Custom Card Features

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Shugunou
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Custom Card Features

Post #1 by Shugunou » Wed Jun 03, 2020 12:56 am

Here are some features I'd like to see for custom cards:
-Creator God Type (The type of Holactie)
-Adding functions to cards (ex: Pot of desires has a function that automatically banishes 10 cards).
-Filtering by creator (If you know the creator of a card that you like, you should be able to easily find more cards by them).
-Longer maximum text length (Make the most amount of text for a card effect bigger).
-Set banlist limit (You should be able to make your cards Limited/Semi-Limited/Banned).
-Add a Banlist for custom cards. You can seperate the format into Advanced and Unlimited (Traditional would be pointless with all the OP cards that playing 1 of is an automatic win).

Neo_Fire_Sonic
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Post #2 by Neo_Fire_Sonic » Wed Jun 03, 2020 3:13 am

you can already filter by creator, just type their name in the second box.
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Renji Asuka
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Post #3 by Renji Asuka » Wed Jun 03, 2020 2:39 pm

-Longer maximum text length (Make the most amount of text for a card effect bigger).

Text is fine, sometimes people add too much text where you have to scroll on the image of the card to read it all (should you read it from there).

-Add a Banlist for custom cards. You can seperate the format into Advanced and Unlimited (Traditional would be pointless with all the OP cards that playing 1 of is an automatic win).

Impossible to enforce.
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Debt
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Post #4 by Debt » Thu Jun 04, 2020 12:09 am

Text doesn't need to be changed. If you're having problems with text then solution isn't to give more space for text but learning how to limit yourself. If you can scroll down the text on the card itself then it's excessive, probably overdesigned and should be pruned.

Shugunou
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Post #5 by Shugunou » Sun Jun 07, 2020 8:49 am

I have had problems with the text limit even after turning everything into abbreviations and acronyms. I used the absolute minimum without changing the effect, and it was still only 1 character away from being too much. It is a problem. You should be able to make cards with lots of effects if you use PSCT, but you cant, even when you make it barely readable.

Shugunou
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Post #6 by Shugunou » Sun Jun 07, 2020 8:50 am

The banlist can be enforced the same way it is in non-custom duels. The difference being that the limit is decided by the creator.

Shugunou
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Post #7 by Shugunou » Sun Jun 07, 2020 8:54 am

Minus the filtering by creator, my suggestions still stand. I would also like to be able to highlight the creator's name with my cursor since a lot of the time, the name is impossible to read. Zooming in doesnt work, at least not in chrome, and you cant save the image or open it. I dont want to have to get a special program just to read the name.

Christen57
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Post #8 by Christen57 » Sun Jun 07, 2020 3:37 pm

Shugunou wrote:Minus the filtering by creator, my suggestions still stand. I would also like to be able to highlight the creator's name with my cursor since a lot of the time, the name is impossible to read. Zooming in doesnt work, at least not in chrome, and you cant save the image or open it. I dont want to have to get a special program just to read the name.


If you only want to obtain the name of the creator of any custom card, simply create a google chrome bookmark with this line of code as the URL:

javascript:alert(document.getElementById("preview").getElementsByClassName("passcode_txt")[0].innerText);

Next, on duelingbook, make sure that pop-ups/redirects, as well as javascript, are both enabled and allowed.

Then, hover your mouse over any custom card, either in a duel, or in the deck constructor, to make it appear on the top left corner of your screen.

Finally, click on the bookmark, and a small window will pop up telling you the name of the creator of that custom card if it is a custom card, or the id of the card if it is not a custom card. This should be big enough to read compared to the tiny text on the bottom left corner of the card itself. You will be able to highlight this in that window too, and have the option to copy it.

I've put together a quick video showing you how it's done: https://i.imgur.com/xJ5HtLN.mp4

Now, if what you want to do is get the entire custom card webpage for that custom card, you will need to check out this other guide: https://forum.duelingbook.com/viewtopic.php?p=37270#p37270

Shugunou
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Post #9 by Shugunou » Tue Jun 09, 2020 9:32 am

Thank you, Christen57. Now there are fewer features left to add.

Christen57
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Post #10 by Christen57 » Thu Jun 11, 2020 4:14 pm

Shugunou wrote:Thank you, Christen57. Now there are fewer features left to add.


Duelingbook got updated, so you need to use this guide instead if you want to get the custom card page of custom cards: https://forum.duelingbook.com/viewtopic.php?p=41002#p41002

Shugunou
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Post #11 by Shugunou » Fri Jul 10, 2020 12:39 am

If you don't believe me that the text limit needs to be increased, heres the card. It is only 1 character away from text limit. https://www.duelingbook.com/card?id=1466175

Debt
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Post #12 by Debt » Fri Jul 10, 2020 1:14 am

You making a bloated card isn't the fault of text limit

greg503
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Post #13 by greg503 » Fri Jul 10, 2020 1:34 am

Why mention post halving stats when it also says current meaning the halving would have occurred already
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Renji Asuka
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Post #14 by Renji Asuka » Fri Jul 10, 2020 5:11 am

Shugunou wrote:If you don't believe me that the text limit needs to be increased, heres the card. It is only 1 character away from text limit. https://www.duelingbook.com/card?id=1466175

Incorrect PSCT, does way too much than it needs to. That is your issue. It isn't a text space issue.
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greg503
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Post #15 by greg503 » Fri Jul 10, 2020 1:51 pm

I found a way to rewrite this card
Last edited by greg503 on Thu Aug 27, 2020 11:38 pm, edited 1 time in total.
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Shugunou
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Post #16 by Shugunou » Mon Aug 24, 2020 9:46 pm

It has incorrect PSCT since the correct PSCT did not fit.

Shugunou
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Post #17 by Shugunou » Mon Aug 24, 2020 9:50 pm

It had such a long effect since it was based on the battle from the Switch port of Undertale in which Mew Mew allows you to split your soul in half with a unique soul mode. It is one of my favorite battles so I had to include it. Blame Toby Fox for making it so complex. But then again, in an RPG Bullet Hell Video Game, fights are allowed to be complex. I decided that, if proper PSCT didn't fit, I would shorten it as much as possible while still making it possible to read. Of course you probably need a PhD to do so, but it is better than just making every word one letter.

Shugunou
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Post #18 by Shugunou » Mon Aug 24, 2020 9:52 pm

As for the PSCT, I released a set of custom cards that explains what they all mean. They already let the text go off the card. What is a few hundred or thousand extra characters gonna do?

Shugunou
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Post #19 by Shugunou » Mon Aug 24, 2020 9:53 pm

greg503 wrote:Why mention post halving stats when it also says current meaning the halving would have occurred already

The wording allows it to fit and work properly. If it mentions halving twice, it probably halves twice.

Shugunou
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Post #20 by Shugunou » Mon Aug 24, 2020 9:57 pm

It isn't bloated. I simply wanted it to be as accurate as possible. The entire archetype has the stats based on the stats in the game. So for instance. If it has 10 ATK in the game, I give it either 100 or 1000 ATK. Which one depends on when you encounter them, ease of summoning, etc. I wanted to make it as accurate as possible. I looked at the Wiki for all the info. The flavor text of normal monsters is taken from the Wiki with, at most, minor paraphrasing.


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