How do you resolve "Fusion Guard"?

If you have a ruling question related to the game, search for it here, or ask it if no one else has yet.
lepilepak
Posts: 1
Joined: Wed Sep 12, 2018 7:51 pm
Reputation: 0

How do you resolve "Fusion Guard"?

Post #1 by lepilepak » Wed May 12, 2021 10:56 pm

What is easiest way to resolve "Fusion Guard", since there is no option to banish 1 random Fusion Monster from Extra Deck face-down?

DarwisBellium92
User avatar
Posts: 596
Joined: Tue Jul 16, 2019 6:04 pm
Reputation: 16
Location: Italy
Mood:

Post #2 by DarwisBellium92 » Wed May 12, 2021 11:23 pm

No, remain face-up
Im cardmaker pioneer with 15 years experience, KONAMI member illustrator and 360 degrees artist
Albaz/Branded and Gem-Knight/Tearlaments/Shaddoll player

"Not crediting an artist for your crappy custom cards is a world crime."
Cit.

greg503
User avatar
Posts: 2333
Joined: Fri Mar 31, 2017 3:43 pm
Reputation: 199
Location: Flundereeze

Post #3 by greg503 » Thu May 13, 2021 1:36 am

lepilepak wrote:What is easiest way to resolve "Fusion Guard", since there is no option to banish 1 random Fusion Monster from Extra Deck face-down?

Use a random number generator and have trust
Buy Floowandereeze

Christen57
User avatar
Posts: 2033
Joined: Sun May 07, 2017 10:37 pm
Reputation: 182
Location: New York, United States of America

Post #4 by Christen57 » Sun May 16, 2021 6:03 pm

Refer to this guide I made on how to banish random cards from your extra deck. https://forum.duelingbook.com/viewtopic.php?f=13&t=15050


Return to “Rulings Q&A”

Who is online

Users browsing this forum: No registered users and 97 guests