheating.


Definitely. What Dkayed suggested was basically not properly communicating the opponent about the current gamestate which is a form of deception; he was trying to use auto simulator logic because in those there's no response window for the opponent if they don't have responses, which doesn't work IRL as you always have to pass priority to the opponent. Also, even in automatic simulators like Master Duel and Duel Links the game actually tells you which effect does activate, so Dkayed was just wrong.

I don't think MD tells you which Faithful Adventure effect was used, but for "modal" effect like Stratos it does.

MD does if I recall
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Post #11 by Genexwrecker » Wed Jul 27, 2022 7:59 pm

The interface janky but it does tell you.
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Post #12 by PENMASTER » Thu Jul 28, 2022 4:57 pm

imagine just asking which eff they are using
its the opps fault for passing prior and going into an open gamestate and not realising it
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Post #13 by Fredblade » Thu Jul 28, 2022 5:22 pm

PENMASTER wrote:imagine just asking which eff they are using
its the opps fault for passing prior and going into an open gamestate and not realising it


So that's the hill you choose to die on? Imagine advocating for cheating and deceiving practices.

What Dkayed suggested was literally deceiving the opponent by misinterpreting the gamestate, which just so you know, is against the policy. Of course you can just "ask which effect" but it's responsibility of the players to also play fair and follow the policy because if every match is going to be a cat and mouse game of spot the cheater then it's not going to be a enjoyable experience, and that doesn't make people like him any less scummy.

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Post #14 by PENMASTER » Thu Jul 28, 2022 7:09 pm

Fredblade wrote:
PENMASTER wrote:imagine just asking which eff they are using
its the opps fault for passing prior and going into an open gamestate and not realising it


So that's the hill you choose to die on? Imagine advocating for cheating and deceiving practices.

What Dkayed suggested was literally deceiving the opponent by misinterpreting the gamestate, which just so you know, is against the policy. Of course you can just "ask which effect" but it's responsibility of the players to also play fair and follow the policy because if every match is going to be a cat and mouse game of spot the cheater then it's not going to be a enjoyable experience, and that doesn't make people like him any less scummy.

imagine advocating for being stupid.

dkayek is stupid for suggesting this because the deception thing is only an issue when people say it out loud for example the guy who got banned for saying he used swordsoul tokens to make people think he was on swordsoul. if he hadn't said it out loud no one could stop or prove it just like this case, its on you for not knowing which eff an opponent is using when you can clearly figure out but what both players are saying that its an open gamestate and not asking which eff they are using. if this actually happened irl no one would say a single thing cause to realize this you need to point it out, he isn't even deceiving the opp thinks their using equip effect all on their own because they were dumb and chose to move into an open gamestate and not ask if they were unsure at all.its called taking advantage of idoits
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Post #15 by greg503 » Thu Jul 28, 2022 7:41 pm

PENMASTER wrote:
Fredblade wrote:
PENMASTER wrote:imagine just asking which eff they are using
its the opps fault for passing prior and going into an open gamestate and not realising it


So that's the hill you choose to die on? Imagine advocating for cheating and deceiving practices.

What Dkayed suggested was literally deceiving the opponent by misinterpreting the gamestate, which just so you know, is against the policy. Of course you can just "ask which effect" but it's responsibility of the players to also play fair and follow the policy because if every match is going to be a cat and mouse game of spot the cheater then it's not going to be a enjoyable experience, and that doesn't make people like him any less scummy.

imagine advocating for being stupid.

dkayek is stupid for suggesting this because the deception thing is only an issue when people say it out loud for example the guy who got banned for saying he used swordsoul tokens to make people think he was on swordsoul. if he hadn't said it out loud no one could stop or prove it just like this case, its on you for not knowing which eff an opponent is using when you can clearly figure out but what both players are saying that its an open gamestate and not asking which eff they are using. if this actually happened irl no one would say a single thing cause to realize this you need to point it out, he isn't even deceiving the opp thinks their using equip effect all on their own because they were dumb and chose to move into an open gamestate and not ask if they were unsure at all.its called taking advantage of idoits

Reminder that Dkayed's version is:
Summon with Faithful
Say "Faithful eff"
Use the Ignition effect
This version is blatant cheating by denying your opponent a response to the "successful summon" window
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Post #16 by PENMASTER » Thu Jul 28, 2022 8:14 pm

greg503 wrote:
PENMASTER wrote:
Fredblade wrote:
So that's the hill you choose to die on? Imagine advocating for cheating and deceiving practices.

What Dkayed suggested was literally deceiving the opponent by misinterpreting the gamestate, which just so you know, is against the policy. Of course you can just "ask which effect" but it's responsibility of the players to also play fair and follow the policy because if every match is going to be a cat and mouse game of spot the cheater then it's not going to be a enjoyable experience, and that doesn't make people like him any less scummy.

imagine advocating for being stupid.

dkayek is stupid for suggesting this because the deception thing is only an issue when people say it out loud for example the guy who got banned for saying he used swordsoul tokens to make people think he was on swordsoul. if he hadn't said it out loud no one could stop or prove it just like this case, its on you for not knowing which eff an opponent is using when you can clearly figure out but what both players are saying that its an open gamestate and not asking which eff they are using. if this actually happened irl no one would say a single thing cause to realize this you need to point it out, he isn't even deceiving the opp thinks their using equip effect all on their own because they were dumb and chose to move into an open gamestate and not ask if they were unsure at all.its called taking advantage of idoits

Reminder that Dkayed's version is:
Summon with Faithful
Say "Faithful eff"
Use the Ignition effect
This version is blatant cheating by denying your opponent a response to the "successful summon" window

yea it is cheating if they don't go into an open gamestate first and don't use the correct wording
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Post #17 by PENMASTER » Fri Jul 29, 2022 2:36 am

lol im watching the coder video on this its so funny
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Post #18 by MarshieDemon » Fri Jul 29, 2022 2:47 am

What ultimately caused the debate was when a player Normal Summoned a monster and immediately activated the effect of Fateful Adventure, which a reasonable person would clearly assume that it's the Trigger-like effect being used, not the Ignition-like effect, especially if the Adventure player never made any indication that Priority would be passed to the opponent after the Summon was successful.

Intentionally doing what was described above in order hide which effect is being used is cheating, regardless of whether the opponent should have asked for clarification on what effect is being used.

As DistantCoder mentioned, if you have no intention on activating the Trigger-like effect, you need to make it clear that Priority can be passed before activating the Ignition-like effect of Fateful Adventure.
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