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Ability to declare a custom card's capabilities on creation
Posted: Wed Sep 07, 2022 6:32 pm
by eyal282
If I were to make a card that flips your decks, or exchanges cards with opponent, blocks you from checking GY on activation, or banishing a random extra deck monster, all of these are unfortunately not possible. If you could declare what cards wish to unlock ( like banishing 3 / 6 face down cards from ED ) it would make the game more playable for custom cards that wish to mimic existing cards.
This declaration should not be done in a duel, instead in the custom card creation menu.
Re: Ability to declare a custom card's capabilities on creation
Posted: Thu Sep 08, 2022 1:37 pm
by Christen57
I made a guide on how to do some of these things a while back using javascript.
https://forum.duelingbook.com/viewtopic.php?f=13&t=15050
Re: Ability to declare a custom card's capabilities on creation
Posted: Fri Sep 09, 2022 9:49 am
by eyal282
Rather an officially supported method, plus defense position link monsters & setting Extra Deck cards
Re: Ability to declare a custom card's capabilities on creation
Posted: Fri Sep 09, 2022 1:24 pm
by Renji Asuka
eyal282 wrote:Rather an officially supported method, plus defense position link monsters & setting Extra Deck cards
Link monsters will never be allowed to be in defense position.
Re: Ability to declare a custom card's capabilities on creation
Posted: Fri Sep 09, 2022 10:46 pm
by Christen57
eyal282 wrote:Rather an officially supported method, plus defense position link monsters & setting Extra Deck cards
I believe you can put the link monster in the spell & trap zone, flip it face-down there, then move it back to the monster zone so it'll be in face-down defense position, but, what do you want defense position links for?
Re: Ability to declare a custom card's capabilities on creation
Posted: Sun Sep 11, 2022 1:44 am
by eyal282
Christen57 wrote:eyal282 wrote:Rather an officially supported method, plus defense position link monsters & setting Extra Deck cards
I believe you can put the link monster in the spell & trap zone, flip it face-down there, then move it back to the monster zone so it'll be in face-down defense position, but, what do you want defense position links for?
I feel like this results in a scenario where this allows the player to see what link monster. I will attempt something and edit this message.
Re: Ability to declare a custom card's capabilities on creation
Posted: Sun Sep 11, 2022 1:54 am
by Lil Oldman
How can you have a link in defense though? They don't have a defense value.
Re: Ability to declare a custom card's capabilities on creation
Posted: Fri Sep 30, 2022 12:26 pm
by eyal282
Lil Oldman wrote:How can you have a link in defense though? They don't have a defense value.
"If a defense position link monster that was flipped face down by this effect is flipped face up, it will always flip in face up attack position"
While I would love to be able to flip link monsters face down attack, DB does not support it ( yet )
Re: Ability to declare a custom card's capabilities on creation
Posted: Fri Sep 30, 2022 3:02 pm
by Slitina
eyal282 wrote:While I would love to be able to flip link monsters face down attack, DB does not support it ( yet )
links can never be facedown it’s literally just a game mechanic links have
Re: Ability to declare a custom card's capabilities on creation
Posted: Sat Oct 01, 2022 5:15 pm
by eyal282
Slitina wrote:eyal282 wrote:While I would love to be able to flip link monsters face down attack, DB does not support it ( yet )
links can never be facedown it’s literally just a game mechanic links have